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更新Demo
更新Demo
This commit is contained in:
87
UnityProject/Packages/UniTask/Runtime/Linq/SequenceEqual.cs
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87
UnityProject/Packages/UniTask/Runtime/Linq/SequenceEqual.cs
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using Cysharp.Threading.Tasks.Internal;
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using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace Cysharp.Threading.Tasks.Linq
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{
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public static partial class UniTaskAsyncEnumerable
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{
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public static UniTask<Boolean> SequenceEqualAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, CancellationToken cancellationToken = default)
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{
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return SequenceEqualAsync(first, second, EqualityComparer<TSource>.Default, cancellationToken);
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}
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public static UniTask<Boolean> SequenceEqualAsync<TSource>(this IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, IEqualityComparer<TSource> comparer, CancellationToken cancellationToken = default)
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{
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Error.ThrowArgumentNullException(first, nameof(first));
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Error.ThrowArgumentNullException(second, nameof(second));
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Error.ThrowArgumentNullException(comparer, nameof(comparer));
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return SequenceEqual.SequenceEqualAsync(first, second, comparer, cancellationToken);
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}
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}
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internal static class SequenceEqual
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{
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internal static async UniTask<bool> SequenceEqualAsync<TSource>(IUniTaskAsyncEnumerable<TSource> first, IUniTaskAsyncEnumerable<TSource> second, IEqualityComparer<TSource> comparer, CancellationToken cancellationToken)
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{
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var e1 = first.GetAsyncEnumerator(cancellationToken);
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try
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{
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var e2 = second.GetAsyncEnumerator(cancellationToken);
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try
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{
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while (true)
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{
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if (await e1.MoveNextAsync())
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{
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if (await e2.MoveNextAsync())
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{
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if (comparer.Equals(e1.Current, e2.Current))
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{
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continue;
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}
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else
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{
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return false;
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}
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}
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else
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{
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// e2 is finished, but e1 has value
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return false;
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}
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}
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else
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{
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// e1 is finished, e2?
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if (await e2.MoveNextAsync())
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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}
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}
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finally
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{
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if (e2 != null)
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{
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await e2.DisposeAsync();
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}
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}
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}
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finally
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{
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if (e1 != null)
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{
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await e1.DisposeAsync();
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}
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}
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}
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}
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}
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