diff --git a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs index e87d0d70..b1bd398d 100644 --- a/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs +++ b/Assets/TEngine/Runtime/GameFramework/Resource/ResourceManager.cs @@ -171,6 +171,7 @@ namespace TEngine // 联机运行模式 if (PlayMode == EPlayMode.HostPlayMode) { + HostServerURL = SettingsUtils.FrameworkGlobalSettings.HostServerURL; var createParameters = new HostPlayModeParameters(); createParameters.DecryptionServices = new GameDecryptionServices(); createParameters.QueryServices = new GameQueryServices();