mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
更新Demo
更新Demo
This commit is contained in:
@@ -0,0 +1,46 @@
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace YooAsset.Editor
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{
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public class AssetBundleInspector
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{
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[CustomEditor(typeof(AssetBundle))]
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internal class AssetBundleEditor : UnityEditor.Editor
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{
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internal bool pathFoldout = false;
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internal bool advancedFoldout = false;
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public override void OnInspectorGUI()
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{
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AssetBundle bundle = target as AssetBundle;
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using (new EditorGUI.DisabledScope(true))
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{
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var leftStyle = new GUIStyle(GUI.skin.GetStyle("Label"));
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leftStyle.alignment = TextAnchor.UpperLeft;
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GUILayout.Label(new GUIContent("Name: " + bundle.name), leftStyle);
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var assetNames = bundle.GetAllAssetNames();
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pathFoldout = EditorGUILayout.Foldout(pathFoldout, "Source Asset Paths");
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if (pathFoldout)
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{
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EditorGUI.indentLevel++;
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foreach (var asset in assetNames)
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EditorGUILayout.LabelField(asset);
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EditorGUI.indentLevel--;
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}
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advancedFoldout = EditorGUILayout.Foldout(advancedFoldout, "Advanced Data");
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}
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if (advancedFoldout)
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{
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EditorGUI.indentLevel++;
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base.OnInspectorGUI();
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EditorGUI.indentLevel--;
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}
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b8016a4c13444bf45830d714ab2aa430
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -0,0 +1,65 @@
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using System.IO;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace YooAsset.Editor
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{
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public static class AssetBundleRecorder
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{
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private static readonly Dictionary<string, AssetBundle> _loadedAssetBundles = new Dictionary<string, AssetBundle>(1000);
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/// <summary>
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/// 获取AssetBundle对象,如果没有被缓存就重新加载。
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/// </summary>
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public static AssetBundle GetAssetBundle(string filePath)
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{
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// 如果文件不存在
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if (File.Exists(filePath) == false)
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{
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Debug.LogWarning($"Not found asset bundle file : {filePath}");
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return null;
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}
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// 验证文件有效性(可能文件被加密)
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byte[] fileData = File.ReadAllBytes(filePath);
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if (EditorTools.CheckBundleFileValid(fileData) == false)
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{
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Debug.LogWarning($"The asset bundle file is invalid and may be encrypted : {filePath}");
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return null;
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}
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if (_loadedAssetBundles.TryGetValue(filePath, out AssetBundle bundle))
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{
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return bundle;
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}
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else
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{
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AssetBundle newBundle = AssetBundle.LoadFromFile(filePath);
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if(newBundle != null)
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{
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string[] assetNames = newBundle.GetAllAssetNames();
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foreach (string name in assetNames)
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{
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newBundle.LoadAsset(name);
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}
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_loadedAssetBundles.Add(filePath, newBundle);
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}
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return newBundle;
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}
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}
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/// <summary>
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/// 卸载所有已经加载的AssetBundle文件
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/// </summary>
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public static void UnloadAll()
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{
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foreach(var valuePair in _loadedAssetBundles)
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{
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if (valuePair.Value != null)
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valuePair.Value.Unload(true);
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}
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_loadedAssetBundles.Clear();
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9b2b5e436ee882d41bf53082bf7b23a0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
@@ -0,0 +1,221 @@
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#if UNITY_2019_4_OR_NEWER
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using System;
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using UnityEditor;
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using UnityEngine;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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namespace YooAsset.Editor
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{
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public class AssetBundleReporterWindow : EditorWindow
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{
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[MenuItem("YooAsset/AssetBundle Reporter", false, 103)]
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public static void OpenWindow()
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{
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AssetBundleReporterWindow window = GetWindow<AssetBundleReporterWindow>("资源包报告工具", true, WindowsDefine.DockedWindowTypes);
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window.minSize = new Vector2(800, 600);
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}
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/// <summary>
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/// 视图模式
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/// </summary>
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private enum EViewMode
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{
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/// <summary>
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/// 概览视图
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/// </summary>
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Summary,
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/// <summary>
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/// 资源对象视图
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/// </summary>
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AssetView,
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/// <summary>
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/// 资源包视图
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/// </summary>
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BundleView,
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/// <summary>
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/// 冗余资源试图
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/// </summary>
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Redundancy,
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}
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private ToolbarMenu _viewModeMenu;
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private ReporterSummaryViewer _summaryViewer;
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private ReporterAssetListViewer _assetListViewer;
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private ReporterBundleListViewer _bundleListViewer;
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private ReporterRedundancyListViewer _redundancyListViewer;
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private EViewMode _viewMode;
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private BuildReport _buildReport;
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private string _reportFilePath;
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private string _searchKeyWord;
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public void CreateGUI()
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{
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try
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{
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VisualElement root = this.rootVisualElement;
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// 加载布局文件
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var visualAsset = UxmlLoader.LoadWindowUXML<AssetBundleReporterWindow>();
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if (visualAsset == null)
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return;
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visualAsset.CloneTree(root);
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// 导入按钮
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var importBtn = root.Q<Button>("ImportButton");
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importBtn.clicked += ImportBtn_onClick;
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// 视图模式菜单
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_viewModeMenu = root.Q<ToolbarMenu>("ViewModeMenu");
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_viewModeMenu.menu.AppendAction(EViewMode.Summary.ToString(), ViewModeMenuAction0, ViewModeMenuFun0);
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_viewModeMenu.menu.AppendAction(EViewMode.AssetView.ToString(), ViewModeMenuAction1, ViewModeMenuFun1);
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_viewModeMenu.menu.AppendAction(EViewMode.BundleView.ToString(), ViewModeMenuAction2, ViewModeMenuFun2);
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_viewModeMenu.menu.AppendAction(EViewMode.Redundancy.ToString(), ViewModeMenuAction3, ViewModeMenuFun3);
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// 搜索栏
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var searchField = root.Q<ToolbarSearchField>("SearchField");
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searchField.RegisterValueChangedCallback(OnSearchKeyWordChange);
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// 加载视图
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_summaryViewer = new ReporterSummaryViewer();
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_summaryViewer.InitViewer();
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// 加载视图
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_assetListViewer = new ReporterAssetListViewer();
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_assetListViewer.InitViewer();
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// 加载视图
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_bundleListViewer = new ReporterBundleListViewer();
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_bundleListViewer.InitViewer();
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// 加载试图
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_redundancyListViewer = new ReporterRedundancyListViewer();
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_redundancyListViewer.InitViewer();
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// 显示视图
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_viewMode = EViewMode.Summary;
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_viewModeMenu.text = EViewMode.Summary.ToString();
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_summaryViewer.AttachParent(root);
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}
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catch (Exception e)
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{
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Debug.LogError(e.ToString());
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}
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}
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public void OnDestroy()
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{
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AssetBundleRecorder.UnloadAll();
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}
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private void ImportBtn_onClick()
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{
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string selectFilePath = EditorUtility.OpenFilePanel("导入报告", EditorTools.GetProjectPath(), "json");
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if (string.IsNullOrEmpty(selectFilePath))
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return;
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_reportFilePath = selectFilePath;
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string jsonData = FileUtility.ReadAllText(_reportFilePath);
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_buildReport = BuildReport.Deserialize(jsonData);
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_summaryViewer.FillViewData(_buildReport);
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_assetListViewer.FillViewData(_buildReport, _searchKeyWord);
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_bundleListViewer.FillViewData(_buildReport, _reportFilePath, _searchKeyWord);
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_redundancyListViewer.FillViewData(_buildReport, _searchKeyWord);
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}
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private void OnSearchKeyWordChange(ChangeEvent<string> e)
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{
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_searchKeyWord = e.newValue;
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if (_buildReport != null)
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{
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_assetListViewer.FillViewData(_buildReport, _searchKeyWord);
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_bundleListViewer.FillViewData(_buildReport, _reportFilePath, _searchKeyWord);
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}
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}
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private void ViewModeMenuAction0(DropdownMenuAction action)
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{
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if (_viewMode != EViewMode.Summary)
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{
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_viewMode = EViewMode.Summary;
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VisualElement root = this.rootVisualElement;
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_viewModeMenu.text = EViewMode.Summary.ToString();
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_summaryViewer.AttachParent(root);
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_assetListViewer.DetachParent();
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_bundleListViewer.DetachParent();
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_redundancyListViewer.DetachParent();
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}
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}
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private void ViewModeMenuAction1(DropdownMenuAction action)
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{
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if (_viewMode != EViewMode.AssetView)
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{
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_viewMode = EViewMode.AssetView;
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VisualElement root = this.rootVisualElement;
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_viewModeMenu.text = EViewMode.AssetView.ToString();
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_summaryViewer.DetachParent();
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_assetListViewer.AttachParent(root);
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_bundleListViewer.DetachParent();
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_redundancyListViewer.DetachParent();
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}
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}
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private void ViewModeMenuAction2(DropdownMenuAction action)
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{
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if (_viewMode != EViewMode.BundleView)
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{
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_viewMode = EViewMode.BundleView;
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VisualElement root = this.rootVisualElement;
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_viewModeMenu.text = EViewMode.BundleView.ToString();
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_summaryViewer.DetachParent();
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_assetListViewer.DetachParent();
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_bundleListViewer.AttachParent(root);
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_redundancyListViewer.DetachParent();
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}
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}
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private void ViewModeMenuAction3(DropdownMenuAction action)
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{
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if (_viewMode != EViewMode.Redundancy)
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{
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_viewMode = EViewMode.Redundancy;
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VisualElement root = this.rootVisualElement;
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_viewModeMenu.text = EViewMode.Redundancy.ToString();
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_summaryViewer.DetachParent();
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_assetListViewer.DetachParent();
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_bundleListViewer.DetachParent();
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_redundancyListViewer.AttachParent(root);
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}
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}
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private DropdownMenuAction.Status ViewModeMenuFun0(DropdownMenuAction action)
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{
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if (_viewMode == EViewMode.Summary)
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return DropdownMenuAction.Status.Checked;
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else
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return DropdownMenuAction.Status.Normal;
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}
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private DropdownMenuAction.Status ViewModeMenuFun1(DropdownMenuAction action)
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{
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if (_viewMode == EViewMode.AssetView)
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return DropdownMenuAction.Status.Checked;
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else
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return DropdownMenuAction.Status.Normal;
|
||||
}
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private DropdownMenuAction.Status ViewModeMenuFun2(DropdownMenuAction action)
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||||
{
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if (_viewMode == EViewMode.BundleView)
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return DropdownMenuAction.Status.Checked;
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else
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return DropdownMenuAction.Status.Normal;
|
||||
}
|
||||
private DropdownMenuAction.Status ViewModeMenuFun3(DropdownMenuAction action)
|
||||
{
|
||||
if (_viewMode == EViewMode.Redundancy)
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||||
return DropdownMenuAction.Status.Checked;
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||||
else
|
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return DropdownMenuAction.Status.Normal;
|
||||
}
|
||||
}
|
||||
}
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||||
#endif
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
|
||||
guid: 0063c156ec88acc4d862f9b31e6c74ad
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
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||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,7 @@
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||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
|
||||
<uie:Toolbar name="Toolbar" style="display: flex;">
|
||||
<uie:ToolbarMenu display-tooltip-when-elided="true" name="ViewModeMenu" text="ViewMode" style="width: 100px; flex-grow: 0;" />
|
||||
<uie:ToolbarSearchField focusable="true" name="SearchField" style="width: 300px; flex-grow: 1;" />
|
||||
<ui:Button text="导入" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
|
||||
</uie:Toolbar>
|
||||
</ui:UXML>
|
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9052b72c383e95043a0c7e7f369b1ad7
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
@@ -0,0 +1,77 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
/// <summary>
|
||||
/// 构建报告
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class BuildReport
|
||||
{
|
||||
/// <summary>
|
||||
/// 汇总信息
|
||||
/// </summary>
|
||||
public ReportSummary Summary = new ReportSummary();
|
||||
|
||||
/// <summary>
|
||||
/// 资源对象列表
|
||||
/// </summary>
|
||||
public List<ReportAssetInfo> AssetInfos = new List<ReportAssetInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// 资源包列表
|
||||
/// </summary>
|
||||
public List<ReportBundleInfo> BundleInfos = new List<ReportBundleInfo>();
|
||||
|
||||
/// <summary>
|
||||
/// 冗余的资源列表
|
||||
/// </summary>
|
||||
public List<ReportRedundancyInfo> RedundancyInfos = new List<ReportRedundancyInfo>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源包信息类
|
||||
/// </summary>
|
||||
public ReportBundleInfo GetBundleInfo(string bundleName)
|
||||
{
|
||||
foreach (var bundleInfo in BundleInfos)
|
||||
{
|
||||
if (bundleInfo.BundleName == bundleName)
|
||||
return bundleInfo;
|
||||
}
|
||||
throw new Exception($"Not found bundle : {bundleName}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源信息类
|
||||
/// </summary>
|
||||
public ReportAssetInfo GetAssetInfo(string assetPath)
|
||||
{
|
||||
foreach (var assetInfo in AssetInfos)
|
||||
{
|
||||
if (assetInfo.AssetPath == assetPath)
|
||||
return assetInfo;
|
||||
}
|
||||
throw new Exception($"Not found asset : {assetPath}");
|
||||
}
|
||||
|
||||
|
||||
public static void Serialize(string savePath, BuildReport buildReport)
|
||||
{
|
||||
if (File.Exists(savePath))
|
||||
File.Delete(savePath);
|
||||
|
||||
string json = JsonUtility.ToJson(buildReport, true);
|
||||
FileUtility.WriteAllText(savePath, json);
|
||||
}
|
||||
public static BuildReport Deserialize(string jsonData)
|
||||
{
|
||||
BuildReport report = JsonUtility.FromJson<BuildReport>(jsonData);
|
||||
return report;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0f35afda8a63f874fb78877d65dafdd2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,51 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[Serializable]
|
||||
public class ReportAssetInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// 可寻址地址
|
||||
/// </summary>
|
||||
public string Address;
|
||||
|
||||
/// <summary>
|
||||
/// 资源路径
|
||||
/// </summary>
|
||||
public string AssetPath;
|
||||
|
||||
/// <summary>
|
||||
/// 资源GUID
|
||||
/// 说明:Meta文件记录的GUID
|
||||
/// </summary>
|
||||
public string AssetGUID;
|
||||
|
||||
/// <summary>
|
||||
/// 资源的分类标签
|
||||
/// </summary>
|
||||
public string[] AssetTags;
|
||||
|
||||
/// <summary>
|
||||
/// 所属资源包名称
|
||||
/// </summary>
|
||||
public string MainBundleName;
|
||||
|
||||
/// <summary>
|
||||
/// 所属资源包的大小
|
||||
/// </summary>
|
||||
public long MainBundleSize;
|
||||
|
||||
/// <summary>
|
||||
/// 依赖的资源包名称列表
|
||||
/// </summary>
|
||||
public List<string> DependBundles = new List<string>();
|
||||
|
||||
/// <summary>
|
||||
/// 依赖的资源路径列表
|
||||
/// </summary>
|
||||
public List<string> DependAssets = new List<string>();
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3ef16d696d8ffbd488c27e539f1966ad
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[Serializable]
|
||||
public class ReportBundleInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// 资源包名称
|
||||
/// </summary>
|
||||
public string BundleName;
|
||||
|
||||
/// <summary>
|
||||
/// 文件名称
|
||||
/// </summary>
|
||||
public string FileName;
|
||||
|
||||
/// <summary>
|
||||
/// 文件哈希值
|
||||
/// </summary>
|
||||
public string FileHash;
|
||||
|
||||
/// <summary>
|
||||
/// 文件校验码
|
||||
/// </summary>
|
||||
public string FileCRC;
|
||||
|
||||
/// <summary>
|
||||
/// 文件大小(字节数)
|
||||
/// </summary>
|
||||
public long FileSize;
|
||||
|
||||
/// <summary>
|
||||
/// 是否为原生文件
|
||||
/// </summary>
|
||||
public bool IsRawFile;
|
||||
|
||||
/// <summary>
|
||||
/// 加载方法
|
||||
/// </summary>
|
||||
public EBundleLoadMethod LoadMethod;
|
||||
|
||||
/// <summary>
|
||||
/// Tags
|
||||
/// </summary>
|
||||
public string[] Tags;
|
||||
|
||||
/// <summary>
|
||||
/// 引用该资源包的ID列表
|
||||
/// </summary>
|
||||
public int[] ReferenceIDs;
|
||||
|
||||
/// <summary>
|
||||
/// 该资源包内包含的所有资源
|
||||
/// </summary>
|
||||
public List<string> AllBuiltinAssets = new List<string>();
|
||||
|
||||
/// <summary>
|
||||
/// 获取资源分类标签的字符串
|
||||
/// </summary>
|
||||
public string GetTagsString()
|
||||
{
|
||||
if (Tags != null)
|
||||
return String.Join(";", Tags);
|
||||
else
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26aa55851e9252b4ab0655ee60526cb0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[Serializable]
|
||||
public class ReportRedundancyInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// 资源路径
|
||||
/// </summary>
|
||||
public string AssetPath;
|
||||
|
||||
/// <summary>
|
||||
/// 资源类型
|
||||
/// </summary>
|
||||
public string AssetType;
|
||||
|
||||
/// <summary>
|
||||
/// 资源GUID
|
||||
/// 说明:Meta文件记录的GUID
|
||||
/// </summary>
|
||||
public string AssetGUID;
|
||||
|
||||
/// <summary>
|
||||
/// 资源文件大小
|
||||
/// </summary>
|
||||
public long FileSize;
|
||||
|
||||
/// <summary>
|
||||
/// 冗余的资源包数量
|
||||
/// </summary>
|
||||
public int Number;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7fbb7b27f54d3b0439a951348fd9d785
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,102 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
[Serializable]
|
||||
public class ReportSummary
|
||||
{
|
||||
/// <summary>
|
||||
/// YooAsset版本
|
||||
/// </summary>
|
||||
public string YooVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 引擎版本
|
||||
/// </summary>
|
||||
public string UnityVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 构建时间
|
||||
/// </summary>
|
||||
public string BuildDate;
|
||||
|
||||
/// <summary>
|
||||
/// 构建耗时(单位:秒)
|
||||
/// </summary>
|
||||
public int BuildSeconds;
|
||||
|
||||
/// <summary>
|
||||
/// 构建平台
|
||||
/// </summary>
|
||||
public BuildTarget BuildTarget;
|
||||
|
||||
/// <summary>
|
||||
/// 构建管线
|
||||
/// </summary>
|
||||
public EBuildPipeline BuildPipeline;
|
||||
|
||||
/// <summary>
|
||||
/// 构建模式
|
||||
/// </summary>
|
||||
public EBuildMode BuildMode;
|
||||
|
||||
/// <summary>
|
||||
/// 构建包裹名称
|
||||
/// </summary>
|
||||
public string BuildPackageName;
|
||||
|
||||
/// <summary>
|
||||
/// 构建包裹版本
|
||||
/// </summary>
|
||||
public string BuildPackageVersion;
|
||||
|
||||
/// <summary>
|
||||
/// 启用可寻址资源定位
|
||||
/// </summary>
|
||||
public bool EnableAddressable;
|
||||
|
||||
/// <summary>
|
||||
/// 资源定位地址大小写不敏感
|
||||
/// </summary>
|
||||
public bool LocationToLower;
|
||||
|
||||
/// <summary>
|
||||
/// 包含资源GUID数据
|
||||
/// </summary>
|
||||
public bool IncludeAssetGUID;
|
||||
|
||||
/// <summary>
|
||||
/// 资源包名唯一化
|
||||
/// </summary>
|
||||
public bool UniqueBundleName;
|
||||
|
||||
/// <summary>
|
||||
/// 共享资源的打包规则类名
|
||||
/// </summary>
|
||||
public string SharedPackRuleClassName;
|
||||
|
||||
/// <summary>
|
||||
/// 加密服务类名称
|
||||
/// </summary>
|
||||
public string EncryptionServicesClassName;
|
||||
|
||||
// 构建参数
|
||||
public EOutputNameStyle OutputNameStyle;
|
||||
public ECompressOption CompressOption;
|
||||
public bool DisableWriteTypeTree;
|
||||
public bool IgnoreTypeTreeChanges;
|
||||
|
||||
// 构建结果
|
||||
public int AssetFileTotalCount;
|
||||
public int MainAssetTotalCount;
|
||||
public int AllBundleTotalCount;
|
||||
public long AllBundleTotalSize;
|
||||
public int EncryptedBundleTotalCount;
|
||||
public long EncryptedBundleTotalSize;
|
||||
public int RawBundleTotalCount;
|
||||
public long RawBundleTotalSize;
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cc215f5628022c345be919a0e21fcc8c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2dfde84e843cc34468dd1071608926bc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,325 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal class ReporterAssetListViewer
|
||||
{
|
||||
private enum ESortMode
|
||||
{
|
||||
AssetPath,
|
||||
BundleName
|
||||
}
|
||||
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private ToolbarButton _topBar1;
|
||||
private ToolbarButton _topBar2;
|
||||
private ToolbarButton _bottomBar1;
|
||||
private ListView _assetListView;
|
||||
private ListView _dependListView;
|
||||
|
||||
private BuildReport _buildReport;
|
||||
private string _searchKeyWord;
|
||||
private ESortMode _sortMode = ESortMode.AssetPath;
|
||||
private bool _descendingSort = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化页面
|
||||
/// </summary>
|
||||
public void InitViewer()
|
||||
{
|
||||
// 加载布局文件
|
||||
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterAssetListViewer>();
|
||||
if (_visualAsset == null)
|
||||
return;
|
||||
|
||||
_root = _visualAsset.CloneTree();
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 顶部按钮栏
|
||||
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
|
||||
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
|
||||
_topBar1.clicked += TopBar1_clicked;
|
||||
_topBar2.clicked += TopBar2_clicked;
|
||||
|
||||
// 底部按钮栏
|
||||
_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
|
||||
|
||||
// 资源列表
|
||||
_assetListView = _root.Q<ListView>("TopListView");
|
||||
_assetListView.makeItem = MakeAssetListViewItem;
|
||||
_assetListView.bindItem = BindAssetListViewItem;
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
_assetListView.onSelectionChange += AssetListView_onSelectionChange;
|
||||
#else
|
||||
_assetListView.onSelectionChanged += AssetListView_onSelectionChange;
|
||||
#endif
|
||||
|
||||
// 依赖列表
|
||||
_dependListView = _root.Q<ListView>("BottomListView");
|
||||
_dependListView.makeItem = MakeDependListViewItem;
|
||||
_dependListView.bindItem = BindDependListViewItem;
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
SplitView.Adjuster(_root);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 填充页面数据
|
||||
/// </summary>
|
||||
public void FillViewData(BuildReport buildReport, string searchKeyWord)
|
||||
{
|
||||
_buildReport = buildReport;
|
||||
_searchKeyWord = searchKeyWord;
|
||||
RefreshView();
|
||||
}
|
||||
private void RefreshView()
|
||||
{
|
||||
_assetListView.Clear();
|
||||
_assetListView.ClearSelection();
|
||||
_assetListView.itemsSource = FilterAndSortViewItems();
|
||||
_assetListView.Rebuild();
|
||||
RefreshSortingSymbol();
|
||||
}
|
||||
private List<ReportAssetInfo> FilterAndSortViewItems()
|
||||
{
|
||||
List<ReportAssetInfo> result = new List<ReportAssetInfo>(_buildReport.AssetInfos.Count);
|
||||
|
||||
// 过滤列表
|
||||
foreach (var assetInfo in _buildReport.AssetInfos)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_searchKeyWord) == false)
|
||||
{
|
||||
if (assetInfo.AssetPath.Contains(_searchKeyWord) == false)
|
||||
continue;
|
||||
}
|
||||
result.Add(assetInfo);
|
||||
}
|
||||
|
||||
// 排序列表
|
||||
if (_sortMode == ESortMode.AssetPath)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.AssetPath).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.AssetPath).ToList();
|
||||
}
|
||||
else if (_sortMode == ESortMode.BundleName)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.MainBundleName).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.MainBundleName).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
private void RefreshSortingSymbol()
|
||||
{
|
||||
// 刷新符号
|
||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
|
||||
_topBar2.text = "Main Bundle";
|
||||
|
||||
if (_sortMode == ESortMode.AssetPath)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
|
||||
else
|
||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
|
||||
}
|
||||
else if (_sortMode == ESortMode.BundleName)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar2.text = "Main Bundle ↓";
|
||||
else
|
||||
_topBar2.text = "Main Bundle ↑";
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 挂接到父类页面上
|
||||
/// </summary>
|
||||
public void AttachParent(VisualElement parent)
|
||||
{
|
||||
parent.Add(_root);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从父类页面脱离开
|
||||
/// </summary>
|
||||
public void DetachParent()
|
||||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
|
||||
// 资源列表相关
|
||||
private VisualElement MakeAssetListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
element.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label2";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 150;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindAssetListViewItem(VisualElement element, int index)
|
||||
{
|
||||
var sourceData = _assetListView.itemsSource as List<ReportAssetInfo>;
|
||||
var assetInfo = sourceData[index];
|
||||
var bundleInfo = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
|
||||
|
||||
// Asset Path
|
||||
var label1 = element.Q<Label>("Label1");
|
||||
label1.text = assetInfo.AssetPath;
|
||||
|
||||
// Main Bundle
|
||||
var label2 = element.Q<Label>("Label2");
|
||||
label2.text = bundleInfo.BundleName;
|
||||
}
|
||||
private void AssetListView_onSelectionChange(IEnumerable<object> objs)
|
||||
{
|
||||
foreach (var item in objs)
|
||||
{
|
||||
ReportAssetInfo assetInfo = item as ReportAssetInfo;
|
||||
FillDependListView(assetInfo);
|
||||
}
|
||||
}
|
||||
private void TopBar1_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.AssetPath)
|
||||
{
|
||||
_sortMode = ESortMode.AssetPath;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
private void TopBar2_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.BundleName)
|
||||
{
|
||||
_sortMode = ESortMode.BundleName;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
// 依赖列表相关
|
||||
private void FillDependListView(ReportAssetInfo assetInfo)
|
||||
{
|
||||
List<ReportBundleInfo> bundles = new List<ReportBundleInfo>();
|
||||
var mainBundle = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
|
||||
bundles.Add(mainBundle);
|
||||
foreach (string dependBundleName in assetInfo.DependBundles)
|
||||
{
|
||||
var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
|
||||
bundles.Add(dependBundle);
|
||||
}
|
||||
|
||||
_dependListView.Clear();
|
||||
_dependListView.ClearSelection();
|
||||
_dependListView.itemsSource = bundles;
|
||||
_dependListView.Rebuild();
|
||||
_bottomBar1.text = $"Depend Bundles ({bundles.Count})";
|
||||
}
|
||||
private VisualElement MakeDependListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
element.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label2";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 100;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label3";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindDependListViewItem(VisualElement element, int index)
|
||||
{
|
||||
List<ReportBundleInfo> bundles = _dependListView.itemsSource as List<ReportBundleInfo>;
|
||||
ReportBundleInfo bundleInfo = bundles[index];
|
||||
|
||||
// Bundle Name
|
||||
var label1 = element.Q<Label>("Label1");
|
||||
label1.text = bundleInfo.BundleName;
|
||||
|
||||
// Size
|
||||
var label2 = element.Q<Label>("Label2");
|
||||
label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
|
||||
|
||||
// Hash
|
||||
var label3 = element.Q<Label>("Label3");
|
||||
label3.text = bundleInfo.FileHash;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be28b213af401274881688f5bc0c2381
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,17 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
||||
<uie:ToolbarButton text="Asset Path" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
<uie:ToolbarButton text="Main Bundle" display-tooltip-when-elided="true" name="TopBar2" style="width: 145px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
</uie:Toolbar>
|
||||
<ui:ListView focusable="true" name="TopListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1; flex-basis: 60px;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex;">
|
||||
<uie:Toolbar name="BottomBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
||||
<uie:ToolbarButton text="Depend Bundles" display-tooltip-when-elided="true" name="BottomBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
<uie:ToolbarButton text="Size" display-tooltip-when-elided="true" name="BottomBar2" style="width: 100px; -unity-text-align: middle-left; flex-grow: 0;" />
|
||||
<uie:ToolbarButton text="Hash" display-tooltip-when-elided="true" name="BottomBar3" style="width: 280px; -unity-text-align: middle-left;" />
|
||||
</uie:Toolbar>
|
||||
<ui:ListView focusable="true" name="BottomListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f81bc15a55ee0a49a266f9d71e2372b
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
@@ -0,0 +1,434 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal class ReporterBundleListViewer
|
||||
{
|
||||
private enum ESortMode
|
||||
{
|
||||
BundleName,
|
||||
BundleSize,
|
||||
BundleTags
|
||||
}
|
||||
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private ToolbarButton _topBar1;
|
||||
private ToolbarButton _topBar2;
|
||||
private ToolbarButton _topBar3;
|
||||
private ToolbarButton _topBar5;
|
||||
private ToolbarButton _bottomBar1;
|
||||
private ListView _bundleListView;
|
||||
private ListView _includeListView;
|
||||
|
||||
private BuildReport _buildReport;
|
||||
private string _reportFilePath;
|
||||
private string _searchKeyWord;
|
||||
private ESortMode _sortMode = ESortMode.BundleName;
|
||||
private bool _descendingSort = false;
|
||||
|
||||
/// <summary>
|
||||
/// 初始化页面
|
||||
/// </summary>
|
||||
public void InitViewer()
|
||||
{
|
||||
// 加载布局文件
|
||||
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterBundleListViewer>();
|
||||
if (_visualAsset == null)
|
||||
return;
|
||||
|
||||
_root = _visualAsset.CloneTree();
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 顶部按钮栏
|
||||
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
|
||||
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
|
||||
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
|
||||
_topBar5 = _root.Q<ToolbarButton>("TopBar5");
|
||||
_topBar1.clicked += TopBar1_clicked;
|
||||
_topBar2.clicked += TopBar2_clicked;
|
||||
_topBar3.clicked += TopBar3_clicked;
|
||||
_topBar5.clicked += TopBar4_clicked;
|
||||
|
||||
// 底部按钮栏
|
||||
_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
|
||||
|
||||
// 资源包列表
|
||||
_bundleListView = _root.Q<ListView>("TopListView");
|
||||
_bundleListView.makeItem = MakeBundleListViewItem;
|
||||
_bundleListView.bindItem = BindBundleListViewItem;
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
_bundleListView.onSelectionChange += BundleListView_onSelectionChange;
|
||||
#else
|
||||
_bundleListView.onSelectionChanged += BundleListView_onSelectionChange;
|
||||
#endif
|
||||
|
||||
// 包含列表
|
||||
_includeListView = _root.Q<ListView>("BottomListView");
|
||||
_includeListView.makeItem = MakeIncludeListViewItem;
|
||||
_includeListView.bindItem = BindIncludeListViewItem;
|
||||
|
||||
#if UNITY_2020_3_OR_NEWER
|
||||
SplitView.Adjuster(_root);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 填充页面数据
|
||||
/// </summary>
|
||||
public void FillViewData(BuildReport buildReport, string reprotFilePath, string searchKeyWord)
|
||||
{
|
||||
_buildReport = buildReport;
|
||||
_reportFilePath = reprotFilePath;
|
||||
_searchKeyWord = searchKeyWord;
|
||||
RefreshView();
|
||||
}
|
||||
private void RefreshView()
|
||||
{
|
||||
_bundleListView.Clear();
|
||||
_bundleListView.ClearSelection();
|
||||
_bundleListView.itemsSource = FilterAndSortViewItems();
|
||||
_bundleListView.Rebuild();
|
||||
RefreshSortingSymbol();
|
||||
}
|
||||
private List<ReportBundleInfo> FilterAndSortViewItems()
|
||||
{
|
||||
List<ReportBundleInfo> result = new List<ReportBundleInfo>(_buildReport.BundleInfos.Count);
|
||||
|
||||
// 过滤列表
|
||||
foreach (var bundleInfo in _buildReport.BundleInfos)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_searchKeyWord) == false)
|
||||
{
|
||||
if (bundleInfo.BundleName.Contains(_searchKeyWord) == false)
|
||||
continue;
|
||||
}
|
||||
result.Add(bundleInfo);
|
||||
}
|
||||
|
||||
// 排序列表
|
||||
if (_sortMode == ESortMode.BundleName)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.BundleName).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.BundleName).ToList();
|
||||
}
|
||||
else if (_sortMode == ESortMode.BundleSize)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.FileSize).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.FileSize).ToList();
|
||||
}
|
||||
else if (_sortMode == ESortMode.BundleTags)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.GetTagsString()).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.GetTagsString()).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
private void RefreshSortingSymbol()
|
||||
{
|
||||
// 刷新符号
|
||||
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count})";
|
||||
_topBar2.text = "Size";
|
||||
_topBar3.text = "Hash";
|
||||
_topBar5.text = "Tags";
|
||||
|
||||
if (_sortMode == ESortMode.BundleName)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count}) ↓";
|
||||
else
|
||||
_topBar1.text = $"Bundle Name ({_bundleListView.itemsSource.Count}) ↑";
|
||||
}
|
||||
else if (_sortMode == ESortMode.BundleSize)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar2.text = "Size ↓";
|
||||
else
|
||||
_topBar2.text = "Size ↑";
|
||||
}
|
||||
else if (_sortMode == ESortMode.BundleTags)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar5.text = "Tags ↓";
|
||||
else
|
||||
_topBar5.text = "Tags ↑";
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 挂接到父类页面上
|
||||
/// </summary>
|
||||
public void AttachParent(VisualElement parent)
|
||||
{
|
||||
parent.Add(_root);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从父类页面脱离开
|
||||
/// </summary>
|
||||
public void DetachParent()
|
||||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
|
||||
// 顶部列表相关
|
||||
private VisualElement MakeBundleListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
element.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label2";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 100;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label3";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label5";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 150;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label6";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 80;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindBundleListViewItem(VisualElement element, int index)
|
||||
{
|
||||
var sourceData = _bundleListView.itemsSource as List<ReportBundleInfo>;
|
||||
var bundleInfo = sourceData[index];
|
||||
|
||||
// Bundle Name
|
||||
var label1 = element.Q<Label>("Label1");
|
||||
label1.text = bundleInfo.BundleName;
|
||||
|
||||
// Size
|
||||
var label2 = element.Q<Label>("Label2");
|
||||
label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
|
||||
|
||||
// Hash
|
||||
var label3 = element.Q<Label>("Label3");
|
||||
label3.text = bundleInfo.FileHash;
|
||||
|
||||
// LoadMethod
|
||||
var label5 = element.Q<Label>("Label5");
|
||||
label5.text = bundleInfo.LoadMethod.ToString();
|
||||
|
||||
// Tags
|
||||
var label6 = element.Q<Label>("Label6");
|
||||
label6.text = bundleInfo.GetTagsString();
|
||||
}
|
||||
private void BundleListView_onSelectionChange(IEnumerable<object> objs)
|
||||
{
|
||||
foreach (var item in objs)
|
||||
{
|
||||
ReportBundleInfo bundleInfo = item as ReportBundleInfo;
|
||||
FillIncludeListView(bundleInfo);
|
||||
ShowAssetBundleInspector(bundleInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
private void ShowAssetBundleInspector(ReportBundleInfo bundleInfo)
|
||||
{
|
||||
if (bundleInfo.IsRawFile)
|
||||
return;
|
||||
|
||||
string rootDirectory = Path.GetDirectoryName(_reportFilePath);
|
||||
string filePath = $"{rootDirectory}/{bundleInfo.FileName}";
|
||||
if (File.Exists(filePath))
|
||||
Selection.activeObject = AssetBundleRecorder.GetAssetBundle(filePath);
|
||||
else
|
||||
Selection.activeObject = null;
|
||||
}
|
||||
private void TopBar1_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.BundleName)
|
||||
{
|
||||
_sortMode = ESortMode.BundleName;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
private void TopBar2_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.BundleSize)
|
||||
{
|
||||
_sortMode = ESortMode.BundleSize;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
private void TopBar3_clicked()
|
||||
{
|
||||
}
|
||||
private void TopBar4_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.BundleTags)
|
||||
{
|
||||
_sortMode = ESortMode.BundleTags;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
|
||||
// 底部列表相关
|
||||
private void FillIncludeListView(ReportBundleInfo bundleInfo)
|
||||
{
|
||||
List<ReportAssetInfo> containsList = new List<ReportAssetInfo>();
|
||||
HashSet<string> mainAssetDic = new HashSet<string>();
|
||||
foreach (var assetInfo in _buildReport.AssetInfos)
|
||||
{
|
||||
if (assetInfo.MainBundleName == bundleInfo.BundleName)
|
||||
{
|
||||
mainAssetDic.Add(assetInfo.AssetPath);
|
||||
containsList.Add(assetInfo);
|
||||
}
|
||||
}
|
||||
foreach (string assetPath in bundleInfo.AllBuiltinAssets)
|
||||
{
|
||||
if (mainAssetDic.Contains(assetPath) == false)
|
||||
{
|
||||
var assetInfo = new ReportAssetInfo();
|
||||
assetInfo.AssetPath = assetPath;
|
||||
assetInfo.AssetGUID = "--";
|
||||
containsList.Add(assetInfo);
|
||||
}
|
||||
}
|
||||
|
||||
_includeListView.Clear();
|
||||
_includeListView.ClearSelection();
|
||||
_includeListView.itemsSource = containsList;
|
||||
_includeListView.Rebuild();
|
||||
_bottomBar1.text = $"Include Assets ({containsList.Count})";
|
||||
}
|
||||
private VisualElement MakeIncludeListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
element.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label3";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 100;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label2";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindIncludeListViewItem(VisualElement element, int index)
|
||||
{
|
||||
List<ReportAssetInfo> containsList = _includeListView.itemsSource as List<ReportAssetInfo>;
|
||||
ReportAssetInfo assetInfo = containsList[index];
|
||||
|
||||
// Asset Path
|
||||
var label1 = element.Q<Label>("Label1");
|
||||
label1.text = assetInfo.AssetPath;
|
||||
|
||||
// Asset Source
|
||||
var label3 = element.Q<Label>("Label3");
|
||||
label3.text = assetInfo.AssetGUID != "--" ? "Main Asset" : "Builtin Asset";
|
||||
|
||||
// GUID
|
||||
var label2 = element.Q<Label>("Label2");
|
||||
label2.text = assetInfo.AssetGUID;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8875000dff445624da4d6a2d6ef2f446
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,20 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
||||
<uie:ToolbarButton text="Bundle Name" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
<uie:ToolbarButton text="Size" display-tooltip-when-elided="true" name="TopBar2" style="width: 100px; -unity-text-align: middle-left; flex-grow: 0;" />
|
||||
<uie:ToolbarButton text="Hash" display-tooltip-when-elided="true" name="TopBar3" style="width: 280px; -unity-text-align: middle-left;" />
|
||||
<uie:ToolbarButton text="LoadMethod" display-tooltip-when-elided="true" name="TopBar4" style="width: 150px; -unity-text-align: middle-left; flex-grow: 0;" />
|
||||
<uie:ToolbarButton text="Tags" display-tooltip-when-elided="true" name="TopBar5" style="width: 80px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
</uie:Toolbar>
|
||||
<ui:ListView focusable="true" name="TopListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1; flex-basis: 60px;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="BottomGroup" style="height: 200px; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 1px; margin-bottom: 1px; display: flex;">
|
||||
<uie:Toolbar name="BottomBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
||||
<uie:ToolbarButton text="Include Assets" display-tooltip-when-elided="true" name="BottomBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
<uie:ToolbarButton text="Asset Source" display-tooltip-when-elided="true" name="BottomBar3" style="width: 100px; -unity-text-align: middle-left;" />
|
||||
<uie:ToolbarButton text="GUID" display-tooltip-when-elided="true" name="BottomBar2" style="width: 280px; -unity-text-align: middle-left;" />
|
||||
</uie:Toolbar>
|
||||
<ui:ListView focusable="true" name="BottomListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cf2a9340bb457594d9bc1f80b84a89f6
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
@@ -0,0 +1,317 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal class ReporterRedundancyListViewer
|
||||
{
|
||||
private enum ESortMode
|
||||
{
|
||||
AssetPath,
|
||||
AssetType,
|
||||
FileSize,
|
||||
Number,
|
||||
}
|
||||
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private ToolbarButton _topBar1;
|
||||
private ToolbarButton _topBar2;
|
||||
private ToolbarButton _topBar3;
|
||||
private ToolbarButton _topBar4;
|
||||
private ListView _assetListView;
|
||||
|
||||
private BuildReport _buildReport;
|
||||
private string _searchKeyWord;
|
||||
private ESortMode _sortMode = ESortMode.AssetPath;
|
||||
private bool _descendingSort = false;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化页面
|
||||
/// </summary>
|
||||
public void InitViewer()
|
||||
{
|
||||
// 加载布局文件
|
||||
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterRedundancyListViewer>();
|
||||
if (_visualAsset == null)
|
||||
return;
|
||||
|
||||
_root = _visualAsset.CloneTree();
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 顶部按钮栏
|
||||
_topBar1 = _root.Q<ToolbarButton>("TopBar1");
|
||||
_topBar2 = _root.Q<ToolbarButton>("TopBar2");
|
||||
_topBar3 = _root.Q<ToolbarButton>("TopBar3");
|
||||
_topBar4 = _root.Q<ToolbarButton>("TopBar4");
|
||||
_topBar1.clicked += TopBar1_clicked;
|
||||
_topBar2.clicked += TopBar2_clicked;
|
||||
_topBar3.clicked += TopBar3_clicked;
|
||||
_topBar4.clicked += TopBar4_clicked;
|
||||
|
||||
// 资源列表
|
||||
_assetListView = _root.Q<ListView>("TopListView");
|
||||
_assetListView.makeItem = MakeAssetListViewItem;
|
||||
_assetListView.bindItem = BindAssetListViewItem;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 填充页面数据
|
||||
/// </summary>
|
||||
public void FillViewData(BuildReport buildReport, string searchKeyWord)
|
||||
{
|
||||
_buildReport = buildReport;
|
||||
_searchKeyWord = searchKeyWord;
|
||||
RefreshView();
|
||||
}
|
||||
private void RefreshView()
|
||||
{
|
||||
_assetListView.Clear();
|
||||
_assetListView.ClearSelection();
|
||||
_assetListView.itemsSource = FilterAndSortViewItems();
|
||||
_assetListView.Rebuild();
|
||||
RefreshSortingSymbol();
|
||||
}
|
||||
private List<ReportRedundancyInfo> FilterAndSortViewItems()
|
||||
{
|
||||
List<ReportRedundancyInfo> result = new List<ReportRedundancyInfo>(_buildReport.RedundancyInfos.Count);
|
||||
|
||||
// 过滤列表
|
||||
foreach (var redundancyInfo in _buildReport.RedundancyInfos)
|
||||
{
|
||||
if (string.IsNullOrEmpty(_searchKeyWord) == false)
|
||||
{
|
||||
if (redundancyInfo.AssetPath.Contains(_searchKeyWord) == false)
|
||||
continue;
|
||||
}
|
||||
result.Add(redundancyInfo);
|
||||
}
|
||||
|
||||
// 排序列表
|
||||
if (_sortMode == ESortMode.AssetPath)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.AssetPath).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.AssetPath).ToList();
|
||||
}
|
||||
else if(_sortMode == ESortMode.AssetType)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.AssetType).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.AssetType).ToList();
|
||||
}
|
||||
else if (_sortMode == ESortMode.FileSize)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.FileSize).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.FileSize).ToList();
|
||||
}
|
||||
else if (_sortMode == ESortMode.Number)
|
||||
{
|
||||
if (_descendingSort)
|
||||
return result.OrderByDescending(a => a.Number).ToList();
|
||||
else
|
||||
return result.OrderBy(a => a.Number).ToList();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
private void RefreshSortingSymbol()
|
||||
{
|
||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
|
||||
_topBar2.text = "Asset Type";
|
||||
_topBar3.text = "File Size";
|
||||
_topBar4.text = "Redundancy Num";
|
||||
|
||||
if (_sortMode == ESortMode.AssetPath)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
|
||||
else
|
||||
_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
|
||||
}
|
||||
else if(_sortMode == ESortMode.AssetType)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar2.text = "Asset Type ↓";
|
||||
else
|
||||
_topBar2.text = "Asset Type ↑";
|
||||
}
|
||||
else if (_sortMode == ESortMode.FileSize)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar3.text = "File Size ↓";
|
||||
else
|
||||
_topBar3.text = "File Size ↑";
|
||||
}
|
||||
else if (_sortMode == ESortMode.Number)
|
||||
{
|
||||
if (_descendingSort)
|
||||
_topBar4.text = "Redundancy Num ↓";
|
||||
else
|
||||
_topBar4.text = "Redundancy Num ↑";
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 挂接到父类页面上
|
||||
/// </summary>
|
||||
public void AttachParent(VisualElement parent)
|
||||
{
|
||||
parent.Add(_root);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从父类页面脱离开
|
||||
/// </summary>
|
||||
public void DetachParent()
|
||||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
|
||||
// 资源列表相关
|
||||
private VisualElement MakeAssetListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
element.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 280;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label2";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 0;
|
||||
label.style.width = 125;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label3";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 0;
|
||||
label.style.width = 125;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label4";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 0;
|
||||
label.style.width = 125;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindAssetListViewItem(VisualElement element, int index)
|
||||
{
|
||||
var sourceData = _assetListView.itemsSource as List<ReportRedundancyInfo>;
|
||||
var redundancyInfo = sourceData[index];
|
||||
|
||||
// Asset Path
|
||||
var label1 = element.Q<Label>("Label1");
|
||||
label1.text = redundancyInfo.AssetPath;
|
||||
|
||||
// Asset Type
|
||||
var label2 = element.Q<Label>("Label2");
|
||||
label2.text = redundancyInfo.AssetType;
|
||||
|
||||
// File Size
|
||||
var label3 = element.Q<Label>("Label3");
|
||||
label3.text = EditorUtility.FormatBytes(redundancyInfo.FileSize);
|
||||
|
||||
// Number
|
||||
var label4 = element.Q<Label>("Label4");
|
||||
label4.text = redundancyInfo.Number.ToString();
|
||||
}
|
||||
private void TopBar1_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.AssetPath)
|
||||
{
|
||||
_sortMode = ESortMode.AssetPath;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
private void TopBar2_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.AssetType)
|
||||
{
|
||||
_sortMode = ESortMode.AssetType;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
private void TopBar3_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.FileSize)
|
||||
{
|
||||
_sortMode = ESortMode.FileSize;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
private void TopBar4_clicked()
|
||||
{
|
||||
if (_sortMode != ESortMode.Number)
|
||||
{
|
||||
_sortMode = ESortMode.Number;
|
||||
_descendingSort = false;
|
||||
RefreshView();
|
||||
}
|
||||
else
|
||||
{
|
||||
_descendingSort = !_descendingSort;
|
||||
RefreshView();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a72c4edf1a81c9942a9d43e9d2a77b53
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,11 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
||||
<uie:ToolbarButton text="Asset Path" display-tooltip-when-elided="true" name="TopBar1" style="width: 280px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
<uie:ToolbarButton text="Asset Type" display-tooltip-when-elided="true" name="TopBar2" style="width: 125px; -unity-text-align: middle-left; flex-grow: 0; flex-shrink: 1;" />
|
||||
<uie:ToolbarButton text="File Size" display-tooltip-when-elided="true" name="TopBar3" style="width: 125px; -unity-text-align: middle-left; flex-grow: 0; flex-shrink: 1;" />
|
||||
<uie:ToolbarButton text="Redundancy Num" display-tooltip-when-elided="true" name="TopBar4" style="width: 125px; -unity-text-align: middle-left; flex-grow: 0; flex-shrink: 1;" />
|
||||
</uie:Toolbar>
|
||||
<ui:ListView focusable="true" name="TopListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1; flex-basis: 60px;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5296d9c037ce3944b5c197cbdd78a8b
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
@@ -0,0 +1,178 @@
|
||||
#if UNITY_2019_4_OR_NEWER
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace YooAsset.Editor
|
||||
{
|
||||
internal class ReporterSummaryViewer
|
||||
{
|
||||
private class ItemWrapper
|
||||
{
|
||||
public string Title { private set; get; }
|
||||
public string Value { private set; get; }
|
||||
|
||||
public ItemWrapper(string title, string value)
|
||||
{
|
||||
Title = title;
|
||||
Value = value;
|
||||
}
|
||||
}
|
||||
|
||||
private VisualTreeAsset _visualAsset;
|
||||
private TemplateContainer _root;
|
||||
|
||||
private ListView _listView;
|
||||
private readonly List<ItemWrapper> _items = new List<ItemWrapper>();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 初始化页面
|
||||
/// </summary>
|
||||
public void InitViewer()
|
||||
{
|
||||
// 加载布局文件
|
||||
_visualAsset = UxmlLoader.LoadWindowUXML<ReporterSummaryViewer>();
|
||||
if (_visualAsset == null)
|
||||
return;
|
||||
|
||||
_root = _visualAsset.CloneTree();
|
||||
_root.style.flexGrow = 1f;
|
||||
|
||||
// 概述列表
|
||||
_listView = _root.Q<ListView>("ListView");
|
||||
_listView.makeItem = MakeListViewItem;
|
||||
_listView.bindItem = BindListViewItem;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 填充页面数据
|
||||
/// </summary>
|
||||
public void FillViewData(BuildReport buildReport)
|
||||
{
|
||||
_items.Clear();
|
||||
|
||||
_items.Add(new ItemWrapper("YooAsset版本", buildReport.Summary.YooVersion));
|
||||
_items.Add(new ItemWrapper("引擎版本", buildReport.Summary.UnityVersion));
|
||||
_items.Add(new ItemWrapper("构建时间", buildReport.Summary.BuildDate));
|
||||
_items.Add(new ItemWrapper("构建耗时", ConvertTime(buildReport.Summary.BuildSeconds)));
|
||||
_items.Add(new ItemWrapper("构建平台", $"{buildReport.Summary.BuildTarget}"));
|
||||
_items.Add(new ItemWrapper("构建管线", $"{buildReport.Summary.BuildPipeline}"));
|
||||
_items.Add(new ItemWrapper("构建模式", $"{buildReport.Summary.BuildMode}"));
|
||||
_items.Add(new ItemWrapper("包裹名称", buildReport.Summary.BuildPackageName));
|
||||
_items.Add(new ItemWrapper("包裹版本", buildReport.Summary.BuildPackageVersion));
|
||||
|
||||
_items.Add(new ItemWrapper(string.Empty, string.Empty));
|
||||
_items.Add(new ItemWrapper("启用可寻址资源定位", $"{buildReport.Summary.EnableAddressable}"));
|
||||
_items.Add(new ItemWrapper("资源定位地址大小写不敏感", $"{buildReport.Summary.LocationToLower}"));
|
||||
_items.Add(new ItemWrapper("包含资源GUID数据", $"{buildReport.Summary.IncludeAssetGUID}"));
|
||||
_items.Add(new ItemWrapper("资源包名唯一化", $"{buildReport.Summary.UniqueBundleName}"));
|
||||
_items.Add(new ItemWrapper("共享资源打包规则", buildReport.Summary.SharedPackRuleClassName));
|
||||
_items.Add(new ItemWrapper("资源加密服务类", buildReport.Summary.EncryptionServicesClassName));
|
||||
|
||||
_items.Add(new ItemWrapper(string.Empty, string.Empty));
|
||||
_items.Add(new ItemWrapper("构建参数", string.Empty));
|
||||
_items.Add(new ItemWrapper("OutputNameStyle", $"{buildReport.Summary.OutputNameStyle}"));
|
||||
_items.Add(new ItemWrapper("CompressOption", $"{buildReport.Summary.CompressOption}"));
|
||||
_items.Add(new ItemWrapper("DisableWriteTypeTree", $"{buildReport.Summary.DisableWriteTypeTree}"));
|
||||
_items.Add(new ItemWrapper("IgnoreTypeTreeChanges", $"{buildReport.Summary.IgnoreTypeTreeChanges}"));
|
||||
|
||||
_items.Add(new ItemWrapper(string.Empty, string.Empty));
|
||||
_items.Add(new ItemWrapper("构建结果", string.Empty));
|
||||
_items.Add(new ItemWrapper("构建文件总数", $"{buildReport.Summary.AssetFileTotalCount}"));
|
||||
_items.Add(new ItemWrapper("主资源总数", $"{buildReport.Summary.MainAssetTotalCount}"));
|
||||
_items.Add(new ItemWrapper("资源包总数", $"{buildReport.Summary.AllBundleTotalCount}"));
|
||||
_items.Add(new ItemWrapper("资源包总大小", ConvertSize(buildReport.Summary.AllBundleTotalSize)));
|
||||
_items.Add(new ItemWrapper("加密资源包总数", $"{buildReport.Summary.EncryptedBundleTotalCount}"));
|
||||
_items.Add(new ItemWrapper("加密资源包总大小", ConvertSize(buildReport.Summary.EncryptedBundleTotalSize)));
|
||||
_items.Add(new ItemWrapper("原生资源包总数", $"{buildReport.Summary.RawBundleTotalCount}"));
|
||||
_items.Add(new ItemWrapper("原生资源包总大小", ConvertSize(buildReport.Summary.RawBundleTotalSize)));
|
||||
|
||||
_listView.Clear();
|
||||
_listView.ClearSelection();
|
||||
_listView.itemsSource = _items;
|
||||
_listView.Rebuild();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 挂接到父类页面上
|
||||
/// </summary>
|
||||
public void AttachParent(VisualElement parent)
|
||||
{
|
||||
parent.Add(_root);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从父类页面脱离开
|
||||
/// </summary>
|
||||
public void DetachParent()
|
||||
{
|
||||
_root.RemoveFromHierarchy();
|
||||
}
|
||||
|
||||
// 列表相关
|
||||
private VisualElement MakeListViewItem()
|
||||
{
|
||||
VisualElement element = new VisualElement();
|
||||
element.style.flexDirection = FlexDirection.Row;
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label1";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
//label.style.flexGrow = 1f;
|
||||
label.style.width = 200;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
{
|
||||
var label = new Label();
|
||||
label.name = "Label2";
|
||||
label.style.unityTextAlign = TextAnchor.MiddleLeft;
|
||||
label.style.marginLeft = 3f;
|
||||
label.style.flexGrow = 1f;
|
||||
label.style.width = 150;
|
||||
element.Add(label);
|
||||
}
|
||||
|
||||
return element;
|
||||
}
|
||||
private void BindListViewItem(VisualElement element, int index)
|
||||
{
|
||||
var itemWrapper = _items[index];
|
||||
|
||||
// Title
|
||||
var label1 = element.Q<Label>("Label1");
|
||||
label1.text = itemWrapper.Title;
|
||||
|
||||
// Value
|
||||
var label2 = element.Q<Label>("Label2");
|
||||
label2.text = itemWrapper.Value;
|
||||
}
|
||||
|
||||
private string ConvertTime(int time)
|
||||
{
|
||||
if (time <= 60)
|
||||
{
|
||||
return $"{time}秒钟";
|
||||
}
|
||||
else
|
||||
{
|
||||
int minute = time / 60;
|
||||
return $"{minute}分钟";
|
||||
}
|
||||
}
|
||||
private string ConvertSize(long size)
|
||||
{
|
||||
if (size == 0)
|
||||
return "0";
|
||||
return EditorUtility.FormatBytes(size);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d3aba580c6b1c3447a3336a478717965
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -0,0 +1,9 @@
|
||||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
|
||||
<ui:VisualElement name="TopGroup" style="flex-grow: 1; border-left-width: 1px; border-right-width: 1px; border-top-width: 1px; border-bottom-width: 1px; border-left-color: rgb(0, 0, 0); border-right-color: rgb(0, 0, 0); border-top-color: rgb(0, 0, 0); border-bottom-color: rgb(0, 0, 0); margin-left: 0; margin-right: 0; margin-top: 2px; margin-bottom: 1px; display: flex;">
|
||||
<uie:Toolbar name="TopBar" style="height: 25px; margin-left: 1px; margin-right: 1px;">
|
||||
<uie:ToolbarButton text="概览" display-tooltip-when-elided="true" name="TopBar1" style="width: 200px; -unity-text-align: middle-left; flex-grow: 0;" />
|
||||
<uie:ToolbarButton text="参数" display-tooltip-when-elided="true" name="TopBar2" style="width: 150px; -unity-text-align: middle-left; flex-grow: 1;" />
|
||||
</uie:Toolbar>
|
||||
<ui:ListView focusable="true" name="ListView" item-height="18" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
|
||||
</ui:VisualElement>
|
||||
</ui:UXML>
|
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f8929271050855e42a1ccc6b14993a04
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
|
Reference in New Issue
Block a user