diff --git a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs index be1cc56b..b4a44a1a 100644 --- a/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs +++ b/UnityProject/Assets/GameScripts/Main/Procedure/ProcedureDownloadFile.cs @@ -13,10 +13,9 @@ namespace GameMain private ProcedureOwner _procedureOwner; - private float _currentDownloadTime; private float CurrentSpeed => (GameModule.Resource.Downloader.TotalDownloadBytes - - GameModule.Resource.Downloader.CurrentDownloadBytes) / _currentDownloadTime; + GameModule.Resource.Downloader.CurrentDownloadBytes) / UnityEngine.Time.time; protected override void OnEnter(ProcedureOwner procedureOwner) {