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[+] 接入ET8服务端
[+] 接入ET8服务端
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namespace ET.Client
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{
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public static partial class UnitHelper
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{
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public static Unit GetMyUnitFromClientScene(Scene root)
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{
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PlayerComponent playerComponent = root.GetComponent<PlayerComponent>();
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Scene currentScene = root.GetComponent<CurrentScenesComponent>().Scene;
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return currentScene.GetComponent<UnitComponent>().Get(playerComponent.MyId);
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}
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public static Unit GetMyUnitFromCurrentScene(Scene currentScene)
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{
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PlayerComponent playerComponent = currentScene.Root().GetComponent<PlayerComponent>();
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return currentScene.GetComponent<UnitComponent>().Get(playerComponent.MyId);
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}
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}
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}
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