mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-14 16:51:28 +00:00
Merge pull request #53 from AlanWeekend/main
修复UIListBase和UILoopListWidget赋值问题
This commit is contained in:
@@ -277,7 +277,7 @@ namespace GameLogic
|
|||||||
item.SetSelected(false);
|
item.SetSelected(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
item = GetItem(selectIndex) as IListSelectItem;
|
item = GetItem(m_selectIndex) as IListSelectItem;
|
||||||
if (item != null)
|
if (item != null)
|
||||||
{
|
{
|
||||||
item.SetSelected(true);
|
item.SetSelected(true);
|
||||||
|
@@ -159,10 +159,7 @@ namespace GameLogic
|
|||||||
public List<TItem> GetItemList()
|
public List<TItem> GetItemList()
|
||||||
{
|
{
|
||||||
m_items.Clear();
|
m_items.Clear();
|
||||||
for (int i = 0; i < m_itemCache.Count; i++)
|
m_items.AddRange(m_itemCache.Values);
|
||||||
{
|
|
||||||
m_items.Add(m_itemCache[i]);
|
|
||||||
}
|
|
||||||
return m_items;
|
return m_items;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user