[+] 接入ET8服务端

[+] 接入ET8服务端
This commit is contained in:
ALEXTANG
2023-07-13 12:23:48 +08:00
parent e0be062006
commit 336d4b2eb9
1316 changed files with 130657 additions and 626 deletions

View File

@@ -0,0 +1,142 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.Net;
namespace ET
{
public partial class StartSceneConfigCategory
{
public MultiMap<int, StartSceneConfig> Gates = new();
public MultiMap<int, StartSceneConfig> ProcessScenes = new();
public Dictionary<int, StartSceneConfig> NetInners = new();
public Dictionary<long, Dictionary<string, StartSceneConfig>> ClientScenesByName = new();
public StartSceneConfig LocationConfig;
public List<StartSceneConfig> Realms = new();
public List<StartSceneConfig> Routers = new();
public List<StartSceneConfig> Robots = new();
public List<StartSceneConfig> Maps = new();
public StartSceneConfig Match;
public List<StartSceneConfig> GetByProcess(int process)
{
return this.ProcessScenes[process];
}
public StartSceneConfig GetBySceneName(int zone, string name)
{
return this.ClientScenesByName[zone][name];
}
public override void EndInit()
{
foreach (StartSceneConfig startSceneConfig in this.GetAll().Values)
{
this.ProcessScenes.Add(startSceneConfig.Process, startSceneConfig);
if (!this.ClientScenesByName.ContainsKey(startSceneConfig.Zone))
{
this.ClientScenesByName.Add(startSceneConfig.Zone, new Dictionary<string, StartSceneConfig>());
}
this.ClientScenesByName[startSceneConfig.Zone].Add(startSceneConfig.Name, startSceneConfig);
switch (startSceneConfig.Type)
{
case SceneType.NetInner:
this.NetInners.Add(startSceneConfig.Process, startSceneConfig);
break;
case SceneType.Realm:
this.Realms.Add(startSceneConfig);
break;
case SceneType.Gate:
this.Gates.Add(startSceneConfig.Zone, startSceneConfig);
break;
case SceneType.Location:
this.LocationConfig = startSceneConfig;
break;
case SceneType.Robot:
this.Robots.Add(startSceneConfig);
break;
case SceneType.Router:
this.Routers.Add(startSceneConfig);
break;
case SceneType.Map:
this.Maps.Add(startSceneConfig);
break;
case SceneType.Match:
this.Match = startSceneConfig;
break;
}
}
}
}
public partial class StartSceneConfig: ISupportInitialize
{
public ActorId ActorId;
public SceneType Type;
public StartProcessConfig StartProcessConfig
{
get
{
return StartProcessConfigCategory.Instance.Get(this.Process);
}
}
public StartZoneConfig StartZoneConfig
{
get
{
return StartZoneConfigCategory.Instance.Get(this.Zone);
}
}
// 内网地址外网端口,通过防火墙映射端口过来
private IPEndPoint innerIPPort;
public IPEndPoint InnerIPPort
{
get
{
if (this.innerIPPort == null)
{
this.innerIPPort = NetworkHelper.ToIPEndPoint($"{this.StartProcessConfig.InnerIP}:{this.Port}");
}
return this.innerIPPort;
}
}
private IPEndPoint outerIPPort;
// 外网地址外网端口
public IPEndPoint OuterIPPort
{
get
{
if (this.outerIPPort == null)
{
this.outerIPPort = NetworkHelper.ToIPEndPoint($"{this.StartProcessConfig.OuterIP}:{this.Port}");
}
return this.outerIPPort;
}
}
public override void EndInit()
{
this.ActorId = new ActorId(this.Process, this.Id, 1);
this.Type = EnumHelper.FromString<SceneType>(this.SceneType);
}
}
}