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GameProto
GameProto
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace GameConfig.test
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{
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[System.Flags]
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public enum AccessFlag
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{
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WRITE = 1,
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READ = 2,
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TRUNCATE = 4,
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NEW = 8,
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/// <summary>
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/// 位标记使用示例
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/// </summary>
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READ_WRITE = WRITE|READ,
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}
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}
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