diff --git a/Assets/TEngine/Runtime/GameFramework/Resource/AssetGroup.cs b/Assets/TEngine/Runtime/GameFramework/Resource/AssetGroup.cs index ca04cec6..52d6619f 100644 --- a/Assets/TEngine/Runtime/GameFramework/Resource/AssetGroup.cs +++ b/Assets/TEngine/Runtime/GameFramework/Resource/AssetGroup.cs @@ -379,7 +379,7 @@ namespace TEngine } } - AssetOperationHandle handle = GameModule.Resource.LoadAssetAsyncHandle(assetName); + AssetOperationHandle handle = GameModule.Resource.LoadAssetAsyncHandle(assetName); Reference(handle);