更新Demo

更新Demo
This commit is contained in:
ALEXTANG
2023-12-20 12:14:27 +08:00
parent f64bb37706
commit 17a5d7425c
847 changed files with 106095 additions and 0 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace YooAsset.Editor
{
[Serializable]
public class AssetBundleCollector
{
/// <summary>
/// 收集路径
/// 注意:支持文件夹或单个资源文件
/// </summary>
public string CollectPath = string.Empty;
/// <summary>
/// 收集器的GUID
/// </summary>
public string CollectorGUID = string.Empty;
/// <summary>
/// 收集器类型
/// </summary>
public ECollectorType CollectorType = ECollectorType.MainAssetCollector;
/// <summary>
/// 寻址规则类名
/// </summary>
public string AddressRuleName = nameof(AddressByFileName);
/// <summary>
/// 打包规则类名
/// </summary>
public string PackRuleName = nameof(PackDirectory);
/// <summary>
/// 过滤规则类名
/// </summary>
public string FilterRuleName = nameof(CollectAll);
/// <summary>
/// 资源分类标签
/// </summary>
public string AssetTags = string.Empty;
/// <summary>
/// 用户自定义数据
/// </summary>
public string UserData = string.Empty;
/// <summary>
/// 收集器是否有效
/// </summary>
public bool IsValid()
{
if (AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(CollectPath) == null)
return false;
if (CollectorType == ECollectorType.None)
return false;
if (AssetBundleCollectorSettingData.HasAddressRuleName(AddressRuleName) == false)
return false;
if (AssetBundleCollectorSettingData.HasPackRuleName(PackRuleName) == false)
return false;
if (AssetBundleCollectorSettingData.HasFilterRuleName(FilterRuleName) == false)
return false;
return true;
}
/// <summary>
/// 检测配置错误
/// </summary>
public void CheckConfigError()
{
string assetGUID = AssetDatabase.AssetPathToGUID(CollectPath);
if (string.IsNullOrEmpty(assetGUID))
throw new Exception($"Invalid collect path : {CollectPath}");
if (CollectorType == ECollectorType.None)
throw new Exception($"{nameof(ECollectorType)}.{ECollectorType.None} is invalid in collector : {CollectPath}");
if (AssetBundleCollectorSettingData.HasPackRuleName(PackRuleName) == false)
throw new Exception($"Invalid {nameof(IPackRule)} class type : {PackRuleName} in collector : {CollectPath}");
if (AssetBundleCollectorSettingData.HasFilterRuleName(FilterRuleName) == false)
throw new Exception($"Invalid {nameof(IFilterRule)} class type : {FilterRuleName} in collector : {CollectPath}");
if (AssetBundleCollectorSettingData.HasAddressRuleName(AddressRuleName) == false)
throw new Exception($"Invalid {nameof(IAddressRule)} class type : {AddressRuleName} in collector : {CollectPath}");
}
/// <summary>
/// 修复配置错误
/// </summary>
public bool FixConfigError()
{
bool isFixed = false;
if (string.IsNullOrEmpty(CollectorGUID) == false)
{
string convertAssetPath = AssetDatabase.GUIDToAssetPath(CollectorGUID);
if (string.IsNullOrEmpty(convertAssetPath))
{
Debug.LogWarning($"Collector GUID {CollectorGUID} is invalid and has been auto removed !");
CollectorGUID = string.Empty;
isFixed = true;
}
else
{
if (CollectPath != convertAssetPath)
{
CollectPath = convertAssetPath;
isFixed = true;
Debug.LogWarning($"Fix collect path : {CollectPath} -> {convertAssetPath}");
}
}
}
/*
string convertGUID = AssetDatabase.AssetPathToGUID(CollectPath);
if(string.IsNullOrEmpty(convertGUID) == false)
{
CollectorGUID = convertGUID;
}
*/
return isFixed;
}
/// <summary>
/// 获取打包收集的资源文件
/// </summary>
public List<CollectAssetInfo> GetAllCollectAssets(CollectCommand command, AssetBundleCollectorGroup group)
{
// 注意:模拟构建模式下只收集主资源
if (command.BuildMode == EBuildMode.SimulateBuild)
{
if (CollectorType != ECollectorType.MainAssetCollector)
return new List<CollectAssetInfo>();
}
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(1000);
// 检测是否为原生资源打包规则
IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName);
bool isRawFilePackRule = packRuleInstance.IsRawFilePackRule();
// 检测原生资源包的收集器类型
if (isRawFilePackRule && CollectorType != ECollectorType.MainAssetCollector)
throw new Exception($"The raw file pack rule must be set to {nameof(ECollectorType)}.{ECollectorType.MainAssetCollector} : {CollectPath}");
if (string.IsNullOrEmpty(CollectPath))
throw new Exception($"The collect path is null or empty in group : {group.GroupName}");
// 收集打包资源
if (AssetDatabase.IsValidFolder(CollectPath))
{
string collectDirectory = CollectPath;
string[] findAssets = EditorTools.FindAssets(EAssetSearchType.All, collectDirectory);
foreach (string assetPath in findAssets)
{
if (IsValidateAsset(assetPath, isRawFilePackRule) && IsCollectAsset(group, assetPath))
{
if (result.ContainsKey(assetPath) == false)
{
var collectAssetInfo = CreateCollectAssetInfo(command, group, assetPath, isRawFilePackRule);
result.Add(assetPath, collectAssetInfo);
}
else
{
throw new Exception($"The collecting asset file is existed : {assetPath} in collector : {CollectPath}");
}
}
}
}
else
{
string assetPath = CollectPath;
if (IsValidateAsset(assetPath, isRawFilePackRule) && IsCollectAsset(group, assetPath))
{
var collectAssetInfo = CreateCollectAssetInfo(command, group, assetPath, isRawFilePackRule);
result.Add(assetPath, collectAssetInfo);
}
else
{
throw new Exception($"The collecting single asset file is invalid : {assetPath} in collector : {CollectPath}");
}
}
// 检测可寻址地址是否重复
if (command.EnableAddressable)
{
var addressTemper = new Dictionary<string, string>();
foreach (var collectInfoPair in result)
{
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
{
string address = collectInfoPair.Value.Address;
string assetPath = collectInfoPair.Value.AssetPath;
if (string.IsNullOrEmpty(address))
continue;
if (address.StartsWith("Assets/") || address.StartsWith("assets/"))
throw new Exception($"The address can not set asset path in collector : {CollectPath} \nAssetPath: {assetPath}");
if (addressTemper.TryGetValue(address, out var existed) == false)
addressTemper.Add(address, assetPath);
else
throw new Exception($"The address is existed : {address} in collector : {CollectPath} \nAssetPath:\n {existed}\n {assetPath}");
}
}
}
// 返回列表
return result.Values.ToList();
}
private CollectAssetInfo CreateCollectAssetInfo(CollectCommand command, AssetBundleCollectorGroup group, string assetPath, bool isRawFilePackRule)
{
string address = GetAddress(command, group, assetPath);
string bundleName = GetBundleName(command, group, assetPath);
List<string> assetTags = GetAssetTags(group);
CollectAssetInfo collectAssetInfo = new CollectAssetInfo(CollectorType, bundleName, address, assetPath, isRawFilePackRule, assetTags);
// 注意:模拟构建模式下不需要收集依赖资源
if (command.BuildMode == EBuildMode.SimulateBuild)
collectAssetInfo.DependAssets = new List<string>();
else
collectAssetInfo.DependAssets = GetAllDependencies(assetPath);
return collectAssetInfo;
}
private bool IsValidateAsset(string assetPath, bool isRawFilePackRule)
{
if (assetPath.StartsWith("Assets/") == false && assetPath.StartsWith("Packages/") == false)
{
UnityEngine.Debug.LogError($"Invalid asset path : {assetPath}");
return false;
}
// 忽略文件夹
if (AssetDatabase.IsValidFolder(assetPath))
return false;
// 忽略编辑器下的类型资源
Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
if (assetType == typeof(LightingDataAsset))
return false;
// 检测原生文件是否合规
if (isRawFilePackRule)
{
string extension = EditorTools.RemoveFirstChar(System.IO.Path.GetExtension(assetPath));
if (extension == EAssetFileExtension.unity.ToString() || extension == EAssetFileExtension.prefab.ToString() ||
extension == EAssetFileExtension.fbx.ToString() || extension == EAssetFileExtension.mat.ToString() ||
extension == EAssetFileExtension.controller.ToString() || extension == EAssetFileExtension.anim.ToString() ||
extension == EAssetFileExtension.ttf.ToString() || extension == EAssetFileExtension.shader.ToString())
{
UnityEngine.Debug.LogWarning($"Raw file pack rule can not support file estension : {extension}");
return false;
}
// 注意:原生文件只支持无依赖关系的资源
/*
string[] depends = AssetDatabase.GetDependencies(assetPath, true);
if (depends.Length != 1)
{
UnityEngine.Debug.LogWarning($"Raw file pack rule can not support estension : {extension}");
return false;
}
*/
}
else
{
// 忽略Unity无法识别的无效文件
// 注意:只对非原生文件收集器处理
if (assetType == typeof(UnityEditor.DefaultAsset))
{
UnityEngine.Debug.LogWarning($"Cannot pack default asset : {assetPath}");
return false;
}
}
string fileExtension = System.IO.Path.GetExtension(assetPath);
if (DefaultFilterRule.IsIgnoreFile(fileExtension))
return false;
return true;
}
private bool IsCollectAsset(AssetBundleCollectorGroup group, string assetPath)
{
// 根据规则设置过滤资源文件
IFilterRule filterRuleInstance = AssetBundleCollectorSettingData.GetFilterRuleInstance(FilterRuleName);
return filterRuleInstance.IsCollectAsset(new FilterRuleData(assetPath, CollectPath, group.GroupName, UserData));
}
private string GetAddress(CollectCommand command, AssetBundleCollectorGroup group, string assetPath)
{
if (command.EnableAddressable == false)
return string.Empty;
if (CollectorType != ECollectorType.MainAssetCollector)
return string.Empty;
IAddressRule addressRuleInstance = AssetBundleCollectorSettingData.GetAddressRuleInstance(AddressRuleName);
string adressValue = addressRuleInstance.GetAssetAddress(new AddressRuleData(assetPath, CollectPath, group.GroupName, UserData));
return adressValue;
}
private string GetBundleName(CollectCommand command, AssetBundleCollectorGroup group, string assetPath)
{
System.Type assetType = AssetDatabase.GetMainAssetTypeAtPath(assetPath);
if (assetType == typeof(UnityEngine.Shader) || assetType == typeof(UnityEngine.ShaderVariantCollection))
{
// 获取着色器打包规则结果
PackRuleResult packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
return packRuleResult.GetMainBundleName(command.PackageName, command.UniqueBundleName);
}
else
{
// 获取其它资源打包规则结果
IPackRule packRuleInstance = AssetBundleCollectorSettingData.GetPackRuleInstance(PackRuleName);
PackRuleResult packRuleResult = packRuleInstance.GetPackRuleResult(new PackRuleData(assetPath, CollectPath, group.GroupName, UserData));
return packRuleResult.GetMainBundleName(command.PackageName, command.UniqueBundleName);
}
}
private List<string> GetAssetTags(AssetBundleCollectorGroup group)
{
List<string> tags = EditorTools.StringToStringList(group.AssetTags, ';');
List<string> temper = EditorTools.StringToStringList(AssetTags, ';');
tags.AddRange(temper);
return tags;
}
private List<string> GetAllDependencies(string mainAssetPath)
{
string[] depends = AssetDatabase.GetDependencies(mainAssetPath, true);
List<string> result = new List<string>(depends.Length);
foreach (string assetPath in depends)
{
// 注意:排除主资源对象
if (assetPath == mainAssetPath)
continue;
if (IsValidateAsset(assetPath, false))
{
result.Add(assetPath);
}
}
return result;
}
}
}

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fileFormatVersion: 2
guid: f79866c315d53ef4480d6fa4083c09ad
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.IO;
using System.Xml;
using System.Text;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace YooAsset.Editor
{
public class AssetBundleCollectorConfig
{
public const string ConfigVersion = "2.4";
public const string XmlVersion = "Version";
public const string XmlCommon = "Common";
public const string XmlEnableAddressable = "AutoAddressable";
public const string XmlLocationToLower = "LocationToLower";
public const string XmlIncludeAssetGUID = "IncludeAssetGUID";
public const string XmlUniqueBundleName = "UniqueBundleName";
public const string XmlShowPackageView = "ShowPackageView";
public const string XmlShowEditorAlias = "ShowEditorAlias";
public const string XmlPackage = "Package";
public const string XmlPackageName = "PackageName";
public const string XmlPackageDesc = "PackageDesc";
public const string XmlGroup = "Group";
public const string XmlGroupActiveRule = "GroupActiveRule";
public const string XmlGroupName = "GroupName";
public const string XmlGroupDesc = "GroupDesc";
public const string XmlCollector = "Collector";
public const string XmlCollectPath = "CollectPath";
public const string XmlCollectorGUID = "CollectGUID";
public const string XmlCollectorType = "CollectType";
public const string XmlAddressRule = "AddressRule";
public const string XmlPackRule = "PackRule";
public const string XmlFilterRule = "FilterRule";
public const string XmlUserData = "UserData";
public const string XmlAssetTags = "AssetTags";
/// <summary>
/// 导入XML配置表
/// </summary>
public static void ImportXmlConfig(string filePath)
{
if (File.Exists(filePath) == false)
throw new FileNotFoundException(filePath);
if (Path.GetExtension(filePath) != ".xml")
throw new Exception($"Only support xml : {filePath}");
// 加载配置文件
XmlDocument xmlDoc = new XmlDocument();
xmlDoc.Load(filePath);
XmlElement root = xmlDoc.DocumentElement;
// 读取配置版本
string configVersion = root.GetAttribute(XmlVersion);
if (configVersion != ConfigVersion)
{
if (UpdateXmlConfig(xmlDoc) == false)
throw new Exception($"The config version update failed : {configVersion} -> {ConfigVersion}");
else
Debug.Log($"The config version update succeed : {configVersion} -> {ConfigVersion}");
}
// 读取公共配置
bool enableAddressable = false;
bool locationToLower = false;
bool includeAssetGUID = false;
bool uniqueBundleName = false;
bool showPackageView = false;
bool showEditorAlias = false;
var commonNodeList = root.GetElementsByTagName(XmlCommon);
if (commonNodeList.Count > 0)
{
XmlElement commonElement = commonNodeList[0] as XmlElement;
if (commonElement.HasAttribute(XmlEnableAddressable))
enableAddressable = commonElement.GetAttribute(XmlEnableAddressable) == "True" ? true : false;
if (commonElement.HasAttribute(XmlLocationToLower))
locationToLower = commonElement.GetAttribute(XmlLocationToLower) == "True" ? true : false;
if (commonElement.HasAttribute(XmlIncludeAssetGUID))
includeAssetGUID = commonElement.GetAttribute(XmlIncludeAssetGUID) == "True" ? true : false;
if (commonElement.HasAttribute(XmlUniqueBundleName))
uniqueBundleName = commonElement.GetAttribute(XmlUniqueBundleName) == "True" ? true : false;
if (commonElement.HasAttribute(XmlShowPackageView))
showPackageView = commonElement.GetAttribute(XmlShowPackageView) == "True" ? true : false;
if (commonElement.HasAttribute(XmlShowEditorAlias))
showEditorAlias = commonElement.GetAttribute(XmlShowEditorAlias) == "True" ? true : false;
}
// 读取包裹配置
List<AssetBundleCollectorPackage> packages = new List<AssetBundleCollectorPackage>();
var packageNodeList = root.GetElementsByTagName(XmlPackage);
foreach (var packageNode in packageNodeList)
{
XmlElement packageElement = packageNode as XmlElement;
if (packageElement.HasAttribute(XmlPackageName) == false)
throw new Exception($"Not found attribute {XmlPackageName} in {XmlPackage}");
if (packageElement.HasAttribute(XmlPackageDesc) == false)
throw new Exception($"Not found attribute {XmlPackageDesc} in {XmlPackage}");
AssetBundleCollectorPackage package = new AssetBundleCollectorPackage();
package.PackageName = packageElement.GetAttribute(XmlPackageName);
package.PackageDesc = packageElement.GetAttribute(XmlPackageDesc);
packages.Add(package);
// 读取分组配置
var groupNodeList = packageElement.GetElementsByTagName(XmlGroup);
foreach (var groupNode in groupNodeList)
{
XmlElement groupElement = groupNode as XmlElement;
if (groupElement.HasAttribute(XmlGroupActiveRule) == false)
throw new Exception($"Not found attribute {XmlGroupActiveRule} in {XmlGroup}");
if (groupElement.HasAttribute(XmlGroupName) == false)
throw new Exception($"Not found attribute {XmlGroupName} in {XmlGroup}");
if (groupElement.HasAttribute(XmlGroupDesc) == false)
throw new Exception($"Not found attribute {XmlGroupDesc} in {XmlGroup}");
if (groupElement.HasAttribute(XmlAssetTags) == false)
throw new Exception($"Not found attribute {XmlAssetTags} in {XmlGroup}");
AssetBundleCollectorGroup group = new AssetBundleCollectorGroup();
group.ActiveRuleName = groupElement.GetAttribute(XmlGroupActiveRule);
group.GroupName = groupElement.GetAttribute(XmlGroupName);
group.GroupDesc = groupElement.GetAttribute(XmlGroupDesc);
group.AssetTags = groupElement.GetAttribute(XmlAssetTags);
package.Groups.Add(group);
// 读取收集器配置
var collectorNodeList = groupElement.GetElementsByTagName(XmlCollector);
foreach (var collectorNode in collectorNodeList)
{
XmlElement collectorElement = collectorNode as XmlElement;
if (collectorElement.HasAttribute(XmlCollectPath) == false)
throw new Exception($"Not found attribute {XmlCollectPath} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlCollectorGUID) == false)
throw new Exception($"Not found attribute {XmlCollectorGUID} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlCollectorType) == false)
throw new Exception($"Not found attribute {XmlCollectorType} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlAddressRule) == false)
throw new Exception($"Not found attribute {XmlAddressRule} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlPackRule) == false)
throw new Exception($"Not found attribute {XmlPackRule} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlFilterRule) == false)
throw new Exception($"Not found attribute {XmlFilterRule} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlUserData) == false)
throw new Exception($"Not found attribute {XmlUserData} in {XmlCollector}");
if (collectorElement.HasAttribute(XmlAssetTags) == false)
throw new Exception($"Not found attribute {XmlAssetTags} in {XmlCollector}");
AssetBundleCollector collector = new AssetBundleCollector();
collector.CollectPath = collectorElement.GetAttribute(XmlCollectPath);
collector.CollectorGUID = collectorElement.GetAttribute(XmlCollectorGUID);
collector.CollectorType = EditorTools.NameToEnum<ECollectorType>(collectorElement.GetAttribute(XmlCollectorType));
collector.AddressRuleName = collectorElement.GetAttribute(XmlAddressRule);
collector.PackRuleName = collectorElement.GetAttribute(XmlPackRule);
collector.FilterRuleName = collectorElement.GetAttribute(XmlFilterRule);
collector.UserData = collectorElement.GetAttribute(XmlUserData);
collector.AssetTags = collectorElement.GetAttribute(XmlAssetTags);
group.Collectors.Add(collector);
}
}
}
// 检测配置错误
foreach (var package in packages)
{
package.CheckConfigError();
}
// 保存配置数据
AssetBundleCollectorSettingData.ClearAll();
AssetBundleCollectorSettingData.Setting.EnableAddressable = enableAddressable;
AssetBundleCollectorSettingData.Setting.LocationToLower = locationToLower;
AssetBundleCollectorSettingData.Setting.IncludeAssetGUID = includeAssetGUID;
AssetBundleCollectorSettingData.Setting.UniqueBundleName = uniqueBundleName;
AssetBundleCollectorSettingData.Setting.ShowPackageView = showPackageView;
AssetBundleCollectorSettingData.Setting.ShowEditorAlias = showEditorAlias;
AssetBundleCollectorSettingData.Setting.Packages.AddRange(packages);
AssetBundleCollectorSettingData.SaveFile();
Debug.Log($"导入配置完毕!");
}
/// <summary>
/// 导出XML配置表
/// </summary>
public static void ExportXmlConfig(string savePath)
{
if (File.Exists(savePath))
File.Delete(savePath);
StringBuilder sb = new StringBuilder();
sb.AppendLine("<?xml version=\"1.0\" encoding=\"utf-8\"?>");
sb.AppendLine("<root>");
sb.AppendLine("</root>");
XmlDocument xmlDoc = new XmlDocument();
xmlDoc.LoadXml(sb.ToString());
XmlElement root = xmlDoc.DocumentElement;
// 设置配置版本
root.SetAttribute(XmlVersion, ConfigVersion);
// 设置公共配置
var commonElement = xmlDoc.CreateElement(XmlCommon);
commonElement.SetAttribute(XmlEnableAddressable, AssetBundleCollectorSettingData.Setting.EnableAddressable.ToString());
commonElement.SetAttribute(XmlLocationToLower, AssetBundleCollectorSettingData.Setting.LocationToLower.ToString());
commonElement.SetAttribute(XmlIncludeAssetGUID, AssetBundleCollectorSettingData.Setting.IncludeAssetGUID.ToString());
commonElement.SetAttribute(XmlUniqueBundleName, AssetBundleCollectorSettingData.Setting.UniqueBundleName.ToString());
commonElement.SetAttribute(XmlShowPackageView, AssetBundleCollectorSettingData.Setting.ShowPackageView.ToString());
commonElement.SetAttribute(XmlShowEditorAlias, AssetBundleCollectorSettingData.Setting.ShowEditorAlias.ToString());
root.AppendChild(commonElement);
// 设置Package配置
foreach (var package in AssetBundleCollectorSettingData.Setting.Packages)
{
var packageElement = xmlDoc.CreateElement(XmlPackage);
packageElement.SetAttribute(XmlPackageName, package.PackageName);
packageElement.SetAttribute(XmlPackageDesc, package.PackageDesc);
root.AppendChild(packageElement);
// 设置分组配置
foreach (var group in package.Groups)
{
var groupElement = xmlDoc.CreateElement(XmlGroup);
groupElement.SetAttribute(XmlGroupActiveRule, group.ActiveRuleName);
groupElement.SetAttribute(XmlGroupName, group.GroupName);
groupElement.SetAttribute(XmlGroupDesc, group.GroupDesc);
groupElement.SetAttribute(XmlAssetTags, group.AssetTags);
packageElement.AppendChild(groupElement);
// 设置收集器配置
foreach (var collector in group.Collectors)
{
var collectorElement = xmlDoc.CreateElement(XmlCollector);
collectorElement.SetAttribute(XmlCollectPath, collector.CollectPath);
collectorElement.SetAttribute(XmlCollectorGUID, collector.CollectorGUID);
collectorElement.SetAttribute(XmlCollectorType, collector.CollectorType.ToString());
collectorElement.SetAttribute(XmlAddressRule, collector.AddressRuleName);
collectorElement.SetAttribute(XmlPackRule, collector.PackRuleName);
collectorElement.SetAttribute(XmlFilterRule, collector.FilterRuleName);
collectorElement.SetAttribute(XmlUserData, collector.UserData);
collectorElement.SetAttribute(XmlAssetTags, collector.AssetTags);
groupElement.AppendChild(collectorElement);
}
}
}
// 生成配置文件
xmlDoc.Save(savePath);
Debug.Log($"导出配置完毕!");
}
/// <summary>
/// 升级XML配置表
/// </summary>
private static bool UpdateXmlConfig(XmlDocument xmlDoc)
{
XmlElement root = xmlDoc.DocumentElement;
string configVersion = root.GetAttribute(XmlVersion);
if (configVersion == ConfigVersion)
return true;
// 1.0 -> 2.0
if (configVersion == "1.0")
{
// 添加公共元素属性
var commonNodeList = root.GetElementsByTagName(XmlCommon);
if (commonNodeList.Count > 0)
{
XmlElement commonElement = commonNodeList[0] as XmlElement;
if (commonElement.HasAttribute(XmlShowPackageView) == false)
commonElement.SetAttribute(XmlShowPackageView, "False");
}
// 添加包裹元素
var packageElement = xmlDoc.CreateElement(XmlPackage);
packageElement.SetAttribute(XmlPackageName, "DefaultPackage");
packageElement.SetAttribute(XmlPackageDesc, string.Empty);
root.AppendChild(packageElement);
// 获取所有分组元素
var groupNodeList = root.GetElementsByTagName(XmlGroup);
List<XmlElement> temper = new List<XmlElement>(groupNodeList.Count);
foreach (var groupNode in groupNodeList)
{
XmlElement groupElement = groupNode as XmlElement;
var collectorNodeList = groupElement.GetElementsByTagName(XmlCollector);
foreach (var collectorNode in collectorNodeList)
{
XmlElement collectorElement = collectorNode as XmlElement;
if (collectorElement.HasAttribute(XmlCollectorGUID) == false)
collectorElement.SetAttribute(XmlCollectorGUID, string.Empty);
}
temper.Add(groupElement);
}
// 将分组元素转移至包裹元素下
foreach (var groupElement in temper)
{
root.RemoveChild(groupElement);
packageElement.AppendChild(groupElement);
}
// 更新版本
root.SetAttribute(XmlVersion, "2.0");
return UpdateXmlConfig(xmlDoc);
}
// 2.0 -> 2.1
if (configVersion == "2.0")
{
// 添加公共元素属性
var commonNodeList = root.GetElementsByTagName(XmlCommon);
if (commonNodeList.Count > 0)
{
XmlElement commonElement = commonNodeList[0] as XmlElement;
if (commonElement.HasAttribute(XmlUniqueBundleName) == false)
commonElement.SetAttribute(XmlUniqueBundleName, "False");
}
// 更新版本
root.SetAttribute(XmlVersion, "2.1");
return UpdateXmlConfig(xmlDoc);
}
// 2.1 -> 2.2
if (configVersion == "2.1")
{
// 添加公共元素属性
var commonNodeList = root.GetElementsByTagName(XmlCommon);
if (commonNodeList.Count > 0)
{
XmlElement commonElement = commonNodeList[0] as XmlElement;
if (commonElement.HasAttribute(XmlShowEditorAlias) == false)
commonElement.SetAttribute(XmlShowEditorAlias, "False");
}
// 更新版本
root.SetAttribute(XmlVersion, "2.2");
return UpdateXmlConfig(xmlDoc);
}
// 2.2 -> 2.3
if (configVersion == "2.2")
{
// 获取所有分组元素
var groupNodeList = root.GetElementsByTagName(XmlGroup);
foreach (var groupNode in groupNodeList)
{
XmlElement groupElement = groupNode as XmlElement;
var collectorNodeList = groupElement.GetElementsByTagName(XmlCollector);
foreach (var collectorNode in collectorNodeList)
{
XmlElement collectorElement = collectorNode as XmlElement;
if (collectorElement.HasAttribute(XmlUserData) == false)
collectorElement.SetAttribute(XmlUserData, string.Empty);
}
}
// 更新版本
root.SetAttribute(XmlVersion, "2.3");
return UpdateXmlConfig(xmlDoc);
}
// 2.3 -> 2.4
if (configVersion == "2.3")
{
// 获取所有分组元素
var groupNodeList = root.GetElementsByTagName(XmlGroup);
foreach (var groupNode in groupNodeList)
{
XmlElement groupElement = groupNode as XmlElement;
if (groupElement.HasAttribute(XmlGroupActiveRule) == false)
groupElement.SetAttribute(XmlGroupActiveRule, $"{nameof(EnableGroup)}");
}
// 更新版本
root.SetAttribute(XmlVersion, "2.4");
return UpdateXmlConfig(xmlDoc);
}
return false;
}
}
}

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fileFormatVersion: 2
guid: f9a030381c5944145a285c3212153ceb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
namespace YooAsset.Editor
{
[Serializable]
public class AssetBundleCollectorGroup
{
/// <summary>
/// 分组名称
/// </summary>
public string GroupName = string.Empty;
/// <summary>
/// 分组描述
/// </summary>
public string GroupDesc = string.Empty;
/// <summary>
/// 资源分类标签
/// </summary>
public string AssetTags = string.Empty;
/// <summary>
/// 分组激活规则
/// </summary>
public string ActiveRuleName = nameof(EnableGroup);
/// <summary>
/// 分组的收集器列表
/// </summary>
public List<AssetBundleCollector> Collectors = new List<AssetBundleCollector>();
/// <summary>
/// 检测配置错误
/// </summary>
public void CheckConfigError()
{
if (AssetBundleCollectorSettingData.HasActiveRuleName(ActiveRuleName) == false)
throw new Exception($"Invalid {nameof(IActiveRule)} class type : {ActiveRuleName} in group : {GroupName}");
// 当分组不是激活状态时,直接不进行检测
if (ActiveRuleName == nameof(DisableGroup)) return;
foreach (var collector in Collectors)
{
collector.CheckConfigError();
}
}
/// <summary>
/// 修复配置错误
/// </summary>
public bool FixConfigError()
{
bool isFixed = false;
foreach (var collector in Collectors)
{
if (collector.FixConfigError())
{
isFixed = true;
}
}
return isFixed;
}
/// <summary>
/// 获取打包收集的资源文件
/// </summary>
public List<CollectAssetInfo> GetAllCollectAssets(CollectCommand command)
{
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(10000);
// 检测分组是否激活
IActiveRule activeRule = AssetBundleCollectorSettingData.GetActiveRuleInstance(ActiveRuleName);
if (activeRule.IsActiveGroup() == false)
{
return new List<CollectAssetInfo>();
}
// 收集打包资源
foreach (var collector in Collectors)
{
var temper = collector.GetAllCollectAssets(command, this);
foreach (var assetInfo in temper)
{
if (result.ContainsKey(assetInfo.AssetPath) == false)
result.Add(assetInfo.AssetPath, assetInfo);
else
throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath} in group : {GroupName}");
}
}
// 检测可寻址地址是否重复
if (command.EnableAddressable)
{
var addressTemper = new Dictionary<string, string>();
foreach (var collectInfoPair in result)
{
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
{
string address = collectInfoPair.Value.Address;
string assetPath = collectInfoPair.Value.AssetPath;
if (string.IsNullOrEmpty(address))
continue;
if (addressTemper.TryGetValue(address, out var existed) == false)
addressTemper.Add(address, assetPath);
else
throw new Exception($"The address is existed : {address} in group : {GroupName} \nAssetPath:\n {existed}\n {assetPath}");
}
}
}
// 返回列表
return result.Values.ToList();
}
}
}

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fileFormatVersion: 2
guid: e9f7615a761107d4ebf96d66be2f6b45
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
namespace YooAsset.Editor
{
[Serializable]
public class AssetBundleCollectorPackage
{
/// <summary>
/// 包裹名称
/// </summary>
public string PackageName = string.Empty;
/// <summary>
/// 包裹描述
/// </summary>
public string PackageDesc = string.Empty;
/// <summary>
/// 分组列表
/// </summary>
public List<AssetBundleCollectorGroup> Groups = new List<AssetBundleCollectorGroup>();
/// <summary>
/// 检测配置错误
/// </summary>
public void CheckConfigError()
{
foreach (var group in Groups)
{
group.CheckConfigError();
}
}
/// <summary>
/// 修复配置错误
/// </summary>
public bool FixConfigError()
{
bool isFixed = false;
foreach (var group in Groups)
{
if (group.FixConfigError())
{
isFixed = true;
}
}
return isFixed;
}
/// <summary>
/// 获取打包收集的资源文件
/// </summary>
public List<CollectAssetInfo> GetAllCollectAssets(CollectCommand command)
{
Dictionary<string, CollectAssetInfo> result = new Dictionary<string, CollectAssetInfo>(10000);
// 收集打包资源
foreach (var group in Groups)
{
var temper = group.GetAllCollectAssets(command);
foreach (var assetInfo in temper)
{
if (result.ContainsKey(assetInfo.AssetPath) == false)
result.Add(assetInfo.AssetPath, assetInfo);
else
throw new Exception($"The collecting asset file is existed : {assetInfo.AssetPath}");
}
}
// 检测可寻址地址是否重复
if (command.EnableAddressable)
{
var addressTemper = new Dictionary<string, string>();
foreach (var collectInfoPair in result)
{
if (collectInfoPair.Value.CollectorType == ECollectorType.MainAssetCollector)
{
string address = collectInfoPair.Value.Address;
string assetPath = collectInfoPair.Value.AssetPath;
if (string.IsNullOrEmpty(address))
continue;
if (addressTemper.TryGetValue(address, out var existed) == false)
addressTemper.Add(address, assetPath);
else
throw new Exception($"The address is existed : {address} \nAssetPath:\n {existed}\n {assetPath}");
}
}
}
// 返回列表
return result.Values.ToList();
}
/// <summary>
/// 获取所有的资源标签
/// </summary>
public List<string> GetAllTags()
{
HashSet<string> result = new HashSet<string>();
foreach (var group in Groups)
{
List<string> groupTags = EditorTools.StringToStringList(group.AssetTags, ';');
foreach (var tag in groupTags)
{
if (result.Contains(tag) == false)
result.Add(tag);
}
foreach (var collector in group.Collectors)
{
List<string> collectorTags = EditorTools.StringToStringList(collector.AssetTags, ';');
foreach (var tag in collectorTags)
{
if (result.Contains(tag) == false)
result.Add(tag);
}
}
}
return result.ToList();
}
}
}

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fileFormatVersion: 2
guid: 154d1124b6089254895b0f2b672394d5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace YooAsset.Editor
{
[CreateAssetMenu(fileName = "AssetBundleCollectorSetting", menuName = "YooAsset/Create AssetBundle Collector Settings")]
public class AssetBundleCollectorSetting : ScriptableObject
{
/// <summary>
/// 显示包裹列表视图
/// </summary>
public bool ShowPackageView = false;
/// <summary>
/// 启用可寻址资源定位
/// </summary>
public bool EnableAddressable = false;
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>
public bool LocationToLower = false;
/// <summary>
/// 包含资源GUID数据
/// </summary>
public bool IncludeAssetGUID = false;
/// <summary>
/// 资源包名唯一化
/// </summary>
public bool UniqueBundleName = false;
/// <summary>
/// 是否显示编辑器别名
/// </summary>
public bool ShowEditorAlias = false;
/// <summary>
/// 包裹列表
/// </summary>
public List<AssetBundleCollectorPackage> Packages = new List<AssetBundleCollectorPackage>();
/// <summary>
/// 清空所有数据
/// </summary>
public void ClearAll()
{
ShowPackageView = false;
EnableAddressable = false;
LocationToLower = false;
IncludeAssetGUID = false;
UniqueBundleName = false;
ShowEditorAlias = false;
Packages.Clear();
}
/// <summary>
/// 检测包裹配置错误
/// </summary>
public void CheckPackageConfigError(string packageName)
{
var package = GetPackage(packageName);
package.CheckConfigError();
}
/// <summary>
/// 检测所有配置错误
/// </summary>
public void CheckAllPackageConfigError()
{
foreach (var package in Packages)
{
package.CheckConfigError();
}
}
/// <summary>
/// 修复所有配置错误
/// </summary>
public bool FixAllPackageConfigError()
{
bool isFixed = false;
foreach (var package in Packages)
{
if (package.FixConfigError())
{
isFixed = true;
}
}
return isFixed;
}
/// <summary>
/// 获取所有的资源标签
/// </summary>
public List<string> GetPackageAllTags(string packageName)
{
var package = GetPackage(packageName);
return package.GetAllTags();
}
/// <summary>
/// 获取包裹收集的资源文件
/// </summary>
public CollectResult GetPackageAssets(EBuildMode buildMode, string packageName)
{
if (string.IsNullOrEmpty(packageName))
throw new Exception("Build package name is null or empty !");
var package = GetPackage(packageName);
CollectCommand command = new CollectCommand(buildMode, packageName,
EnableAddressable, LocationToLower, IncludeAssetGUID, UniqueBundleName);
CollectResult collectResult = new CollectResult(command);
collectResult.SetCollectAssets(package.GetAllCollectAssets(command));
return collectResult;
}
/// <summary>
/// 获取包裹类
/// </summary>
public AssetBundleCollectorPackage GetPackage(string packageName)
{
foreach (var package in Packages)
{
if (package.PackageName == packageName)
return package;
}
throw new Exception($"Not found package : {packageName}");
}
}
}

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fileFormatVersion: 2
guid: 185f6993d5150494d98da50e26cb1c25
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEditor;
namespace YooAsset.Editor
{
public class AssetBundleCollectorSettingData
{
private static readonly Dictionary<string, System.Type> _cacheActiveRuleTypes = new Dictionary<string, Type>();
private static readonly Dictionary<string, IActiveRule> _cacheActiveRuleInstance = new Dictionary<string, IActiveRule>();
private static readonly Dictionary<string, System.Type> _cacheAddressRuleTypes = new Dictionary<string, System.Type>();
private static readonly Dictionary<string, IAddressRule> _cacheAddressRuleInstance = new Dictionary<string, IAddressRule>();
private static readonly Dictionary<string, System.Type> _cachePackRuleTypes = new Dictionary<string, System.Type>();
private static readonly Dictionary<string, IPackRule> _cachePackRuleInstance = new Dictionary<string, IPackRule>();
private static readonly Dictionary<string, System.Type> _cacheFilterRuleTypes = new Dictionary<string, System.Type>();
private static readonly Dictionary<string, IFilterRule> _cacheFilterRuleInstance = new Dictionary<string, IFilterRule>();
/// <summary>
/// 配置数据是否被修改
/// </summary>
public static bool IsDirty { private set; get; } = false;
static AssetBundleCollectorSettingData()
{
// IPackRule
{
// 清空缓存集合
_cachePackRuleTypes.Clear();
_cachePackRuleInstance.Clear();
// 获取所有类型
List<Type> types = new List<Type>(100)
{
typeof(PackSeparately),
typeof(PackDirectory),
typeof(PackTopDirectory),
typeof(PackCollector),
typeof(PackGroup),
typeof(PackRawFile),
typeof(PackShaderVariants)
};
var customTypes = EditorTools.GetAssignableTypes(typeof(IPackRule));
types.AddRange(customTypes);
for (int i = 0; i < types.Count; i++)
{
Type type = types[i];
if (_cachePackRuleTypes.ContainsKey(type.Name) == false)
_cachePackRuleTypes.Add(type.Name, type);
}
}
// IFilterRule
{
// 清空缓存集合
_cacheFilterRuleTypes.Clear();
_cacheFilterRuleInstance.Clear();
// 获取所有类型
List<Type> types = new List<Type>(100)
{
typeof(CollectAll),
typeof(CollectScene),
typeof(CollectPrefab),
typeof(CollectSprite)
};
var customTypes = EditorTools.GetAssignableTypes(typeof(IFilterRule));
types.AddRange(customTypes);
for (int i = 0; i < types.Count; i++)
{
Type type = types[i];
if (_cacheFilterRuleTypes.ContainsKey(type.Name) == false)
_cacheFilterRuleTypes.Add(type.Name, type);
}
}
// IAddressRule
{
// 清空缓存集合
_cacheAddressRuleTypes.Clear();
_cacheAddressRuleInstance.Clear();
// 获取所有类型
List<Type> types = new List<Type>(100)
{
typeof(AddressByFileName),
typeof(AddressByFilePath),
typeof(AddressByFolderAndFileName),
typeof(AddressByGroupAndFileName),
typeof(AddressDisable)
};
var customTypes = EditorTools.GetAssignableTypes(typeof(IAddressRule));
types.AddRange(customTypes);
for (int i = 0; i < types.Count; i++)
{
Type type = types[i];
if (_cacheAddressRuleTypes.ContainsKey(type.Name) == false)
_cacheAddressRuleTypes.Add(type.Name, type);
}
}
// IActiveRule
{
// 清空缓存集合
_cacheActiveRuleTypes.Clear();
_cacheActiveRuleInstance.Clear();
// 获取所有类型
List<Type> types = new List<Type>(100)
{
typeof(EnableGroup),
typeof(DisableGroup),
};
var customTypes = EditorTools.GetAssignableTypes(typeof(IActiveRule));
types.AddRange(customTypes);
for (int i = 0; i < types.Count; i++)
{
Type type = types[i];
if (_cacheActiveRuleTypes.ContainsKey(type.Name) == false)
_cacheActiveRuleTypes.Add(type.Name, type);
}
}
}
private static AssetBundleCollectorSetting _setting = null;
public static AssetBundleCollectorSetting Setting
{
get
{
if (_setting == null)
_setting = SettingLoader.LoadSettingData<AssetBundleCollectorSetting>();
return _setting;
}
}
/// <summary>
/// 存储配置文件
/// </summary>
public static void SaveFile()
{
if (Setting != null)
{
IsDirty = false;
EditorUtility.SetDirty(Setting);
AssetDatabase.SaveAssets();
Debug.Log($"{nameof(AssetBundleCollectorSetting)}.asset is saved!");
}
}
/// <summary>
/// 修复配置文件
/// </summary>
public static void FixFile()
{
bool isFixed = Setting.FixAllPackageConfigError();
if (isFixed)
{
IsDirty = true;
}
}
/// <summary>
/// 清空所有数据
/// </summary>
public static void ClearAll()
{
Setting.ClearAll();
SaveFile();
}
public static List<RuleDisplayName> GetActiveRuleNames()
{
List<RuleDisplayName> names = new List<RuleDisplayName>();
foreach (var pair in _cacheActiveRuleTypes)
{
RuleDisplayName ruleName = new RuleDisplayName();
ruleName.ClassName = pair.Key;
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
names.Add(ruleName);
}
return names;
}
public static List<RuleDisplayName> GetAddressRuleNames()
{
List<RuleDisplayName> names = new List<RuleDisplayName>();
foreach (var pair in _cacheAddressRuleTypes)
{
RuleDisplayName ruleName = new RuleDisplayName();
ruleName.ClassName = pair.Key;
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
names.Add(ruleName);
}
return names;
}
public static List<RuleDisplayName> GetPackRuleNames()
{
List<RuleDisplayName> names = new List<RuleDisplayName>();
foreach (var pair in _cachePackRuleTypes)
{
RuleDisplayName ruleName = new RuleDisplayName();
ruleName.ClassName = pair.Key;
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
names.Add(ruleName);
}
return names;
}
public static List<RuleDisplayName> GetFilterRuleNames()
{
List<RuleDisplayName> names = new List<RuleDisplayName>();
foreach (var pair in _cacheFilterRuleTypes)
{
RuleDisplayName ruleName = new RuleDisplayName();
ruleName.ClassName = pair.Key;
ruleName.DisplayName = GetRuleDisplayName(pair.Key, pair.Value);
names.Add(ruleName);
}
return names;
}
private static string GetRuleDisplayName(string name, Type type)
{
var attribute = DisplayNameAttributeHelper.GetAttribute<DisplayNameAttribute>(type);
if (attribute != null && string.IsNullOrEmpty(attribute.DisplayName) == false)
return attribute.DisplayName;
else
return name;
}
public static bool HasActiveRuleName(string ruleName)
{
return _cacheActiveRuleTypes.Keys.Contains(ruleName);
}
public static bool HasAddressRuleName(string ruleName)
{
return _cacheAddressRuleTypes.Keys.Contains(ruleName);
}
public static bool HasPackRuleName(string ruleName)
{
return _cachePackRuleTypes.Keys.Contains(ruleName);
}
public static bool HasFilterRuleName(string ruleName)
{
return _cacheFilterRuleTypes.Keys.Contains(ruleName);
}
public static IActiveRule GetActiveRuleInstance(string ruleName)
{
if (_cacheActiveRuleInstance.TryGetValue(ruleName, out IActiveRule instance))
return instance;
// 如果不存在创建类的实例
if (_cacheActiveRuleTypes.TryGetValue(ruleName, out Type type))
{
instance = (IActiveRule)Activator.CreateInstance(type);
_cacheActiveRuleInstance.Add(ruleName, instance);
return instance;
}
else
{
throw new Exception($"{nameof(IActiveRule)}类型无效:{ruleName}");
}
}
public static IAddressRule GetAddressRuleInstance(string ruleName)
{
if (_cacheAddressRuleInstance.TryGetValue(ruleName, out IAddressRule instance))
return instance;
// 如果不存在创建类的实例
if (_cacheAddressRuleTypes.TryGetValue(ruleName, out Type type))
{
instance = (IAddressRule)Activator.CreateInstance(type);
_cacheAddressRuleInstance.Add(ruleName, instance);
return instance;
}
else
{
throw new Exception($"{nameof(IAddressRule)}类型无效:{ruleName}");
}
}
public static IPackRule GetPackRuleInstance(string ruleName)
{
if (_cachePackRuleInstance.TryGetValue(ruleName, out IPackRule instance))
return instance;
// 如果不存在创建类的实例
if (_cachePackRuleTypes.TryGetValue(ruleName, out Type type))
{
instance = (IPackRule)Activator.CreateInstance(type);
_cachePackRuleInstance.Add(ruleName, instance);
return instance;
}
else
{
throw new Exception($"{nameof(IPackRule)}类型无效:{ruleName}");
}
}
public static IFilterRule GetFilterRuleInstance(string ruleName)
{
if (_cacheFilterRuleInstance.TryGetValue(ruleName, out IFilterRule instance))
return instance;
// 如果不存在创建类的实例
if (_cacheFilterRuleTypes.TryGetValue(ruleName, out Type type))
{
instance = (IFilterRule)Activator.CreateInstance(type);
_cacheFilterRuleInstance.Add(ruleName, instance);
return instance;
}
else
{
throw new Exception($"{nameof(IFilterRule)}类型无效:{ruleName}");
}
}
// 公共参数编辑相关
public static void ModifyPackageView(bool showPackageView)
{
Setting.ShowPackageView = showPackageView;
IsDirty = true;
}
public static void ModifyAddressable(bool enableAddressable)
{
Setting.EnableAddressable = enableAddressable;
IsDirty = true;
}
public static void ModifyLocationToLower(bool locationToLower)
{
Setting.LocationToLower = locationToLower;
IsDirty = true;
}
public static void ModifyIncludeAssetGUID(bool includeAssetGUID)
{
Setting.IncludeAssetGUID = includeAssetGUID;
IsDirty = true;
}
public static void ModifyUniqueBundleName(bool uniqueBundleName)
{
Setting.UniqueBundleName = uniqueBundleName;
IsDirty = true;
}
public static void ModifyShowEditorAlias(bool showAlias)
{
Setting.ShowEditorAlias = showAlias;
IsDirty = true;
}
// 资源包裹编辑相关
public static AssetBundleCollectorPackage CreatePackage(string packageName)
{
AssetBundleCollectorPackage package = new AssetBundleCollectorPackage();
package.PackageName = packageName;
Setting.Packages.Add(package);
IsDirty = true;
return package;
}
public static void RemovePackage(AssetBundleCollectorPackage package)
{
if (Setting.Packages.Remove(package))
{
IsDirty = true;
}
else
{
Debug.LogWarning($"Failed remove package : {package.PackageName}");
}
}
public static void ModifyPackage(AssetBundleCollectorPackage package)
{
if (package != null)
{
IsDirty = true;
}
}
// 资源分组编辑相关
public static AssetBundleCollectorGroup CreateGroup(AssetBundleCollectorPackage package, string groupName)
{
AssetBundleCollectorGroup group = new AssetBundleCollectorGroup();
group.GroupName = groupName;
package.Groups.Add(group);
IsDirty = true;
return group;
}
public static void RemoveGroup(AssetBundleCollectorPackage package, AssetBundleCollectorGroup group)
{
if (package.Groups.Remove(group))
{
IsDirty = true;
}
else
{
Debug.LogWarning($"Failed remove group : {group.GroupName}");
}
}
public static void ModifyGroup(AssetBundleCollectorPackage package, AssetBundleCollectorGroup group)
{
if (package != null && group != null)
{
IsDirty = true;
}
}
// 资源收集器编辑相关
public static void CreateCollector(AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
group.Collectors.Add(collector);
IsDirty = true;
}
public static void RemoveCollector(AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
if (group.Collectors.Remove(collector))
{
IsDirty = true;
}
else
{
Debug.LogWarning($"Failed remove collector : {collector.CollectPath}");
}
}
public static void ModifyCollector(AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
if (group != null && collector != null)
{
IsDirty = true;
}
}
/// <summary>
/// 获取所有的资源标签
/// </summary>
public static string GetPackageAllTags(string packageName)
{
var allTags = Setting.GetPackageAllTags(packageName);
return string.Join(";", allTags);
}
}
}

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fileFormatVersion: 2
guid: 2fa91f25d246411459816310b09480a5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

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#if UNITY_2019_4_OR_NEWER
using System.IO;
using System.Linq;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
public class AssetBundleCollectorWindow : EditorWindow
{
[MenuItem("YooAsset/AssetBundle Collector", false, 101)]
public static void OpenWindow()
{
AssetBundleCollectorWindow window = GetWindow<AssetBundleCollectorWindow>("资源包收集工具", true, WindowsDefine.DockedWindowTypes);
window.minSize = new Vector2(800, 600);
}
private Button _saveButton;
private List<string> _collectorTypeList;
private List<RuleDisplayName> _activeRuleList;
private List<RuleDisplayName> _addressRuleList;
private List<RuleDisplayName> _packRuleList;
private List<RuleDisplayName> _filterRuleList;
private Button _settingsButton;
private VisualElement _helpBoxContainer;
private VisualElement _setting1Container;
private VisualElement _setting2Container;
private Toggle _showPackageToogle;
private Toggle _enableAddressableToogle;
private Toggle _locationToLowerToogle;
private Toggle _includeAssetGUIDToogle;
private Toggle _uniqueBundleNameToogle;
private Toggle _showEditorAliasToggle;
private VisualElement _packageContainer;
private ListView _packageListView;
private TextField _packageNameTxt;
private TextField _packageDescTxt;
private VisualElement _groupContainer;
private ListView _groupListView;
private TextField _groupNameTxt;
private TextField _groupDescTxt;
private TextField _groupAssetTagsTxt;
private VisualElement _collectorContainer;
private ScrollView _collectorScrollView;
private PopupField<RuleDisplayName> _activeRulePopupField;
private int _lastModifyPackageIndex = 0;
private int _lastModifyGroupIndex = 0;
private bool _showSettings = false;
public void CreateGUI()
{
Undo.undoRedoPerformed -= RefreshWindow;
Undo.undoRedoPerformed += RefreshWindow;
try
{
_collectorTypeList = new List<string>()
{
$"{nameof(ECollectorType.MainAssetCollector)}",
$"{nameof(ECollectorType.StaticAssetCollector)}",
$"{nameof(ECollectorType.DependAssetCollector)}"
};
_activeRuleList = AssetBundleCollectorSettingData.GetActiveRuleNames();
_addressRuleList = AssetBundleCollectorSettingData.GetAddressRuleNames();
_packRuleList = AssetBundleCollectorSettingData.GetPackRuleNames();
_filterRuleList = AssetBundleCollectorSettingData.GetFilterRuleNames();
VisualElement root = this.rootVisualElement;
// 加载布局文件
var visualAsset = UxmlLoader.LoadWindowUXML<AssetBundleCollectorWindow>();
if (visualAsset == null)
return;
visualAsset.CloneTree(root);
// 警示栏
_helpBoxContainer = root.Q("HelpBoxContainer");
// 公共设置相关
_settingsButton = root.Q<Button>("SettingsButton");
_settingsButton.clicked += SettingsBtn_clicked;
_setting1Container = root.Q("PublicContainer1");
_setting2Container = root.Q("PublicContainer2");
_showPackageToogle = root.Q<Toggle>("ShowPackages");
_showPackageToogle.RegisterValueChangedCallback(evt =>
{
AssetBundleCollectorSettingData.ModifyPackageView(evt.newValue);
RefreshWindow();
});
_enableAddressableToogle = root.Q<Toggle>("EnableAddressable");
_enableAddressableToogle.RegisterValueChangedCallback(evt =>
{
AssetBundleCollectorSettingData.ModifyAddressable(evt.newValue);
RefreshWindow();
});
_locationToLowerToogle = root.Q<Toggle>("LocationToLower");
_locationToLowerToogle.RegisterValueChangedCallback(evt =>
{
AssetBundleCollectorSettingData.ModifyLocationToLower(evt.newValue);
RefreshWindow();
});
_includeAssetGUIDToogle = root.Q<Toggle>("IncludeAssetGUID");
_includeAssetGUIDToogle.RegisterValueChangedCallback(evt =>
{
AssetBundleCollectorSettingData.ModifyIncludeAssetGUID(evt.newValue);
RefreshWindow();
});
_uniqueBundleNameToogle = root.Q<Toggle>("UniqueBundleName");
_uniqueBundleNameToogle.RegisterValueChangedCallback(evt =>
{
AssetBundleCollectorSettingData.ModifyUniqueBundleName(evt.newValue);
RefreshWindow();
});
_showEditorAliasToggle = root.Q<Toggle>("ShowEditorAlias");
_showEditorAliasToggle.RegisterValueChangedCallback(evt =>
{
AssetBundleCollectorSettingData.ModifyShowEditorAlias(evt.newValue);
RefreshWindow();
});
// 配置修复按钮
var fixBtn = root.Q<Button>("FixButton");
fixBtn.clicked += FixBtn_clicked;
// 导入导出按钮
var exportBtn = root.Q<Button>("ExportButton");
exportBtn.clicked += ExportBtn_clicked;
var importBtn = root.Q<Button>("ImportButton");
importBtn.clicked += ImportBtn_clicked;
// 配置保存按钮
_saveButton = root.Q<Button>("SaveButton");
_saveButton.clicked += SaveBtn_clicked;
// 包裹容器
_packageContainer = root.Q("PackageContainer");
// 包裹列表相关
_packageListView = root.Q<ListView>("PackageListView");
_packageListView.makeItem = MakePackageListViewItem;
_packageListView.bindItem = BindPackageListViewItem;
#if UNITY_2020_1_OR_NEWER
_packageListView.onSelectionChange += PackageListView_onSelectionChange;
#else
_packageListView.onSelectionChanged += PackageListView_onSelectionChange;
#endif
// 包裹添加删除按钮
var packageAddContainer = root.Q("PackageAddContainer");
{
var addBtn = packageAddContainer.Q<Button>("AddBtn");
addBtn.clicked += AddPackageBtn_clicked;
var removeBtn = packageAddContainer.Q<Button>("RemoveBtn");
removeBtn.clicked += RemovePackageBtn_clicked;
}
// 包裹名称
_packageNameTxt = root.Q<TextField>("PackageName");
_packageNameTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage != null)
{
selectPackage.PackageName = evt.newValue;
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
FillPackageViewData();
}
});
// 包裹备注
_packageDescTxt = root.Q<TextField>("PackageDesc");
_packageDescTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage != null)
{
selectPackage.PackageDesc = evt.newValue;
AssetBundleCollectorSettingData.ModifyPackage(selectPackage);
FillPackageViewData();
}
});
// 分组列表相关
_groupListView = root.Q<ListView>("GroupListView");
_groupListView.makeItem = MakeGroupListViewItem;
_groupListView.bindItem = BindGroupListViewItem;
#if UNITY_2020_1_OR_NEWER
_groupListView.onSelectionChange += GroupListView_onSelectionChange;
#else
_groupListView.onSelectionChanged += GroupListView_onSelectionChange;
#endif
// 分组添加删除按钮
var groupAddContainer = root.Q("GroupAddContainer");
{
var addBtn = groupAddContainer.Q<Button>("AddBtn");
addBtn.clicked += AddGroupBtn_clicked;
var removeBtn = groupAddContainer.Q<Button>("RemoveBtn");
removeBtn.clicked += RemoveGroupBtn_clicked;
}
// 分组容器
_groupContainer = root.Q("GroupContainer");
// 分组名称
_groupNameTxt = root.Q<TextField>("GroupName");
_groupNameTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectPackage != null && selectGroup != null)
{
selectGroup.GroupName = evt.newValue;
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
FillGroupViewData();
}
});
// 分组备注
_groupDescTxt = root.Q<TextField>("GroupDesc");
_groupDescTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectPackage != null && selectGroup != null)
{
selectGroup.GroupDesc = evt.newValue;
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
FillGroupViewData();
}
});
// 分组的资源标签
_groupAssetTagsTxt = root.Q<TextField>("GroupAssetTags");
_groupAssetTagsTxt.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectPackage != null && selectGroup != null)
{
selectGroup.AssetTags = evt.newValue;
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
}
});
// 收集列表容器
_collectorContainer = root.Q("CollectorContainer");
// 收集列表相关
_collectorScrollView = root.Q<ScrollView>("CollectorScrollView");
_collectorScrollView.style.height = new Length(100, LengthUnit.Percent);
_collectorScrollView.viewDataKey = "scrollView";
// 收集器创建按钮
var collectorAddContainer = root.Q("CollectorAddContainer");
{
var addBtn = collectorAddContainer.Q<Button>("AddBtn");
addBtn.clicked += AddCollectorBtn_clicked;
}
// 分组激活规则
var activeRuleContainer = root.Q("ActiveRuleContainer");
{
_activeRulePopupField = new PopupField<RuleDisplayName>("Active Rule", _activeRuleList, 0);
_activeRulePopupField.name = "ActiveRuleMaskField";
_activeRulePopupField.style.unityTextAlign = TextAnchor.MiddleLeft;
_activeRulePopupField.formatListItemCallback = FormatListItemCallback;
_activeRulePopupField.formatSelectedValueCallback = FormatSelectedValueCallback;
_activeRulePopupField.RegisterValueChangedCallback(evt =>
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectPackage != null && selectGroup != null)
{
selectGroup.ActiveRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyGroup(selectPackage, selectGroup);
FillGroupViewData();
}
});
activeRuleContainer.Add(_activeRulePopupField);
}
// 刷新窗体
RefreshWindow();
}
catch (System.Exception e)
{
Debug.LogError(e.ToString());
}
}
public void OnDestroy()
{
// 注意:清空所有撤销操作
Undo.ClearAll();
if (AssetBundleCollectorSettingData.IsDirty)
AssetBundleCollectorSettingData.SaveFile();
}
public void Update()
{
if (_saveButton != null)
{
if (AssetBundleCollectorSettingData.IsDirty)
{
if (_saveButton.enabledSelf == false)
_saveButton.SetEnabled(true);
}
else
{
if (_saveButton.enabledSelf)
_saveButton.SetEnabled(false);
}
}
}
private void RefreshWindow()
{
_showPackageToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowPackageView);
_enableAddressableToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.EnableAddressable);
_locationToLowerToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.LocationToLower);
_includeAssetGUIDToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.IncludeAssetGUID);
_uniqueBundleNameToogle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.UniqueBundleName);
_showEditorAliasToggle.SetValueWithoutNotify(AssetBundleCollectorSettingData.Setting.ShowEditorAlias);
// 警示框
#if UNITY_2020_3_OR_NEWER
_helpBoxContainer.Clear();
if (_enableAddressableToogle.value && _locationToLowerToogle.value)
{
var helpBox = new HelpBox("无法同时开启[Enable Addressable]选项和[Location To Lower]选项", HelpBoxMessageType.Error);
_helpBoxContainer.Add(helpBox);
}
if (AssetBundleCollectorSettingData.Setting.Packages.Count > 1 && _uniqueBundleNameToogle.value == false)
{
var helpBox = new HelpBox("检测到当前配置存在多个Package建议开启[Unique Bundle Name]选项", HelpBoxMessageType.Warning);
_helpBoxContainer.Add(helpBox);
}
if (_helpBoxContainer.childCount > 0)
_helpBoxContainer.style.display = DisplayStyle.Flex;
else
_helpBoxContainer.style.display = DisplayStyle.None;
#endif
// 设置栏
if (_showSettings)
{
_setting1Container.style.display = DisplayStyle.Flex;
_setting2Container.style.display = DisplayStyle.Flex;
}
else
{
_setting1Container.style.display = DisplayStyle.None;
_setting2Container.style.display = DisplayStyle.None;
}
_groupContainer.visible = false;
_collectorContainer.visible = false;
FillPackageViewData();
}
private void FixBtn_clicked()
{
AssetBundleCollectorSettingData.FixFile();
RefreshWindow();
}
private void ExportBtn_clicked()
{
string resultPath = EditorTools.OpenFolderPanel("Export XML", "Assets/");
if (resultPath != null)
{
AssetBundleCollectorConfig.ExportXmlConfig($"{resultPath}/{nameof(AssetBundleCollectorConfig)}.xml");
}
}
private void ImportBtn_clicked()
{
string resultPath = EditorTools.OpenFilePath("Import XML", "Assets/", "xml");
if (resultPath != null)
{
AssetBundleCollectorConfig.ImportXmlConfig(resultPath);
RefreshWindow();
}
}
private void SaveBtn_clicked()
{
AssetBundleCollectorSettingData.SaveFile();
}
private void SettingsBtn_clicked()
{
_showSettings = !_showSettings;
RefreshWindow();
}
private string FormatListItemCallback(RuleDisplayName ruleDisplayName)
{
if (_showEditorAliasToggle.value)
return ruleDisplayName.DisplayName;
else
return ruleDisplayName.ClassName;
}
private string FormatSelectedValueCallback(RuleDisplayName ruleDisplayName)
{
if (_showEditorAliasToggle.value)
return ruleDisplayName.DisplayName;
else
return ruleDisplayName.ClassName;
}
// 包裹列表相关
private void FillPackageViewData()
{
_packageListView.Clear();
_packageListView.ClearSelection();
_packageListView.itemsSource = AssetBundleCollectorSettingData.Setting.Packages;
_packageListView.Rebuild();
if (_lastModifyPackageIndex >= 0 && _lastModifyPackageIndex < _packageListView.itemsSource.Count)
{
_packageListView.selectedIndex = _lastModifyPackageIndex;
}
if (_showPackageToogle.value)
_packageContainer.style.display = DisplayStyle.Flex;
else
_packageContainer.style.display = DisplayStyle.None;
}
private VisualElement MakePackageListViewItem()
{
VisualElement element = new VisualElement();
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.flexGrow = 1f;
label.style.height = 20f;
element.Add(label);
}
return element;
}
private void BindPackageListViewItem(VisualElement element, int index)
{
var package = AssetBundleCollectorSettingData.Setting.Packages[index];
var textField1 = element.Q<Label>("Label1");
if (string.IsNullOrEmpty(package.PackageDesc))
textField1.text = package.PackageName;
else
textField1.text = $"{package.PackageName} ({package.PackageDesc})";
}
private void PackageListView_onSelectionChange(IEnumerable<object> objs)
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage == null)
{
_groupContainer.visible = false;
_collectorContainer.visible = false;
return;
}
_groupContainer.visible = true;
_lastModifyPackageIndex = _packageListView.selectedIndex;
_packageNameTxt.SetValueWithoutNotify(selectPackage.PackageName);
_packageDescTxt.SetValueWithoutNotify(selectPackage.PackageDesc);
FillGroupViewData();
}
private void AddPackageBtn_clicked()
{
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow AddPackage");
AssetBundleCollectorSettingData.CreatePackage("DefaultPackage");
FillPackageViewData();
}
private void RemovePackageBtn_clicked()
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage == null)
return;
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow RemovePackage");
AssetBundleCollectorSettingData.RemovePackage(selectPackage);
FillPackageViewData();
}
// 分组列表相关
private void FillGroupViewData()
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage == null)
return;
_groupListView.Clear();
_groupListView.ClearSelection();
_groupListView.itemsSource = selectPackage.Groups;
_groupListView.Rebuild();
if (_lastModifyGroupIndex >= 0 && _lastModifyGroupIndex < _groupListView.itemsSource.Count)
{
_groupListView.selectedIndex = _lastModifyGroupIndex;
}
}
private VisualElement MakeGroupListViewItem()
{
VisualElement element = new VisualElement();
{
var label = new Label();
label.name = "Label1";
label.style.unityTextAlign = TextAnchor.MiddleLeft;
label.style.flexGrow = 1f;
label.style.height = 20f;
element.Add(label);
}
return element;
}
private void BindGroupListViewItem(VisualElement element, int index)
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage == null)
return;
var group = selectPackage.Groups[index];
var textField1 = element.Q<Label>("Label1");
if (string.IsNullOrEmpty(group.GroupDesc))
textField1.text = group.GroupName;
else
textField1.text = $"{group.GroupName} ({group.GroupDesc})";
// 激活状态
IActiveRule activeRule = AssetBundleCollectorSettingData.GetActiveRuleInstance(group.ActiveRuleName);
bool isActive = activeRule.IsActiveGroup();
textField1.SetEnabled(isActive);
}
private void GroupListView_onSelectionChange(IEnumerable<object> objs)
{
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectGroup == null)
{
_collectorContainer.visible = false;
return;
}
_collectorContainer.visible = true;
_lastModifyGroupIndex = _groupListView.selectedIndex;
_activeRulePopupField.SetValueWithoutNotify(GetActiveRuleIndex(selectGroup.ActiveRuleName));
_groupNameTxt.SetValueWithoutNotify(selectGroup.GroupName);
_groupDescTxt.SetValueWithoutNotify(selectGroup.GroupDesc);
_groupAssetTagsTxt.SetValueWithoutNotify(selectGroup.AssetTags);
FillCollectorViewData();
}
private void AddGroupBtn_clicked()
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage == null)
return;
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow AddGroup");
AssetBundleCollectorSettingData.CreateGroup(selectPackage, "Default Group");
FillGroupViewData();
}
private void RemoveGroupBtn_clicked()
{
var selectPackage = _packageListView.selectedItem as AssetBundleCollectorPackage;
if (selectPackage == null)
return;
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectGroup == null)
return;
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow RemoveGroup");
AssetBundleCollectorSettingData.RemoveGroup(selectPackage, selectGroup);
FillGroupViewData();
}
// 收集列表相关
private void FillCollectorViewData()
{
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectGroup == null)
return;
// 填充数据
_collectorScrollView.Clear();
for (int i = 0; i < selectGroup.Collectors.Count; i++)
{
VisualElement element = MakeCollectorListViewItem();
BindCollectorListViewItem(element, i);
_collectorScrollView.Add(element);
}
}
private VisualElement MakeCollectorListViewItem()
{
VisualElement element = new VisualElement();
VisualElement elementTop = new VisualElement();
elementTop.style.flexDirection = FlexDirection.Row;
element.Add(elementTop);
VisualElement elementBottom = new VisualElement();
elementBottom.style.flexDirection = FlexDirection.Row;
element.Add(elementBottom);
VisualElement elementFoldout = new VisualElement();
elementFoldout.style.flexDirection = FlexDirection.Row;
element.Add(elementFoldout);
VisualElement elementSpace = new VisualElement();
elementSpace.style.flexDirection = FlexDirection.Column;
element.Add(elementSpace);
// Top VisualElement
{
var button = new Button();
button.name = "Button1";
button.text = "-";
button.style.unityTextAlign = TextAnchor.MiddleCenter;
button.style.flexGrow = 0f;
elementTop.Add(button);
}
{
var objectField = new ObjectField();
objectField.name = "ObjectField1";
objectField.label = "Collector";
objectField.objectType = typeof(UnityEngine.Object);
objectField.style.unityTextAlign = TextAnchor.MiddleLeft;
objectField.style.flexGrow = 1f;
elementTop.Add(objectField);
var label = objectField.Q<Label>();
label.style.minWidth = 63;
}
// Bottom VisualElement
{
var label = new Label();
label.style.width = 90;
elementBottom.Add(label);
}
{
var popupField = new PopupField<string>(_collectorTypeList, 0);
popupField.name = "PopupField0";
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
popupField.style.width = 150;
elementBottom.Add(popupField);
}
if (_enableAddressableToogle.value)
{
var popupField = new PopupField<RuleDisplayName>(_addressRuleList, 0);
popupField.name = "PopupField1";
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
popupField.style.width = 220;
elementBottom.Add(popupField);
}
{
var popupField = new PopupField<RuleDisplayName>(_packRuleList, 0);
popupField.name = "PopupField2";
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
popupField.style.width = 220;
elementBottom.Add(popupField);
}
{
var popupField = new PopupField<RuleDisplayName>(_filterRuleList, 0);
popupField.name = "PopupField3";
popupField.style.unityTextAlign = TextAnchor.MiddleLeft;
popupField.style.width = 150;
elementBottom.Add(popupField);
}
{
var textField = new TextField();
textField.name = "TextField0";
textField.label = "UserData";
textField.style.width = 200;
elementBottom.Add(textField);
var label = textField.Q<Label>();
label.style.minWidth = 63;
}
{
var textField = new TextField();
textField.name = "TextField1";
textField.label = "Tags";
textField.style.width = 100;
textField.style.marginLeft = 20;
textField.style.flexGrow = 1;
elementBottom.Add(textField);
var label = textField.Q<Label>();
label.style.minWidth = 40;
}
// Foldout VisualElement
{
var label = new Label();
label.style.width = 90;
elementFoldout.Add(label);
}
{
var foldout = new Foldout();
foldout.name = "Foldout1";
foldout.value = false;
foldout.text = "Main Assets";
elementFoldout.Add(foldout);
}
// Space VisualElement
{
var label = new Label();
label.style.height = 10;
elementSpace.Add(label);
}
return element;
}
private void BindCollectorListViewItem(VisualElement element, int index)
{
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectGroup == null)
return;
var collector = selectGroup.Collectors[index];
var collectObject = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(collector.CollectPath);
if (collectObject != null)
collectObject.name = collector.CollectPath;
// Foldout
var foldout = element.Q<Foldout>("Foldout1");
foldout.RegisterValueChangedCallback(evt =>
{
if (evt.newValue)
RefreshFoldout(foldout, selectGroup, collector);
else
foldout.Clear();
});
// Remove Button
var removeBtn = element.Q<Button>("Button1");
removeBtn.clicked += () =>
{
RemoveCollectorBtn_clicked(collector);
};
// Collector Path
var objectField1 = element.Q<ObjectField>("ObjectField1");
objectField1.SetValueWithoutNotify(collectObject);
objectField1.RegisterValueChangedCallback(evt =>
{
collector.CollectPath = AssetDatabase.GetAssetPath(evt.newValue);
collector.CollectorGUID = AssetDatabase.AssetPathToGUID(collector.CollectPath);
objectField1.value.name = collector.CollectPath;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
// Collector Type
var popupField0 = element.Q<PopupField<string>>("PopupField0");
popupField0.index = GetCollectorTypeIndex(collector.CollectorType.ToString());
popupField0.RegisterValueChangedCallback(evt =>
{
collector.CollectorType = EditorTools.NameToEnum<ECollectorType>(evt.newValue);
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
// Address Rule
var popupField1 = element.Q<PopupField<RuleDisplayName>>("PopupField1");
if (popupField1 != null)
{
popupField1.index = GetAddressRuleIndex(collector.AddressRuleName);
popupField1.formatListItemCallback = FormatListItemCallback;
popupField1.formatSelectedValueCallback = FormatSelectedValueCallback;
popupField1.RegisterValueChangedCallback(evt =>
{
collector.AddressRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
}
// Pack Rule
var popupField2 = element.Q<PopupField<RuleDisplayName>>("PopupField2");
popupField2.index = GetPackRuleIndex(collector.PackRuleName);
popupField2.formatListItemCallback = FormatListItemCallback;
popupField2.formatSelectedValueCallback = FormatSelectedValueCallback;
popupField2.RegisterValueChangedCallback(evt =>
{
collector.PackRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
// Filter Rule
var popupField3 = element.Q<PopupField<RuleDisplayName>>("PopupField3");
popupField3.index = GetFilterRuleIndex(collector.FilterRuleName);
popupField3.formatListItemCallback = FormatListItemCallback;
popupField3.formatSelectedValueCallback = FormatSelectedValueCallback;
popupField3.RegisterValueChangedCallback(evt =>
{
collector.FilterRuleName = evt.newValue.ClassName;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
if (foldout.value)
{
RefreshFoldout(foldout, selectGroup, collector);
}
});
// UserData
var textFiled0 = element.Q<TextField>("TextField0");
textFiled0.SetValueWithoutNotify(collector.UserData);
textFiled0.RegisterValueChangedCallback(evt =>
{
collector.UserData = evt.newValue;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
});
// Tags
var textFiled1 = element.Q<TextField>("TextField1");
textFiled1.SetValueWithoutNotify(collector.AssetTags);
textFiled1.RegisterValueChangedCallback(evt =>
{
collector.AssetTags = evt.newValue;
AssetBundleCollectorSettingData.ModifyCollector(selectGroup, collector);
});
}
private void RefreshFoldout(Foldout foldout, AssetBundleCollectorGroup group, AssetBundleCollector collector)
{
// 清空旧元素
foldout.Clear();
if (collector.IsValid() == false)
{
Debug.LogWarning($"The collector is invalid : {collector.CollectPath} in group : {group.GroupName}");
return;
}
if (collector.CollectorType == ECollectorType.MainAssetCollector || collector.CollectorType == ECollectorType.StaticAssetCollector)
{
List<CollectAssetInfo> collectAssetInfos = null;
try
{
CollectCommand command = new CollectCommand(EBuildMode.SimulateBuild, _packageNameTxt.value,
_enableAddressableToogle.value, _locationToLowerToogle.value, _includeAssetGUIDToogle.value, _uniqueBundleNameToogle.value);
collectAssetInfos = collector.GetAllCollectAssets(command, group);
}
catch (System.Exception e)
{
Debug.LogError(e.ToString());
}
if (collectAssetInfos != null)
{
foreach (var collectAssetInfo in collectAssetInfos)
{
VisualElement elementRow = new VisualElement();
elementRow.style.flexDirection = FlexDirection.Row;
foldout.Add(elementRow);
string showInfo = collectAssetInfo.AssetPath;
if (_enableAddressableToogle.value)
showInfo = $"[{collectAssetInfo.Address}] {collectAssetInfo.AssetPath}";
var label = new Label();
label.text = showInfo;
label.style.width = 300;
label.style.marginLeft = 0;
label.style.flexGrow = 1;
elementRow.Add(label);
}
}
}
}
private void AddCollectorBtn_clicked()
{
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectGroup == null)
return;
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow AddCollector");
AssetBundleCollector collector = new AssetBundleCollector();
AssetBundleCollectorSettingData.CreateCollector(selectGroup, collector);
FillCollectorViewData();
}
private void RemoveCollectorBtn_clicked(AssetBundleCollector selectCollector)
{
var selectGroup = _groupListView.selectedItem as AssetBundleCollectorGroup;
if (selectGroup == null)
return;
if (selectCollector == null)
return;
Undo.RecordObject(AssetBundleCollectorSettingData.Setting, "YooAsset.AssetBundleCollectorWindow RemoveCollector");
AssetBundleCollectorSettingData.RemoveCollector(selectGroup, selectCollector);
FillCollectorViewData();
}
private int GetCollectorTypeIndex(string typeName)
{
for (int i = 0; i < _collectorTypeList.Count; i++)
{
if (_collectorTypeList[i] == typeName)
return i;
}
return 0;
}
private int GetAddressRuleIndex(string ruleName)
{
for (int i = 0; i < _addressRuleList.Count; i++)
{
if (_addressRuleList[i].ClassName == ruleName)
return i;
}
return 0;
}
private int GetPackRuleIndex(string ruleName)
{
for (int i = 0; i < _packRuleList.Count; i++)
{
if (_packRuleList[i].ClassName == ruleName)
return i;
}
return 0;
}
private int GetFilterRuleIndex(string ruleName)
{
for (int i = 0; i < _filterRuleList.Count; i++)
{
if (_filterRuleList[i].ClassName == ruleName)
return i;
}
return 0;
}
private RuleDisplayName GetActiveRuleIndex(string ruleName)
{
for (int i = 0; i < _activeRuleList.Count; i++)
{
if (_activeRuleList[i].ClassName == ruleName)
return _activeRuleList[i];
}
return _activeRuleList[0];
}
}
}
#endif

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fileFormatVersion: 2
guid: b730ebd685b28964a9f002593751e98a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
<uie:Toolbar name="Toolbar" style="display: flex; flex-direction: row-reverse;">
<ui:Button text="Save" display-tooltip-when-elided="true" name="SaveButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
<ui:Button text="导出" display-tooltip-when-elided="true" name="ExportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
<ui:Button text="导入" display-tooltip-when-elided="true" name="ImportButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
<ui:Button text="修复" display-tooltip-when-elided="true" name="FixButton" style="width: 50px; background-color: rgb(56, 147, 58);" />
</uie:Toolbar>
<ui:VisualElement name="PublicContainer" style="background-color: rgb(79, 79, 79); flex-direction: column; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:VisualElement name="HelpBoxContainer" style="flex-grow: 1;" />
<ui:Button text="Settings" display-tooltip-when-elided="true" name="SettingsButton" />
<ui:VisualElement name="PublicContainer1" style="flex-direction: row; flex-wrap: nowrap; height: 28px;">
<ui:Toggle label="Show Packages" name="ShowPackages" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Show Editor Alias" name="ShowEditorAlias" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Enable Addressable" name="EnableAddressable" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Unique Bundle Name" name="UniqueBundleName" style="width: 196px; -unity-text-align: middle-left;" />
</ui:VisualElement>
<ui:VisualElement name="PublicContainer2" style="flex-direction: row; flex-wrap: nowrap; height: 28px;">
<ui:Toggle label="Location To Lower" name="LocationToLower" style="width: 196px; -unity-text-align: middle-left;" />
<ui:Toggle label="Include Asset GUID" name="IncludeAssetGUID" style="width: 196px; -unity-text-align: middle-left;" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="ContentContainer" style="flex-grow: 1; flex-direction: row;">
<ui:VisualElement name="PackageContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:Label text="Packages" display-tooltip-when-elided="true" name="PackageTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
<ui:ListView focusable="true" name="PackageListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
<ui:VisualElement name="PackageAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="GroupContainer" style="width: 200px; flex-grow: 0; background-color: rgb(67, 67, 67); border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:Label text="Groups" display-tooltip-when-elided="true" name="GroupTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
<ui:TextField picking-mode="Ignore" label="Package Name" value="filler text" name="PackageName" style="flex-direction: column;" />
<ui:TextField picking-mode="Ignore" label="Package Desc" value="filler text" name="PackageDesc" style="flex-direction: column;" />
<ui:ListView focusable="true" name="GroupListView" item-height="20" virtualization-method="DynamicHeight" style="flex-grow: 1;" />
<ui:VisualElement name="GroupAddContainer" style="height: 20px; flex-direction: row; justify-content: center;">
<ui:Button text=" - " display-tooltip-when-elided="true" name="RemoveBtn" />
<ui:Button text=" + " display-tooltip-when-elided="true" name="AddBtn" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="CollectorContainer" style="flex-grow: 1; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px;">
<ui:Label text="Collectors" display-tooltip-when-elided="true" name="CollectorTitle" style="background-color: rgb(89, 89, 89); -unity-text-align: upper-center; -unity-font-style: bold; border-left-width: 5px; border-right-width: 5px; border-top-width: 5px; border-bottom-width: 5px; font-size: 12px;" />
<ui:VisualElement name="ActiveRuleContainer" style="height: 20px;" />
<ui:TextField picking-mode="Ignore" label="Group Name" name="GroupName" />
<ui:TextField picking-mode="Ignore" label="Group Desc" name="GroupDesc" />
<ui:TextField picking-mode="Ignore" label="Group Asset Tags" name="GroupAssetTags" />
<ui:VisualElement name="CollectorAddContainer" style="height: 20px; flex-direction: row-reverse;">
<ui:Button text="[ + ]" display-tooltip-when-elided="true" name="AddBtn" />
</ui:VisualElement>
<ui:ScrollView name="CollectorScrollView" style="flex-grow: 1;" />
</ui:VisualElement>
</ui:VisualElement>
</ui:UXML>

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fileFormatVersion: 2
guid: 355c4ac5cdebddc4c8362bed6f17a79e
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}

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using System.Collections;
using System.Collections.Generic;
namespace YooAsset.Editor
{
public class CollectAssetInfo
{
/// <summary>
/// 收集器类型
/// </summary>
public ECollectorType CollectorType { private set; get; }
/// <summary>
/// 资源包名称
/// </summary>
public string BundleName { private set; get; }
/// <summary>
/// 可寻址地址
/// </summary>
public string Address { private set; get; }
/// <summary>
/// 资源路径
/// </summary>
public string AssetPath { private set; get; }
/// <summary>
/// 是否为原生资源
/// </summary>
public bool IsRawAsset { private set; get; }
/// <summary>
/// 资源分类标签
/// </summary>
public List<string> AssetTags { private set; get; }
/// <summary>
/// 依赖的资源列表
/// </summary>
public List<string> DependAssets = new List<string>();
public CollectAssetInfo(ECollectorType collectorType, string bundleName, string address, string assetPath, bool isRawAsset, List<string> assetTags)
{
CollectorType = collectorType;
BundleName = bundleName;
Address = address;
AssetPath = assetPath;
IsRawAsset = isRawAsset;
AssetTags = assetTags;
}
}
}

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fileFormatVersion: 2
guid: b44b2cc585bc59c4d879d1edac67f7c4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,56 @@

namespace YooAsset.Editor
{
public class CollectCommand
{
/// <summary>
/// 构建模式
/// </summary>
public EBuildMode BuildMode { private set; get; }
/// <summary>
/// 包裹名称
/// </summary>
public string PackageName { private set; get; }
/// <summary>
/// 启用可寻址资源定位
/// </summary>
public bool EnableAddressable { private set; get; }
/// <summary>
/// 资源定位地址大小写不敏感
/// </summary>
public bool LocationToLower { private set; get; }
/// <summary>
/// 包含资源GUID数据
/// </summary>
public bool IncludeAssetGUID { private set; get; }
/// <summary>
/// 资源包名唯一化
/// </summary>
public bool UniqueBundleName { private set; get; }
/// <summary>
/// 着色器统一全名称
/// </summary>
public string ShadersBundleName { private set; get; }
public CollectCommand(EBuildMode buildMode, string packageName, bool enableAddressable, bool locationToLower, bool includeAssetGUID, bool uniqueBundleName)
{
BuildMode = buildMode;
PackageName = packageName;
EnableAddressable = enableAddressable;
LocationToLower = locationToLower;
IncludeAssetGUID = includeAssetGUID;
UniqueBundleName = uniqueBundleName;
// 着色器统一全名称
var packRuleResult = DefaultPackRule.CreateShadersPackRuleResult();
ShadersBundleName = packRuleResult.GetMainBundleName(packageName, uniqueBundleName);
}
}
}

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fileFormatVersion: 2
guid: b1741e85d76b28d41a4da3cd0e3e6f20
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
namespace YooAsset.Editor
{
public class CollectResult
{
/// <summary>
/// 收集命令
/// </summary>
public CollectCommand Command { private set; get; }
/// <summary>
/// 收集的资源信息列表
/// </summary>
public List<CollectAssetInfo> CollectAssets { private set; get; }
public CollectResult(CollectCommand command)
{
Command = command;
}
public void SetCollectAssets(List<CollectAssetInfo> collectAssets)
{
CollectAssets = collectAssets;
}
}
}

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fileFormatVersion: 2
guid: dbbd465f929ee33408441b62d19c7d10
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 28c5def11c9035443b6251933ffa6a30
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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namespace YooAsset.Editor
{
/// <summary>
/// 资源分组激活规则接口
/// </summary>
public interface IActiveRule
{
/// <summary>
/// 是否激活分组
/// </summary>
bool IsActiveGroup();
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aed5a1a6733b7d44ca4f6149ed5a2bb8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,27 @@

namespace YooAsset.Editor
{
public struct AddressRuleData
{
public string AssetPath;
public string CollectPath;
public string GroupName;
public string UserData;
public AddressRuleData(string assetPath, string collectPath, string groupName, string userData)
{
AssetPath = assetPath;
CollectPath = collectPath;
GroupName = groupName;
UserData = userData;
}
}
/// <summary>
/// 寻址规则接口
/// </summary>
public interface IAddressRule
{
string GetAssetAddress(AddressRuleData data);
}
}

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fileFormatVersion: 2
guid: 426a4ff47699b6844946329f54a89128
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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namespace YooAsset.Editor
{
public struct FilterRuleData
{
public string AssetPath;
public string CollectPath;
public string GroupName;
public string UserData;
public FilterRuleData(string assetPath, string collectPath, string groupName, string userData)
{
AssetPath = assetPath;
CollectPath = collectPath;
GroupName = groupName;
UserData = userData;
}
}
/// <summary>
/// 资源过滤规则接口
/// </summary>
public interface IFilterRule
{
/// <summary>
/// 是否为收集资源
/// </summary>
/// <returns>如果收集该资源返回TRUE</returns>
bool IsCollectAsset(FilterRuleData data);
}
}

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fileFormatVersion: 2
guid: ffe1385deb0bd9844a514f1c2fd65e62
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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namespace YooAsset.Editor
{
public struct PackRuleData
{
public string AssetPath;
public string CollectPath;
public string GroupName;
public string UserData;
public PackRuleData(string assetPath, string collectPath, string groupName, string userData)
{
AssetPath = assetPath;
CollectPath = collectPath;
GroupName = groupName;
UserData = userData;
}
}
public struct PackRuleResult
{
private readonly string _bundleName;
private readonly string _bundleExtension;
public PackRuleResult(string bundleName, string bundleExtension)
{
_bundleName = bundleName;
_bundleExtension = bundleExtension;
}
/// <summary>
/// 获取主资源包全名称
/// </summary>
public string GetMainBundleName(string packageName, bool uniqueBundleName)
{
string fullName;
string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').ToLower();
if (uniqueBundleName)
fullName = $"{packageName}_{bundleName}.{_bundleExtension}";
else
fullName = $"{bundleName}.{_bundleExtension}";
return fullName.ToLower();
}
/// <summary>
/// 获取共享资源包全名称
/// </summary>
public string GetShareBundleName(string packageName, bool uniqueBundleName)
{
// 注意:冗余的共享资源包名返回空
if (string.IsNullOrEmpty(_bundleName) && string.IsNullOrEmpty(_bundleExtension))
return string.Empty;
string fullName;
string bundleName = EditorTools.GetRegularPath(_bundleName).Replace('/', '_').Replace('.', '_').ToLower();
if (uniqueBundleName)
fullName = $"{packageName}_share_{bundleName}.{_bundleExtension}";
else
fullName = $"share_{bundleName}.{_bundleExtension}";
return fullName.ToLower();
}
}
/// <summary>
/// 资源打包规则接口
/// </summary>
public interface IPackRule
{
/// <summary>
/// 获取打包规则结果
/// </summary>
PackRuleResult GetPackRuleResult(PackRuleData data);
/// <summary>
/// 是否为原生文件打包规则
/// </summary>
bool IsRawFilePackRule();
}
}

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fileFormatVersion: 2
guid: 577f7c1abcdf0a140958f1d1d44d6f40
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,14 @@

namespace YooAsset.Editor
{
/// <summary>
/// 共享资源的打包规则
/// </summary>
public interface ISharedPackRule
{
/// <summary>
/// 获取打包规则结果
/// </summary>
PackRuleResult GetPackRuleResult(string assetPath);
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1ed930b0cc1db1742b0a131ca476bd82
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a44aabee880cce943b52fe806464be0d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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namespace YooAsset.Editor
{
[DisplayName("启用分组")]
public class EnableGroup : IActiveRule
{
public bool IsActiveGroup()
{
return true;
}
}
[DisplayName("禁用分组")]
public class DisableGroup : IActiveRule
{
public bool IsActiveGroup()
{
return false;
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 2cfd65b3b7663b247b2df16077f4ef17
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,52 @@
using System.IO;
namespace YooAsset.Editor
{
[DisplayName("定位地址: 禁用")]
public class AddressDisable : IAddressRule
{
string IAddressRule.GetAssetAddress(AddressRuleData data)
{
return string.Empty;
}
}
[DisplayName("定位地址: 文件名")]
public class AddressByFileName : IAddressRule
{
string IAddressRule.GetAssetAddress(AddressRuleData data)
{
return Path.GetFileNameWithoutExtension(data.AssetPath);
}
}
[DisplayName("定位地址: 文件路径")]
public class AddressByFilePath : IAddressRule
{
string IAddressRule.GetAssetAddress(AddressRuleData data)
{
throw new System.Exception("可寻址模式下已经默认支持通过资源路径加载!");
}
}
[DisplayName("定位地址: 分组名_文件名")]
public class AddressByGroupAndFileName : IAddressRule
{
string IAddressRule.GetAssetAddress(AddressRuleData data)
{
string fileName = Path.GetFileNameWithoutExtension(data.AssetPath);
return $"{data.GroupName}_{fileName}";
}
}
[DisplayName("定位地址: 文件夹名_文件名")]
public class AddressByFolderAndFileName : IAddressRule
{
string IAddressRule.GetAssetAddress(AddressRuleData data)
{
string fileName = Path.GetFileNameWithoutExtension(data.AssetPath);
FileInfo fileInfo = new FileInfo(data.AssetPath);
return $"{fileInfo.Directory.Name}_{fileName}";
}
}
}

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fileFormatVersion: 2
guid: 6df37bfd87103a54ca60c0c467a5f33b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEditor;
namespace YooAsset.Editor
{
public class DefaultFilterRule
{
/// <summary>
/// 忽略的文件类型
/// </summary>
private readonly static HashSet<string> _ignoreFileExtensions = new HashSet<string>() { "", ".so", ".dll", ".cs", ".js", ".boo", ".meta", ".cginc", ".hlsl" };
/// <summary>
/// 查询是否为忽略文件
/// </summary>
public static bool IsIgnoreFile(string fileExtension)
{
return _ignoreFileExtensions.Contains(fileExtension);
}
}
[DisplayName("收集所有资源")]
public class CollectAll : IFilterRule
{
public bool IsCollectAsset(FilterRuleData data)
{
return true;
}
}
[DisplayName("收集场景")]
public class CollectScene : IFilterRule
{
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".unity";
}
}
[DisplayName("收集预制体")]
public class CollectPrefab : IFilterRule
{
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".prefab";
}
}
[DisplayName("收集精灵类型的纹理")]
public class CollectSprite : IFilterRule
{
public bool IsCollectAsset(FilterRuleData data)
{
var mainAssetType = AssetDatabase.GetMainAssetTypeAtPath(data.AssetPath);
if (mainAssetType == typeof(Texture2D))
{
var texImporter = AssetImporter.GetAtPath(data.AssetPath) as TextureImporter;
if (texImporter != null && texImporter.textureType == TextureImporterType.Sprite)
return true;
else
return false;
}
else
{
return false;
}
}
}
[DisplayName("收集着色器变种集合")]
public class CollectShaderVariants : IFilterRule
{
public bool IsCollectAsset(FilterRuleData data)
{
return Path.GetExtension(data.AssetPath) == ".shadervariants";
}
}
}

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fileFormatVersion: 2
guid: a74c81d149472fb4c960a1db1fd8accc
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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using System;
using System.IO;
using UnityEditor;
namespace YooAsset.Editor
{
public class DefaultPackRule
{
/// <summary>
/// AssetBundle文件的后缀名
/// </summary>
public const string AssetBundleFileExtension = "bundle";
/// <summary>
/// 原生文件的后缀名
/// </summary>
public const string RawFileExtension = "rawfile";
/// <summary>
/// Unity着色器资源包名称
/// </summary>
public const string ShadersBundleName = "unityshaders";
public static PackRuleResult CreateShadersPackRuleResult()
{
PackRuleResult result = new PackRuleResult(ShadersBundleName, AssetBundleFileExtension);
return result;
}
}
/// <summary>
/// 以文件路径作为资源包名
/// 注意:每个文件独自打资源包
/// 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image_backgroud.bundle"
/// 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view_main.bundle"
/// </summary>
[DisplayName("资源包名: 文件路径")]
public class PackSeparately : IPackRule
{
PackRuleResult IPackRule.GetPackRuleResult(PackRuleData data)
{
string bundleName = PathUtility.RemoveExtension(data.AssetPath);
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
return result;
}
bool IPackRule.IsRawFilePackRule()
{
return false;
}
}
/// <summary>
/// 以父类文件夹路径作为资源包名
/// 注意:文件夹下所有文件打进一个资源包
/// 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image.bundle"
/// 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view.bundle"
/// </summary>
[DisplayName("资源包名: 父类文件夹路径")]
public class PackDirectory : IPackRule
{
PackRuleResult IPackRule.GetPackRuleResult(PackRuleData data)
{
string bundleName = Path.GetDirectoryName(data.AssetPath);
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
return result;
}
bool IPackRule.IsRawFilePackRule()
{
return false;
}
}
/// <summary>
/// 以收集器路径下顶级文件夹为资源包名
/// 注意:文件夹下所有文件打进一个资源包
/// 例如:收集器路径为 "Assets/UIPanel"
/// 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop.bundle"
/// 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop.bundle"
/// </summary>
[DisplayName("资源包名: 收集器下顶级文件夹路径")]
public class PackTopDirectory : IPackRule
{
PackRuleResult IPackRule.GetPackRuleResult(PackRuleData data)
{
string assetPath = data.AssetPath.Replace(data.CollectPath, string.Empty);
assetPath = assetPath.TrimStart('/');
string[] splits = assetPath.Split('/');
if (splits.Length > 0)
{
if (Path.HasExtension(splits[0]))
throw new Exception($"Not found root directory : {assetPath}");
string bundleName = $"{data.CollectPath}/{splits[0]}";
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
return result;
}
else
{
throw new Exception($"Not found root directory : {assetPath}");
}
}
bool IPackRule.IsRawFilePackRule()
{
return false;
}
}
/// <summary>
/// 以收集器路径作为资源包名
/// 注意:收集的所有文件打进一个资源包
/// </summary>
[DisplayName("资源包名: 收集器路径")]
public class PackCollector : IPackRule
{
PackRuleResult IPackRule.GetPackRuleResult(PackRuleData data)
{
string bundleName;
string collectPath = data.CollectPath;
if (AssetDatabase.IsValidFolder(collectPath))
{
bundleName = collectPath;
}
else
{
bundleName = PathUtility.RemoveExtension(collectPath);
}
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
return result;
}
bool IPackRule.IsRawFilePackRule()
{
return false;
}
}
/// <summary>
/// 以分组名称作为资源包名
/// 注意:收集的所有文件打进一个资源包
/// </summary>
[DisplayName("资源包名: 分组名称")]
public class PackGroup : IPackRule
{
PackRuleResult IPackRule.GetPackRuleResult(PackRuleData data)
{
string bundleName = data.GroupName;
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
return result;
}
bool IPackRule.IsRawFilePackRule()
{
return false;
}
}
/// <summary>
/// 打包原生文件
/// </summary>
[DisplayName("打包原生文件")]
public class PackRawFile : IPackRule
{
PackRuleResult IPackRule.GetPackRuleResult(PackRuleData data)
{
string bundleName = data.AssetPath;
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.RawFileExtension);
return result;
}
bool IPackRule.IsRawFilePackRule()
{
return true;
}
}
/// <summary>
/// 打包着色器变种集合
/// </summary>
[DisplayName("打包着色器变种集合文件")]
public class PackShaderVariants : IPackRule
{
public PackRuleResult GetPackRuleResult(PackRuleData data)
{
return DefaultPackRule.CreateShadersPackRuleResult();
}
bool IPackRule.IsRawFilePackRule()
{
return false;
}
}
}

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fileFormatVersion: 2
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,31 @@
using System;
using System.IO;
using UnityEditor;
namespace YooAsset.Editor
{
/// <summary>
/// 零冗余的共享资源打包规则
/// </summary>
public class ZeroRedundancySharedPackRule : ISharedPackRule
{
public PackRuleResult GetPackRuleResult(string assetPath)
{
string bundleName = Path.GetDirectoryName(assetPath);
PackRuleResult result = new PackRuleResult(bundleName, DefaultPackRule.AssetBundleFileExtension);
return result;
}
}
/// <summary>
/// 全部冗余的共享资源打包规则
/// </summary>
public class FullRedundancySharedPackRule : ISharedPackRule
{
public PackRuleResult GetPackRuleResult(string assetPath)
{
PackRuleResult result = new PackRuleResult(string.Empty, string.Empty);
return result;
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3b8606481370397489cb3aa21e726d9a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,36 @@
using System;
using System.Reflection;
namespace YooAsset.Editor
{
/// <summary>
/// 编辑器显示名字
/// </summary>
public class DisplayNameAttribute : Attribute
{
public string DisplayName;
public DisplayNameAttribute(string name)
{
this.DisplayName = name;
}
}
public static class DisplayNameAttributeHelper
{
internal static T GetAttribute<T>(Type type) where T : Attribute
{
return (T)type.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(MethodInfo methodInfo) where T : Attribute
{
return (T)methodInfo.GetCustomAttribute(typeof(T), false);
}
internal static T GetAttribute<T>(FieldInfo field) where T : Attribute
{
return (T)field.GetCustomAttribute(typeof(T), false);
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 92d5f73b21059af43b7f56165b7acd63
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,29 @@
using System;
namespace YooAsset.Editor
{
[Serializable]
public enum ECollectorType
{
/// <summary>
/// 收集参与打包的主资源对象,并写入到资源清单的资源列表里(可以通过代码加载)。
/// </summary>
MainAssetCollector,
/// <summary>
/// 收集参与打包的主资源对象,但不写入到资源清单的资源列表里(无法通过代码加载)。
/// </summary>
StaticAssetCollector,
/// <summary>
/// 收集参与打包的依赖资源对象,但不写入到资源清单的资源列表里(无法通过代码加载)。
/// 注意:如果依赖资源对象没有被主资源对象引用,则不参与打包构建。
/// </summary>
DependAssetCollector,
/// <summary>
/// 该收集器类型不能被设置
/// </summary>
None,
}
}

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fileFormatVersion: 2
guid: 4bbef9cb5c1a40b41a28a65df3449abe
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,9 @@

namespace YooAsset.Editor
{
public class RuleDisplayName
{
public string ClassName;
public string DisplayName;
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: df712711c3830af419b7ada8fee53dda
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: