mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
Update GameApp.cs
This commit is contained in:
@@ -19,8 +19,22 @@ public partial class GameApp:Singleton<GameApp>
|
||||
Utility.Unity.AddDestroyListener(Instance.OnDestroy);
|
||||
Utility.Unity.AddOnDrawGizmosListener(Instance.OnDrawGizmos);
|
||||
Utility.Unity.AddOnApplicationPauseListener(Instance.OnApplicationPause);
|
||||
Instance.StartGameLogic();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 开始游戏业务层逻辑。
|
||||
/// <remarks>显示UI、加载场景等。</remarks>
|
||||
/// </summary>
|
||||
private void StartGameLogic()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭游戏。
|
||||
/// </summary>
|
||||
/// <param name="shutdownType">关闭游戏框架类型。</param>
|
||||
public static void Shutdown(ShutdownType shutdownType)
|
||||
{
|
||||
|
||||
|
Reference in New Issue
Block a user