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[+] TEngineServer
[+] TEngineServer
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58
Assets/GameScripts/ThirdParty/Protobuf-net/IExtension.cs
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58
Assets/GameScripts/ThirdParty/Protobuf-net/IExtension.cs
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using System.IO;
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namespace ProtoBuf
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{
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/// <summary>
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/// Provides addition capability for supporting unexpected fields during
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/// protocol-buffer serialization/deserialization. This allows for loss-less
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/// round-trip/merge, even when the data is not fully understood.
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/// </summary>
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public interface IExtension
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{
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/// <summary>
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/// Requests a stream into which any unexpected fields can be persisted.
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/// </summary>
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/// <returns>A new stream suitable for storing data.</returns>
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Stream BeginAppend();
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/// <summary>
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/// Indicates that all unexpected fields have now been stored. The
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/// implementing class is responsible for closing the stream. If
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/// "commit" is not true the data may be discarded.
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/// </summary>
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/// <param name="stream">The stream originally obtained by BeginAppend.</param>
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/// <param name="commit">True if the append operation completed successfully.</param>
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void EndAppend(Stream stream, bool commit);
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/// <summary>
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/// Requests a stream of the unexpected fields previously stored.
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/// </summary>
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/// <returns>A prepared stream of the unexpected fields.</returns>
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Stream BeginQuery();
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/// <summary>
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/// Indicates that all unexpected fields have now been read. The
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/// implementing class is responsible for closing the stream.
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/// </summary>
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/// <param name="stream">The stream originally obtained by BeginQuery.</param>
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void EndQuery(Stream stream);
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/// <summary>
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/// Requests the length of the raw binary stream; this is used
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/// when serializing sub-entities to indicate the expected size.
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/// </summary>
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/// <returns>The length of the binary stream representing unexpected data.</returns>
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int GetLength();
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}
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/// <summary>
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/// Provides the ability to remove all existing extension data
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/// </summary>
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public interface IExtensionResettable : IExtension
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{
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/// <summary>
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/// Remove all existing extension data
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/// </summary>
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void Reset();
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}
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}
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