TE6 打飞机Demo

TE6 打飞机Demo
This commit is contained in:
ALEXTANGXIAO
2025-04-26 23:23:39 +08:00
parent aaf7ddbee8
commit 1e195ed3b4
1921 changed files with 47050 additions and 44359 deletions

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using UnityEngine;
using UnityEngine.UI;
using TEngine;
namespace GameLogic
{
[Window(UILayer.UI)]
class BattleMainUI : UIWindow
{
#region
private RectTransform _rectContainer;
private GameObject _itemTouch;
private GameObject _goTopInfo;
private GameObject _itemRoleInfo;
private GameObject _itemMonsterInfo;
protected override void ScriptGenerator()
{
_rectContainer = FindChildComponent<RectTransform>("m_rectContainer");
_itemTouch = FindChild("m_rectContainer/m_itemTouch").gameObject;
_goTopInfo = FindChild("m_goTopInfo").gameObject;
_itemRoleInfo = FindChild("m_goTopInfo/m_itemRoleInfo").gameObject;
_itemMonsterInfo = FindChild("m_goTopInfo/m_itemMonsterInfo").gameObject;
}
#endregion
#region
#endregion
}
}

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using UnityEngine.UI;
using TEngine;
using Log = TEngine.Log;
namespace GameLogic
{
[Window(UILayer.UI)]
class LoginUI : UIWindow
{
}
}

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