diff --git a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs index 32fbdae0..49ecf2b4 100644 --- a/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs +++ b/UnityProject/Assets/TEngine/Editor/HybridCLR/BuildDLLCommand.cs @@ -19,8 +19,8 @@ public static class BuildDLLCommand ScriptingDefineSymbols.RemoveScriptingDefineSymbol(EnableHybridClrScriptingDefineSymbol); #if ENABLE_HYBRIDCLR HybridCLR.Editor.SettingsUtil.Enable = false; + UpdateSettingEditor.ForceUpdateAssemblies(); #endif - // SyncAssemblyContent.RefreshAssembly(); } /// @@ -33,8 +33,8 @@ public static class BuildDLLCommand ScriptingDefineSymbols.AddScriptingDefineSymbol(EnableHybridClrScriptingDefineSymbol); #if ENABLE_HYBRIDCLR HybridCLR.Editor.SettingsUtil.Enable = true; + UpdateSettingEditor.ForceUpdateAssemblies(); #endif - // SyncAssemblyContent.RefreshAssembly(); } [MenuItem("HybridCLR/Build/BuildAssets And CopyTo AssemblyTextAssetPath")]