TE6 打飞机Demo

TE6 打飞机Demo
This commit is contained in:
ALEXTANGXIAO
2025-04-26 23:23:39 +08:00
parent aaf7ddbee8
commit 1e195ed3b4
1921 changed files with 47050 additions and 44359 deletions

View File

@@ -22,20 +22,20 @@ namespace YooAsset.Editor
public string BuildinFileRoot;
/// <summary>
/// 构建管线
/// 构建管线名称
/// </summary>
public string BuildPipeline;
/// <summary>
/// 构建资源包类型
/// </summary>
public int BuildBundleType;
/// <summary>
/// 构建的平台
/// </summary>
public BuildTarget BuildTarget;
/// <summary>
/// 构建模式
/// </summary>
public EBuildMode BuildMode;
/// <summary>
/// 构建的包裹名称
/// </summary>
@@ -46,12 +46,33 @@ namespace YooAsset.Editor
/// </summary>
public string PackageVersion;
/// <summary>
/// 构建的包裹备注
/// </summary>
public string PackageNote;
/// <summary>
/// 是否启用共享资源打包
/// 清空构建缓存文件
/// </summary>
public bool ClearBuildCacheFiles = false;
/// <summary>
/// 使用资源依赖缓存数据库
/// 说明:开启此项可以极大提高资源收集速度!
/// </summary>
public bool UseAssetDependencyDB = false;
/// <summary>
/// 启用共享资源打包
/// </summary>
public bool EnableSharePackRule = false;
/// <summary>
/// 对单独引用的共享资源进行独立打包
/// 说明:关闭该选项单独引用的共享资源将会构建到引用它的资源包内!
/// </summary>
public bool SingleReferencedPackAlone = true;
/// <summary>
/// 验证构建结果
/// </summary>
@@ -60,12 +81,12 @@ namespace YooAsset.Editor
/// <summary>
/// 资源包名称样式
/// </summary>
public EFileNameStyle FileNameStyle;
public EFileNameStyle FileNameStyle = EFileNameStyle.HashName;
/// <summary>
/// 内置文件的拷贝选项
/// </summary>
public EBuildinFileCopyOption BuildinFileCopyOption;
public EBuildinFileCopyOption BuildinFileCopyOption = EBuildinFileCopyOption.None;
/// <summary>
/// 内置文件的拷贝参数
@@ -95,32 +116,12 @@ namespace YooAsset.Editor
throw new Exception(message);
}
// 检测是否有未保存场景
if (BuildMode != EBuildMode.SimulateBuild)
{
if (EditorTools.HasDirtyScenes())
{
string message = BuildLogger.GetErrorMessage(ErrorCode.FoundUnsavedScene, "Found unsaved scene !");
throw new Exception(message);
}
}
// 检测构建参数合法性
if (BuildTarget == BuildTarget.NoTarget)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.NoBuildTarget, "Please select the build target platform !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(PackageName))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageNameIsNullOrEmpty, "Package name is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(PackageVersion))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageVersionIsNullOrEmpty, "Package version is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(BuildOutputRoot))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildOutputRootIsNullOrEmpty, "Build output root is null or empty !");
@@ -131,33 +132,31 @@ namespace YooAsset.Editor
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildinFileRootIsNullOrEmpty, "Buildin file root is null or empty !");
throw new Exception(message);
}
// 强制构建删除包裹目录
if (BuildMode == EBuildMode.ForceRebuild)
if (string.IsNullOrEmpty(BuildPipeline))
{
string packageRootDirectory = GetPackageRootDirectory();
if (EditorTools.DeleteDirectory(packageRootDirectory))
{
BuildLogger.Log($"Delete package root directory: {packageRootDirectory}");
}
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildPipelineIsNullOrEmpty, "Build pipeline is null or empty !");
throw new Exception(message);
}
if (BuildBundleType == (int)EBuildBundleType.Unknown)
{
string message = BuildLogger.GetErrorMessage(ErrorCode.BuildBundleTypeIsUnknown, $"Build bundle type is unknown {BuildBundleType} !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(PackageName))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageNameIsNullOrEmpty, "Package name is null or empty !");
throw new Exception(message);
}
if (string.IsNullOrEmpty(PackageVersion))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageVersionIsNullOrEmpty, "Package version is null or empty !");
throw new Exception(message);
}
// 检测包裹输出目录是否存在
if (BuildMode != EBuildMode.SimulateBuild)
// 设置默认备注信息
if (string.IsNullOrEmpty(PackageNote))
{
string packageOutputDirectory = GetPackageOutputDirectory();
if (Directory.Exists(packageOutputDirectory))
{
string message = BuildLogger.GetErrorMessage(ErrorCode.PackageOutputDirectoryExists, $"Package outout directory exists: {packageOutputDirectory}");
throw new Exception(message);
}
}
// 如果输出目录不存在
string pipelineOutputDirectory = GetPipelineOutputDirectory();
if (EditorTools.CreateDirectory(pipelineOutputDirectory))
{
BuildLogger.Log($"Create pipeline output directory: {pipelineOutputDirectory}");
PackageNote = DateTime.Now.ToString();
}
}