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[+] 接入ET8服务端
[+] 接入ET8服务端
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using System;
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namespace ET.Server
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{
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[ActorMessageHandler(SceneType.Location)]
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public class ObjectRemoveRequestHandler: ActorMessageHandler<Scene, ObjectRemoveRequest, ObjectRemoveResponse>
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{
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protected override async ETTask Run(Scene scene, ObjectRemoveRequest request, ObjectRemoveResponse response)
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{
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await scene.GetComponent<LocationManagerComoponent>().Get(request.Type).Remove(request.Key);
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}
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}
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}
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