同步GameApp、Procedure里简化IUpdateDriver的调用

This commit is contained in:
Alex-Rachel
2025-03-20 11:53:35 +08:00
parent 14bbb993f8
commit 2e27941755
2 changed files with 3 additions and 3 deletions

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@@ -22,7 +22,7 @@ public partial class GameApp
_hotfixAssembly = (List<Assembly>)objects[0];
Log.Warning("======= 看到此条日志代表你成功运行了热更新代码 =======");
Log.Warning("======= Entrance GameApp =======");
ModuleSystem.GetModule<IUpdateDriver>().AddDestroyListener(Release);
Utility.Unity.AddDestroyListener(Release);
StartGameLogic();
}