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升级HybridCLR 1.1.20
升级HybridCLR 1.1.20
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@@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using TEngine.Runtime;
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using UnityEngine;
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namespace HotFix
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{
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@@ -8,12 +9,16 @@ namespace HotFix
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{
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public static void Start()
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{
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Log.Debug("HotFix.GameHotfixEntry");
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Log.Fatal("HotFix.GameHotfixEntry");
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Log.Fatal("=======看到此条日志代表你成功运行了示例项目的热更新代码=======");
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MonoUtility.AddUpdateListener(Update);
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TResources.Load<GameObject>("Test/Cube.prefab");
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}
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void Update()
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private static void Update()
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{
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}
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}
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}
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