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同步GameApp、Procedure里简化IUpdateDriver的调用
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@@ -22,7 +22,7 @@ public partial class GameApp
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_hotfixAssembly = (List<Assembly>)objects[0];
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Log.Warning("======= 看到此条日志代表你成功运行了热更新代码 =======");
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Log.Warning("======= Entrance GameApp =======");
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ModuleSystem.GetModule<IUpdateDriver>().AddDestroyListener(Release);
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Utility.Unity.AddDestroyListener(Release);
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StartGameLogic();
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}
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