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GameProto
GameProto
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Bright.Serialization;
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using System.Collections.Generic;
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using SimpleJSON;
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namespace GameConfig.Battle
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{
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public sealed partial class SkillAttrDamageData : Bright.Config.BeanBase
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{
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public SkillAttrDamageData(JSONNode _json)
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{
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{ if(!_json["MagicType"].IsNumber) { throw new SerializationException(); } MagicType = (Battle.SkillMagicType)_json["MagicType"].AsInt; }
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{ if(!_json["AttrType"].IsNumber) { throw new SerializationException(); } AttrType = (Battle.SkillAttrDamageType)_json["AttrType"].AsInt; }
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{ if(!_json["Param1"].IsNumber) { throw new SerializationException(); } Param1 = _json["Param1"]; }
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{ if(!_json["Param2"].IsNumber) { throw new SerializationException(); } Param2 = _json["Param2"]; }
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{ if(!_json["Param3"].IsNumber) { throw new SerializationException(); } Param3 = _json["Param3"]; }
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{ if(!_json["MaxLimit"].IsNumber) { throw new SerializationException(); } MaxLimit = _json["MaxLimit"]; }
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PostInit();
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}
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public SkillAttrDamageData(Battle.SkillMagicType MagicType, Battle.SkillAttrDamageType AttrType, float Param1, float Param2, float Param3, float MaxLimit )
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{
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this.MagicType = MagicType;
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this.AttrType = AttrType;
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this.Param1 = Param1;
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this.Param2 = Param2;
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this.Param3 = Param3;
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this.MaxLimit = MaxLimit;
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PostInit();
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}
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public static SkillAttrDamageData DeserializeSkillAttrDamageData(JSONNode _json)
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{
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return new Battle.SkillAttrDamageData(_json);
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}
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public Battle.SkillMagicType MagicType { get; private set; }
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public Battle.SkillAttrDamageType AttrType { get; private set; }
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public float Param1 { get; private set; }
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public float Param2 { get; private set; }
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public float Param3 { get; private set; }
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public float MaxLimit { get; private set; }
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public const int __ID__ = -94519547;
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public override int GetTypeId() => __ID__;
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public void Resolve(Dictionary<string, object> _tables)
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{
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PostResolve();
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}
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public void TranslateText(System.Func<string, string, string> translator)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "MagicType:" + MagicType + ","
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+ "AttrType:" + AttrType + ","
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+ "Param1:" + Param1 + ","
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+ "Param2:" + Param2 + ","
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+ "Param3:" + Param3 + ","
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+ "MaxLimit:" + MaxLimit + ","
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+ "}";
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}
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partial void PostInit();
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partial void PostResolve();
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}
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}
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