mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
TE6 打飞机Demo
TE6 打飞机Demo
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
using TEngine.Editor.UI;
|
||||
using UnityEditor;
|
||||
|
||||
public static class TEngineUISettingsProvider
|
||||
{
|
||||
[MenuItem("TEngine/Settings/TEngineUISettings", priority = -1)]
|
||||
public static void OpenSettings() => SettingsService.OpenProjectSettings("Project/TEngine/UISettings");
|
||||
|
||||
private const string SettingsPath = "Project/TEngine/UISettings";
|
||||
|
||||
[SettingsProvider]
|
||||
public static SettingsProvider CreateMySettingsProvider()
|
||||
{
|
||||
return new SettingsProvider(SettingsPath, SettingsScope.Project)
|
||||
{
|
||||
label = "TEngine/UISettings",
|
||||
guiHandler = (searchContext) =>
|
||||
{
|
||||
var scriptGeneratorSetting = ScriptGeneratorSetting.Instance;
|
||||
var scriptGenerator = new SerializedObject(scriptGeneratorSetting);
|
||||
|
||||
EditorGUILayout.PropertyField(scriptGenerator.FindProperty("_codePath"));
|
||||
EditorGUILayout.PropertyField(scriptGenerator.FindProperty("_namespace"));
|
||||
EditorGUILayout.PropertyField(scriptGenerator.FindProperty("_widgetName"));
|
||||
EditorGUILayout.PropertyField(scriptGenerator.FindProperty("CodeStyle"));
|
||||
EditorGUILayout.PropertyField(scriptGenerator.FindProperty("scriptGenerateRule"));
|
||||
scriptGenerator.ApplyModifiedProperties();
|
||||
},
|
||||
keywords = new[] { "TEngine", "Settings", "Custom" }
|
||||
};
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user