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更新Demo
更新Demo
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39
UnityProject/ProjectSettings/HybridCLRSettings.asset
Normal file
39
UnityProject/ProjectSettings/HybridCLRSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e189374413a3f00468e49d51d8b27a09, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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enable: 1
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useGlobalIl2cpp: 0
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hybridclrRepoURL: https://gitee.com/focus-creative-games/hybridclr
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il2cppPlusRepoURL: https://gitee.com/focus-creative-games/il2cpp_plus
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hotUpdateAssemblyDefinitions:
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- {fileID: 5897886265953266890, guid: cbb0d51b565003841ae81cdbaf747114, type: 3}
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- {fileID: 5897886265953266890, guid: 8f58f15387c7a6f4fad9857024eb47f7, type: 3}
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- {fileID: 5897886265953266890, guid: 6e76b07590314a543b982daed6af2509, type: 3}
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hotUpdateAssemblies: []
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preserveHotUpdateAssemblies: []
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hotUpdateDllCompileOutputRootDir: HybridCLRData/HotUpdateDlls
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externalHotUpdateAssembliyDirs: []
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strippedAOTDllOutputRootDir: HybridCLRData/AssembliesPostIl2CppStrip
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patchAOTAssemblies:
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- mscorlib.dll
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- System.dll
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- System.Core.dll
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- UnityEngine.CoreModule.dll
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- YooAsset.dll
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- UniTask.dll
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- TEngine.Runtime.dll
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outputLinkFile: HybridCLRGenerate/link.xml
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outputAOTGenericReferenceFile: HybridCLRGenerate/AOTGenericReferences.cs
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maxGenericReferenceIteration: 10
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maxMethodBridgeGenericIteration: 10
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