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AssetRefrenceEditor
AssetRefrenceEditor
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23
Assets/TEngine/Editor/Resource/AssetReferenceEditor.cs
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23
Assets/TEngine/Editor/Resource/AssetReferenceEditor.cs
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using UnityEditor;
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using UnityEngine;
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namespace TEngine.Editor.Resource
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{
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[CustomEditor(typeof(AssetReference), true)]
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public class AssetReferenceEditor : UnityEditor.Editor
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{
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private AssetReference _target;
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private void OnEnable()
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{
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_target = (AssetReference)target;
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}
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public override void OnInspectorGUI()
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{
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.EndHorizontal();
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}
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}
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}
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fileFormatVersion: 2
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guid: bd6cd0c1877e4e758d03e4f6fdfa96ad
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timeCreated: 1683733968
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