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[+] 接入ET8服务端
[+] 接入ET8服务端
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44
Assets/GameScripts/DotNet/Core/Method/StaticMethod.cs
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44
Assets/GameScripts/DotNet/Core/Method/StaticMethod.cs
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using System.Reflection;
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namespace ET
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{
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public class StaticMethod : IStaticMethod
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{
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private readonly MethodInfo methodInfo;
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private readonly object[] param;
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public StaticMethod(Assembly assembly, string typeName, string methodName)
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{
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this.methodInfo = assembly.GetType(typeName).GetMethod(methodName);
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this.param = new object[this.methodInfo.GetParameters().Length];
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}
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public override void Run()
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{
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this.methodInfo.Invoke(null, param);
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}
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public override void Run(object a)
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{
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this.param[0] = a;
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this.methodInfo.Invoke(null, param);
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}
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public override void Run(object a, object b)
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{
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this.param[0] = a;
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this.param[1] = b;
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this.methodInfo.Invoke(null, param);
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}
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public override void Run(object a, object b, object c)
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{
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this.param[0] = a;
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this.param[1] = b;
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this.param[2] = c;
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this.methodInfo.Invoke(null, param);
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}
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}
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}
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