mirror of
https://github.com/Alex-Rachel/TEngine.git
synced 2025-08-07 16:45:10 +00:00
[+] TEngineServer
[+] TEngineServer
This commit is contained in:
@@ -1,63 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Security;
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namespace ET
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{
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public struct AsyncETTaskCompletedMethodBuilder
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{
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// 1. Static Create method.
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[DebuggerHidden]
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public static AsyncETTaskCompletedMethodBuilder Create()
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{
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AsyncETTaskCompletedMethodBuilder builder = new AsyncETTaskCompletedMethodBuilder();
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return builder;
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}
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// 2. TaskLike Task property(void)
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public ETTaskCompleted Task => default;
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// 3. SetException
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[DebuggerHidden]
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public void SetException(Exception e)
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{
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ETTask.ExceptionHandler.Invoke(e);
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}
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// 4. SetResult
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[DebuggerHidden]
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public void SetResult()
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{
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// do nothing
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}
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// 5. AwaitOnCompleted
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[DebuggerHidden]
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public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.OnCompleted(stateMachine.MoveNext);
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}
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// 6. AwaitUnsafeOnCompleted
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[DebuggerHidden]
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[SecuritySafeCritical]
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public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.UnsafeOnCompleted(stateMachine.MoveNext);
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}
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// 7. Start
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[DebuggerHidden]
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public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
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{
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stateMachine.MoveNext();
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}
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// 8. SetStateMachine
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[DebuggerHidden]
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public void SetStateMachine(IAsyncStateMachine stateMachine)
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{
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}
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}
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}
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@@ -1,125 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Security;
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namespace ET
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{
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public struct ETAsyncTaskMethodBuilder
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{
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private ETTask tcs;
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// 1. Static Create method.
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[DebuggerHidden]
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public static ETAsyncTaskMethodBuilder Create()
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{
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ETAsyncTaskMethodBuilder builder = new ETAsyncTaskMethodBuilder() { tcs = ETTask.Create(true) };
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return builder;
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}
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// 2. TaskLike Task property.
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[DebuggerHidden]
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public ETTask Task => this.tcs;
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// 3. SetException
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[DebuggerHidden]
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public void SetException(Exception exception)
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{
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this.tcs.SetException(exception);
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}
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// 4. SetResult
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[DebuggerHidden]
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public void SetResult()
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{
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this.tcs.SetResult();
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}
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// 5. AwaitOnCompleted
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[DebuggerHidden]
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public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.OnCompleted(stateMachine.MoveNext);
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}
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// 6. AwaitUnsafeOnCompleted
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[DebuggerHidden]
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[SecuritySafeCritical]
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public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.OnCompleted(stateMachine.MoveNext);
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}
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// 7. Start
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[DebuggerHidden]
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public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
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{
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stateMachine.MoveNext();
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}
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// 8. SetStateMachine
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[DebuggerHidden]
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public void SetStateMachine(IAsyncStateMachine stateMachine)
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{
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}
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}
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public struct ETAsyncTaskMethodBuilder<T>
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{
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private ETTask<T> tcs;
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// 1. Static Create method.
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[DebuggerHidden]
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public static ETAsyncTaskMethodBuilder<T> Create()
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{
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ETAsyncTaskMethodBuilder<T> builder = new ETAsyncTaskMethodBuilder<T>() { tcs = ETTask<T>.Create(true) };
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return builder;
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}
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// 2. TaskLike Task property.
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[DebuggerHidden]
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public ETTask<T> Task => this.tcs;
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// 3. SetException
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[DebuggerHidden]
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public void SetException(Exception exception)
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{
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this.tcs.SetException(exception);
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}
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// 4. SetResult
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[DebuggerHidden]
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public void SetResult(T ret)
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{
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this.tcs.SetResult(ret);
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}
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// 5. AwaitOnCompleted
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[DebuggerHidden]
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public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.OnCompleted(stateMachine.MoveNext);
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}
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// 6. AwaitUnsafeOnCompleted
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[DebuggerHidden]
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[SecuritySafeCritical]
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public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.OnCompleted(stateMachine.MoveNext);
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}
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// 7. Start
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[DebuggerHidden]
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public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
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{
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stateMachine.MoveNext();
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}
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// 8. SetStateMachine
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[DebuggerHidden]
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public void SetStateMachine(IAsyncStateMachine stateMachine)
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{
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}
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}
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}
|
@@ -1,64 +0,0 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Security;
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namespace ET
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{
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internal struct AsyncETVoidMethodBuilder
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{
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// 1. Static Create method.
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[DebuggerHidden]
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public static AsyncETVoidMethodBuilder Create()
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{
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AsyncETVoidMethodBuilder builder = new AsyncETVoidMethodBuilder();
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return builder;
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}
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// 2. TaskLike Task property(void)
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[DebuggerHidden]
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public ETVoid Task => default;
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// 3. SetException
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[DebuggerHidden]
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public void SetException(Exception e)
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{
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ETTask.ExceptionHandler.Invoke(e);
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}
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// 4. SetResult
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[DebuggerHidden]
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public void SetResult()
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{
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// do nothing
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}
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// 5. AwaitOnCompleted
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[DebuggerHidden]
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public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.OnCompleted(stateMachine.MoveNext);
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}
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// 6. AwaitUnsafeOnCompleted
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[DebuggerHidden]
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[SecuritySafeCritical]
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public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
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{
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awaiter.UnsafeOnCompleted(stateMachine.MoveNext);
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}
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// 7. Start
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[DebuggerHidden]
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public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
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{
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stateMachine.MoveNext();
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}
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// 8. SetStateMachine
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[DebuggerHidden]
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public void SetStateMachine(IAsyncStateMachine stateMachine)
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{
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}
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}
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}
|
@@ -1,54 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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namespace ET
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{
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public class ETCancellationToken
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{
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private HashSet<Action> actions = new HashSet<Action>();
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public void Add(Action callback)
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{
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// 如果action是null,绝对不能添加,要抛异常,说明有协程泄漏
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this.actions.Add(callback);
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}
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public void Remove(Action callback)
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{
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this.actions?.Remove(callback);
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}
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public bool IsDispose()
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{
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return this.actions == null;
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}
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public void Cancel()
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{
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if (this.actions == null)
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{
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return;
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}
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this.Invoke();
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}
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private void Invoke()
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{
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HashSet<Action> runActions = this.actions;
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this.actions = null;
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try
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{
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foreach (Action action in runActions)
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{
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action.Invoke();
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}
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}
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catch (Exception e)
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{
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ETTask.ExceptionHandler.Invoke(e);
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}
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}
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}
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}
|
313
Assets/GameScripts/ThirdParty/ETTask/ETTask.cs
vendored
313
Assets/GameScripts/ThirdParty/ETTask/ETTask.cs
vendored
@@ -1,313 +0,0 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.ExceptionServices;
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namespace ET
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{
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[AsyncMethodBuilder(typeof (ETAsyncTaskMethodBuilder))]
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public class ETTask: ICriticalNotifyCompletion
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{
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public static Action<Exception> ExceptionHandler;
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public static ETTaskCompleted CompletedTask
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{
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get
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{
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return new ETTaskCompleted();
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}
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}
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private static readonly ConcurrentQueue<ETTask> queue = new();
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/// <summary>
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/// 请不要随便使用ETTask的对象池,除非你完全搞懂了ETTask!!!
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/// 假如开启了池,await之后不能再操作ETTask,否则可能操作到再次从池中分配出来的ETTask,产生灾难性的后果
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/// SetResult的时候请现将tcs置空,避免多次对同一个ETTask SetResult
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/// </summary>
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public static ETTask Create(bool fromPool = false)
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{
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if (!fromPool)
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{
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return new ETTask();
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}
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if (!queue.TryDequeue(out ETTask task))
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||||
{
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return new ETTask() {fromPool = true};
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}
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||||
return task;
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}
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private void Recycle()
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||||
{
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if (!this.fromPool)
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{
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||||
return;
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}
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this.state = AwaiterStatus.Pending;
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this.callback = null;
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||||
// 太多了
|
||||
if (queue.Count > 1000)
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{
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return;
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||||
}
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queue.Enqueue(this);
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||||
}
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||||
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||||
private bool fromPool;
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||||
private AwaiterStatus state;
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private object callback; // Action or ExceptionDispatchInfo
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||||
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private ETTask()
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||||
{
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||||
}
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||||
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||||
[DebuggerHidden]
|
||||
private async ETVoid InnerCoroutine()
|
||||
{
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await this;
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||||
}
|
||||
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||||
[DebuggerHidden]
|
||||
public void Coroutine()
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||||
{
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||||
InnerCoroutine().Coroutine();
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||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public ETTask GetAwaiter()
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||||
{
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||||
return this;
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||||
}
|
||||
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||||
|
||||
public bool IsCompleted
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||||
{
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||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return this.state != AwaiterStatus.Pending;
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void UnsafeOnCompleted(Action action)
|
||||
{
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||||
if (this.state != AwaiterStatus.Pending)
|
||||
{
|
||||
action?.Invoke();
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||||
return;
|
||||
}
|
||||
|
||||
this.callback = action;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action action)
|
||||
{
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||||
this.UnsafeOnCompleted(action);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void GetResult()
|
||||
{
|
||||
switch (this.state)
|
||||
{
|
||||
case AwaiterStatus.Succeeded:
|
||||
this.Recycle();
|
||||
break;
|
||||
case AwaiterStatus.Faulted:
|
||||
ExceptionDispatchInfo c = this.callback as ExceptionDispatchInfo;
|
||||
this.callback = null;
|
||||
this.Recycle();
|
||||
c?.Throw();
|
||||
break;
|
||||
default:
|
||||
throw new NotSupportedException("ETTask does not allow call GetResult directly when task not completed. Please use 'await'.");
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void SetResult()
|
||||
{
|
||||
if (this.state != AwaiterStatus.Pending)
|
||||
{
|
||||
throw new InvalidOperationException("TaskT_TransitionToFinal_AlreadyCompleted");
|
||||
}
|
||||
|
||||
this.state = AwaiterStatus.Succeeded;
|
||||
|
||||
Action c = this.callback as Action;
|
||||
this.callback = null;
|
||||
c?.Invoke();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
[DebuggerHidden]
|
||||
public void SetException(Exception e)
|
||||
{
|
||||
if (this.state != AwaiterStatus.Pending)
|
||||
{
|
||||
throw new InvalidOperationException("TaskT_TransitionToFinal_AlreadyCompleted");
|
||||
}
|
||||
|
||||
this.state = AwaiterStatus.Faulted;
|
||||
|
||||
Action c = this.callback as Action;
|
||||
this.callback = ExceptionDispatchInfo.Capture(e);
|
||||
c?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
[AsyncMethodBuilder(typeof (ETAsyncTaskMethodBuilder<>))]
|
||||
public class ETTask<T>: ICriticalNotifyCompletion
|
||||
{
|
||||
private static readonly ConcurrentQueue<ETTask<T>> queue = new();
|
||||
|
||||
/// <summary>
|
||||
/// 请不要随便使用ETTask的对象池,除非你完全搞懂了ETTask!!!
|
||||
/// 假如开启了池,await之后不能再操作ETTask,否则可能操作到再次从池中分配出来的ETTask,产生灾难性的后果
|
||||
/// SetResult的时候请现将tcs置空,避免多次对同一个ETTask SetResult
|
||||
/// </summary>
|
||||
public static ETTask<T> Create(bool fromPool = false)
|
||||
{
|
||||
if (!fromPool)
|
||||
{
|
||||
return new ETTask<T>();
|
||||
}
|
||||
|
||||
if (!queue.TryDequeue(out ETTask<T> task))
|
||||
{
|
||||
return new ETTask<T>() {fromPool = true};
|
||||
}
|
||||
return task;
|
||||
}
|
||||
|
||||
private void Recycle()
|
||||
{
|
||||
if (!this.fromPool)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.callback = null;
|
||||
this.value = default;
|
||||
this.state = AwaiterStatus.Pending;
|
||||
// 太多了
|
||||
if (queue.Count > 1000)
|
||||
{
|
||||
return;
|
||||
}
|
||||
queue.Enqueue(this);
|
||||
}
|
||||
|
||||
private bool fromPool;
|
||||
private AwaiterStatus state;
|
||||
private T value;
|
||||
private object callback; // Action or ExceptionDispatchInfo
|
||||
|
||||
private ETTask()
|
||||
{
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
private async ETVoid InnerCoroutine()
|
||||
{
|
||||
await this;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void Coroutine()
|
||||
{
|
||||
InnerCoroutine().Coroutine();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public ETTask<T> GetAwaiter()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public T GetResult()
|
||||
{
|
||||
switch (this.state)
|
||||
{
|
||||
case AwaiterStatus.Succeeded:
|
||||
T v = this.value;
|
||||
this.Recycle();
|
||||
return v;
|
||||
case AwaiterStatus.Faulted:
|
||||
ExceptionDispatchInfo c = this.callback as ExceptionDispatchInfo;
|
||||
this.callback = null;
|
||||
this.Recycle();
|
||||
c?.Throw();
|
||||
return default;
|
||||
default:
|
||||
throw new NotSupportedException("ETask does not allow call GetResult directly when task not completed. Please use 'await'.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public bool IsCompleted
|
||||
{
|
||||
[DebuggerHidden]
|
||||
get
|
||||
{
|
||||
return state != AwaiterStatus.Pending;
|
||||
}
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void UnsafeOnCompleted(Action action)
|
||||
{
|
||||
if (this.state != AwaiterStatus.Pending)
|
||||
{
|
||||
action?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
this.callback = action;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action action)
|
||||
{
|
||||
this.UnsafeOnCompleted(action);
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void SetResult(T result)
|
||||
{
|
||||
if (this.state != AwaiterStatus.Pending)
|
||||
{
|
||||
throw new InvalidOperationException("TaskT_TransitionToFinal_AlreadyCompleted");
|
||||
}
|
||||
|
||||
this.state = AwaiterStatus.Succeeded;
|
||||
|
||||
this.value = result;
|
||||
|
||||
Action c = this.callback as Action;
|
||||
this.callback = null;
|
||||
c?.Invoke();
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void SetException(Exception e)
|
||||
{
|
||||
if (this.state != AwaiterStatus.Pending)
|
||||
{
|
||||
throw new InvalidOperationException("TaskT_TransitionToFinal_AlreadyCompleted");
|
||||
}
|
||||
|
||||
this.state = AwaiterStatus.Faulted;
|
||||
|
||||
Action c = this.callback as Action;
|
||||
this.callback = ExceptionDispatchInfo.Capture(e);
|
||||
c?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 624636d415540b94b934cf1931b5c281
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,34 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace ET
|
||||
{
|
||||
[AsyncMethodBuilder(typeof (AsyncETTaskCompletedMethodBuilder))]
|
||||
public struct ETTaskCompleted: ICriticalNotifyCompletion
|
||||
{
|
||||
[DebuggerHidden]
|
||||
public ETTaskCompleted GetAwaiter()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool IsCompleted => true;
|
||||
|
||||
[DebuggerHidden]
|
||||
public void GetResult()
|
||||
{
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c27123994d9644acf9b27e884c5fdf1e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
126
Assets/GameScripts/ThirdParty/ETTask/ETTaskHelper.cs
vendored
126
Assets/GameScripts/ThirdParty/ETTask/ETTaskHelper.cs
vendored
@@ -1,126 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ET
|
||||
{
|
||||
public static class ETTaskHelper
|
||||
{
|
||||
public static bool IsCancel(this ETCancellationToken self)
|
||||
{
|
||||
if (self == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return self.IsDispose();
|
||||
}
|
||||
|
||||
private class CoroutineBlocker
|
||||
{
|
||||
private int count;
|
||||
|
||||
private ETTask tcs;
|
||||
|
||||
public CoroutineBlocker(int count)
|
||||
{
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
public async ETTask RunSubCoroutineAsync(ETTask task)
|
||||
{
|
||||
try
|
||||
{
|
||||
await task;
|
||||
}
|
||||
finally
|
||||
{
|
||||
--this.count;
|
||||
|
||||
if (this.count <= 0 && this.tcs != null)
|
||||
{
|
||||
ETTask t = this.tcs;
|
||||
this.tcs = null;
|
||||
t.SetResult();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async ETTask WaitAsync()
|
||||
{
|
||||
if (this.count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
this.tcs = ETTask.Create(true);
|
||||
await tcs;
|
||||
}
|
||||
}
|
||||
|
||||
public static async ETTask WaitAny(List<ETTask> tasks)
|
||||
{
|
||||
if (tasks.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CoroutineBlocker coroutineBlocker = new CoroutineBlocker(1);
|
||||
|
||||
foreach (ETTask task in tasks)
|
||||
{
|
||||
coroutineBlocker.RunSubCoroutineAsync(task).Coroutine();
|
||||
}
|
||||
|
||||
await coroutineBlocker.WaitAsync();
|
||||
}
|
||||
|
||||
public static async ETTask WaitAny(ETTask[] tasks)
|
||||
{
|
||||
if (tasks.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CoroutineBlocker coroutineBlocker = new CoroutineBlocker(1);
|
||||
|
||||
foreach (ETTask task in tasks)
|
||||
{
|
||||
coroutineBlocker.RunSubCoroutineAsync(task).Coroutine();
|
||||
}
|
||||
|
||||
await coroutineBlocker.WaitAsync();
|
||||
}
|
||||
|
||||
public static async ETTask WaitAll(ETTask[] tasks)
|
||||
{
|
||||
if (tasks.Length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CoroutineBlocker coroutineBlocker = new CoroutineBlocker(tasks.Length);
|
||||
|
||||
foreach (ETTask task in tasks)
|
||||
{
|
||||
coroutineBlocker.RunSubCoroutineAsync(task).Coroutine();
|
||||
}
|
||||
|
||||
await coroutineBlocker.WaitAsync();
|
||||
}
|
||||
|
||||
public static async ETTask WaitAll(List<ETTask> tasks)
|
||||
{
|
||||
if (tasks.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CoroutineBlocker coroutineBlocker = new CoroutineBlocker(tasks.Count);
|
||||
|
||||
foreach (ETTask task in tasks)
|
||||
{
|
||||
coroutineBlocker.RunSubCoroutineAsync(task).Coroutine();
|
||||
}
|
||||
|
||||
await coroutineBlocker.WaitAsync();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 918113fec35224afa958d442f09ba720
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
28
Assets/GameScripts/ThirdParty/ETTask/ETVoid.cs
vendored
28
Assets/GameScripts/ThirdParty/ETTask/ETVoid.cs
vendored
@@ -1,28 +0,0 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace ET
|
||||
{
|
||||
[AsyncMethodBuilder(typeof (AsyncETVoidMethodBuilder))]
|
||||
internal struct ETVoid: ICriticalNotifyCompletion
|
||||
{
|
||||
[DebuggerHidden]
|
||||
public void Coroutine()
|
||||
{
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public bool IsCompleted => true;
|
||||
|
||||
[DebuggerHidden]
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
}
|
||||
|
||||
[DebuggerHidden]
|
||||
public void UnsafeOnCompleted(Action continuation)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1427531a30db254e8587be525470b6c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
14
Assets/GameScripts/ThirdParty/ETTask/IAwaiter.cs
vendored
14
Assets/GameScripts/ThirdParty/ETTask/IAwaiter.cs
vendored
@@ -1,14 +0,0 @@
|
||||
namespace ET
|
||||
{
|
||||
public enum AwaiterStatus: byte
|
||||
{
|
||||
/// <summary>The operation has not yet completed.</summary>
|
||||
Pending = 0,
|
||||
|
||||
/// <summary>The operation completed successfully.</summary>
|
||||
Succeeded = 1,
|
||||
|
||||
/// <summary>The operation completed with an error.</summary>
|
||||
Faulted = 2,
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d48c67734d0468148be856dbd3051d19
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 618c9dd369f43e84296ac09b6f468e9d
|
||||
guid: 6ec9cf984eeccbb4ba7470e5beeac5a1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 479fdc912cd3148078b6596aa438b98d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/arm64_v8a.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/arm64_v8a.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8626627ffb7484407ad050b63b7a6676
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/arm64_v8a/libkcp.so
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/arm64_v8a/libkcp.so
vendored
Normal file
Binary file not shown.
33
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/arm64_v8a/libkcp.so.meta
vendored
Normal file
33
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/arm64_v8a/libkcp.so.meta
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 95cef76c7e8fc924594a2c535022c037
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: ARM64
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/armeabi-v7a.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/armeabi-v7a.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e40c3d1ddee94950b16c1495dfcd31b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/armeabi-v7a/libkcp.so
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/armeabi-v7a/libkcp.so
vendored
Normal file
Binary file not shown.
33
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/armeabi-v7a/libkcp.so.meta
vendored
Normal file
33
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/armeabi-v7a/libkcp.so.meta
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1f628c9d6f9d08f40ace37fb91786108
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: ARMv7
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/x86.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/x86.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 45f26a7bb227645d482d410f20c4e20b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/x86/libkcp.so
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/x86/libkcp.so
vendored
Normal file
Binary file not shown.
33
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/x86/libkcp.so.meta
vendored
Normal file
33
Assets/GameScripts/ThirdParty/KCP/Plugins/Android/x86/libkcp.so.meta
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 618bbca818d51974ea5aaf2c99cbeb25
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/IOS.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/IOS.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b5ee1b6d2f25b4a889ae7286f23a7f93
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/IOS/libkcp.a
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/IOS/libkcp.a
vendored
Normal file
Binary file not shown.
33
Assets/GameScripts/ThirdParty/KCP/Plugins/IOS/libkcp.a.meta
vendored
Normal file
33
Assets/GameScripts/ThirdParty/KCP/Plugins/IOS/libkcp.a.meta
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0c70323b22bc343ff88a9509c7355d2e
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
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guid: b4d8faeac22dc4f3d82bd2a806c47e84
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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externalObjects: {}
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
33
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle.meta
vendored
Normal file
33
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle.meta
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 06130465dd5c3436fa423fd696d85760
|
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
|
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iconMap: {}
|
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executionOrder: {}
|
||||
defineConstraints: []
|
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isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
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Any:
|
||||
second:
|
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enabled: 0
|
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settings: {}
|
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- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
Standalone: OSXUniversal
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
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assetBundleName:
|
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assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
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guid: 37b47a7cb1f2446318439587a188627b
|
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents/MacOS.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents/MacOS.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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guid: f263dcd07777d46948e95f4dcff8991e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents/MacOS/kcp
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents/MacOS/kcp
vendored
Normal file
Binary file not shown.
7
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents/MacOS/kcp.meta
vendored
Normal file
7
Assets/GameScripts/ThirdParty/KCP/Plugins/MacOS/kcp.bundle/Contents/MacOS/kcp.meta
vendored
Normal file
@@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: 72dcdf060ecf34d279acdee20e77b200
|
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DefaultImporter:
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externalObjects: {}
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userData:
|
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assetBundleName:
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assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/KCP/Plugins/x86_64.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/KCP/Plugins/x86_64.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
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guid: bd47571478aff4eb6a9fa70ca39031cf
|
||||
folderAsset: yes
|
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DefaultImporter:
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externalObjects: {}
|
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/x86_64/kcp.dll
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/KCP/Plugins/x86_64/kcp.dll
vendored
Normal file
Binary file not shown.
52
Assets/GameScripts/ThirdParty/KCP/Plugins/x86_64/kcp.dll.meta
vendored
Normal file
52
Assets/GameScripts/ThirdParty/KCP/Plugins/x86_64/kcp.dll.meta
vendored
Normal file
@@ -0,0 +1,52 @@
|
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fileFormatVersion: 2
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guid: 07d3660260d3a4e46944eeb95bb82783
|
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PluginImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
||||
iconMap: {}
|
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executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
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Any:
|
||||
second:
|
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enabled: 1
|
||||
settings: {}
|
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- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: x86_64
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
Standalone: Linux64
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86_64
|
||||
- first:
|
||||
Standalone: OSXUniversal
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86_64
|
||||
- first:
|
||||
Standalone: Win
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: Win64
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
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CPU: x86_64
|
||||
userData:
|
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assetBundleName:
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assetBundleVariant:
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8
Assets/GameScripts/ThirdParty/Kcp/AckItem.cs
vendored
8
Assets/GameScripts/ThirdParty/Kcp/AckItem.cs
vendored
@@ -1,8 +0,0 @@
|
||||
namespace ET
|
||||
{
|
||||
internal struct AckItem
|
||||
{
|
||||
internal uint serialNumber;
|
||||
internal uint timestamp;
|
||||
}
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e04d94c974c041646839574cfe5ad538
|
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
|
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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1244
Assets/GameScripts/ThirdParty/Kcp/Kcp.cs
vendored
1244
Assets/GameScripts/ThirdParty/Kcp/Kcp.cs
vendored
File diff suppressed because it is too large
Load Diff
11
Assets/GameScripts/ThirdParty/Kcp/Kcp.cs.meta
vendored
11
Assets/GameScripts/ThirdParty/Kcp/Kcp.cs.meta
vendored
@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 5ec0efad891a843b6bf70a38240a5d43
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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23
Assets/GameScripts/ThirdParty/Kcp/KcpPatial.cs
vendored
23
Assets/GameScripts/ThirdParty/Kcp/KcpPatial.cs
vendored
@@ -1,23 +0,0 @@
|
||||
namespace ET
|
||||
{
|
||||
public partial class Kcp
|
||||
{
|
||||
public const int OneM = 1024 * 1024;
|
||||
public const int InnerMaxWaitSize = 1024 * 1024;
|
||||
public const int OuterMaxWaitSize = 1024 * 1024;
|
||||
|
||||
public struct SegmentHead
|
||||
{
|
||||
public uint conv;
|
||||
public byte cmd;
|
||||
public byte frg;
|
||||
public ushort wnd;
|
||||
public uint ts;
|
||||
public uint sn;
|
||||
public uint una;
|
||||
public uint len;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
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guid: d56686dda31caa1438db793a366b87d8
|
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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51
Assets/GameScripts/ThirdParty/Kcp/Pool.cs
vendored
51
Assets/GameScripts/ThirdParty/Kcp/Pool.cs
vendored
@@ -1,51 +0,0 @@
|
||||
// Pool to avoid allocations (from libuv2k & Mirror)
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ET
|
||||
{
|
||||
public class Pool<T>
|
||||
{
|
||||
// Mirror is single threaded, no need for concurrent collections
|
||||
readonly Stack<T> objects = new Stack<T>();
|
||||
|
||||
// some types might need additional parameters in their constructor, so
|
||||
// we use a Func<T> generator
|
||||
readonly Func<T> objectGenerator;
|
||||
|
||||
// some types might need additional cleanup for returned objects
|
||||
readonly Action<T> objectResetter;
|
||||
|
||||
public Pool(Func<T> objectGenerator, Action<T> objectResetter, int initialCapacity)
|
||||
{
|
||||
this.objectGenerator = objectGenerator;
|
||||
this.objectResetter = objectResetter;
|
||||
|
||||
// allocate an initial pool so we have fewer (if any)
|
||||
// allocations in the first few frames (or seconds).
|
||||
for (int i = 0; i < initialCapacity; ++i)
|
||||
objects.Push(objectGenerator());
|
||||
}
|
||||
|
||||
// take an element from the pool, or create a new one if empty
|
||||
public T Take() => objects.Count > 0 ? objects.Pop() : objectGenerator();
|
||||
|
||||
// return an element to the pool
|
||||
public void Return(T item)
|
||||
{
|
||||
if (this.Count > 1000)
|
||||
{
|
||||
return;
|
||||
}
|
||||
objectResetter(item);
|
||||
objects.Push(item);
|
||||
}
|
||||
|
||||
// clear the pool
|
||||
public void Clear() => objects.Clear();
|
||||
|
||||
// count to see how many objects are in the pool. useful for tests.
|
||||
public int Count => objects.Count;
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Kcp/Pool.cs.meta
vendored
11
Assets/GameScripts/ThirdParty/Kcp/Pool.cs.meta
vendored
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
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guid: 10b61be855536d44abc52353ab94a453
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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132
Assets/GameScripts/ThirdParty/Kcp/Segment.cs
vendored
132
Assets/GameScripts/ThirdParty/Kcp/Segment.cs
vendored
@@ -1,132 +0,0 @@
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ET
|
||||
{
|
||||
// KCP Segment Definition
|
||||
|
||||
internal struct SegmentStruct:IDisposable
|
||||
{
|
||||
public Kcp.SegmentHead SegHead;
|
||||
public uint resendts;
|
||||
public int rto;
|
||||
public uint fastack;
|
||||
public uint xmit;
|
||||
|
||||
private byte[] buffer;
|
||||
|
||||
private ArrayPool<byte> arrayPool;
|
||||
|
||||
public bool IsNull => this.buffer == null;
|
||||
|
||||
public int WrittenCount
|
||||
{
|
||||
get => (int) this.SegHead.len;
|
||||
private set => this.SegHead.len = (uint) value;
|
||||
}
|
||||
|
||||
public Span<byte> WrittenBuffer => this.buffer.AsSpan(0, (int) this.SegHead.len);
|
||||
|
||||
public Span<byte> FreeBuffer => this.buffer.AsSpan(WrittenCount);
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public SegmentStruct(int size, ArrayPool<byte> arrayPool)
|
||||
{
|
||||
this.arrayPool = arrayPool;
|
||||
buffer = arrayPool.Rent(size);
|
||||
this.SegHead = new Kcp.SegmentHead() { len = 0 };
|
||||
this.SegHead = default;
|
||||
this.resendts = default;
|
||||
this.rto = default;
|
||||
this.fastack = default;
|
||||
this.xmit = default;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Encode(Span<byte> data, ref int size)
|
||||
{
|
||||
Unsafe.WriteUnaligned(ref MemoryMarshal.GetReference(data),this.SegHead);
|
||||
size += Unsafe.SizeOf<Kcp.SegmentHead>();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Advance(int count)
|
||||
{
|
||||
this.WrittenCount += count;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Dispose()
|
||||
{
|
||||
arrayPool.Return(this.buffer);
|
||||
}
|
||||
}
|
||||
|
||||
// internal class Segment
|
||||
// {
|
||||
// internal uint conv; // conversation
|
||||
// internal byte cmd; // command, e.g. Kcp.CMD_ACK etc.
|
||||
// // fragment (sent as 1 byte).
|
||||
// // 0 if unfragmented, otherwise fragment numbers in reverse: N,..,32,1,0
|
||||
// // this way the first received segment tells us how many fragments there are.
|
||||
// internal byte frg;
|
||||
// internal ushort wnd; // window size that the receive can currently receive
|
||||
// internal uint ts; // timestamp
|
||||
// internal uint sn; // sequence number
|
||||
// internal uint una;
|
||||
// internal uint resendts; // resend timestamp
|
||||
// internal int rto;
|
||||
// internal uint fastack;
|
||||
// internal uint xmit; // retransmit count
|
||||
//
|
||||
// internal MemoryStream data = new MemoryStream(Kcp.MTU_DEF);
|
||||
//
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// internal int Encode(byte[] ptr, int offset)
|
||||
// {
|
||||
// int previousPosition = offset;
|
||||
//
|
||||
// var segHead = new Kcp.SegmentHead()
|
||||
// {
|
||||
// conv = this.conv,
|
||||
// cmd = (byte) this.cmd,
|
||||
// frg = (byte) frg,
|
||||
// wnd = (ushort) this.wnd,
|
||||
// ts = this.ts,
|
||||
// sn = this.sn,
|
||||
// una = this.una,
|
||||
// len = (uint) this.data.Position,
|
||||
// };
|
||||
//
|
||||
// Unsafe.WriteUnaligned(ref MemoryMarshal.GetReference(ptr.AsSpan(offset)),segHead);
|
||||
// offset+=Unsafe.SizeOf<Kcp.SegmentHead>();
|
||||
//
|
||||
// int written = offset - previousPosition;
|
||||
// return written;
|
||||
// }
|
||||
//
|
||||
// // reset to return a fresh segment to the pool
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// internal void Reset()
|
||||
// {
|
||||
// conv = 0;
|
||||
// cmd = 0;
|
||||
// frg = 0;
|
||||
// wnd = 0;
|
||||
// ts = 0;
|
||||
// sn = 0;
|
||||
// una = 0;
|
||||
// rto = 0;
|
||||
// xmit = 0;
|
||||
// resendts = 0;
|
||||
// fastack = 0;
|
||||
//
|
||||
// // keep buffer for next pool usage, but reset length (= bytes written)
|
||||
// data.SetLength(0);
|
||||
// }
|
||||
// }
|
||||
}
|
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 024416c725996b340bd8342fb1064e52
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
106
Assets/GameScripts/ThirdParty/Kcp/Utils.cs
vendored
106
Assets/GameScripts/ThirdParty/Kcp/Utils.cs
vendored
@@ -1,106 +0,0 @@
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ET
|
||||
{
|
||||
public static partial class Utils
|
||||
{
|
||||
// Clamp so we don't have to depend on UnityEngine
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int Clamp(int value, int min, int max)
|
||||
{
|
||||
if (value < min) return min;
|
||||
if (value > max) return max;
|
||||
return value;
|
||||
}
|
||||
|
||||
// // encode 8 bits unsigned int
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Encode8u(byte[] p, int offset, byte value)
|
||||
// {
|
||||
// p[0 + offset] = value;
|
||||
// return 1;
|
||||
// }
|
||||
//
|
||||
// // decode 8 bits unsigned int
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Decode8u(byte[] p, int offset, out byte value)
|
||||
// {
|
||||
// value = p[0 + offset];
|
||||
// return 1;
|
||||
// }
|
||||
//
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Decode8u(ReadOnlySpan<byte> data,int offset,out byte value)
|
||||
// {
|
||||
// value = data[offset];
|
||||
// return 1;
|
||||
// }
|
||||
//
|
||||
// // encode 16 bits unsigned int (lsb)
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Encode16U(byte[] p, int offset, ushort value)
|
||||
// {
|
||||
// p[0 + offset] = (byte)(value >> 0);
|
||||
// p[1 + offset] = (byte)(value >> 8);
|
||||
// return 2;
|
||||
// }
|
||||
//
|
||||
// // decode 16 bits unsigned int (lsb)
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Decode16U(byte[] p, int offset, out ushort value)
|
||||
// {
|
||||
// ushort result = 0;
|
||||
// result |= p[0 + offset];
|
||||
// result |= (ushort)(p[1 + offset] << 8);
|
||||
// value = result;
|
||||
// return 2;
|
||||
// }
|
||||
//
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Decode16U(ReadOnlySpan<byte> data, int offset, out ushort value)
|
||||
// {
|
||||
// value = Unsafe.ReadUnaligned<ushort>(ref MemoryMarshal.GetReference(data.Slice(offset)));
|
||||
// return 2;
|
||||
// }
|
||||
//
|
||||
// // encode 32 bits unsigned int (lsb)
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Encode32U(byte[] p, int offset, uint value)
|
||||
// {
|
||||
// p[0 + offset] = (byte)(value >> 0);
|
||||
// p[1 + offset] = (byte)(value >> 8);
|
||||
// p[2 + offset] = (byte)(value >> 16);
|
||||
// p[3 + offset] = (byte)(value >> 24);
|
||||
// return 4;
|
||||
// }
|
||||
//
|
||||
// // decode 32 bits unsigned int (lsb)
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Decode32U(byte[] p, int offset, out uint value)
|
||||
// {
|
||||
// uint result = 0;
|
||||
// result |= p[0 + offset];
|
||||
// result |= (uint)(p[1 + offset] << 8);
|
||||
// result |= (uint)(p[2 + offset] << 16);
|
||||
// result |= (uint)(p[3 + offset] << 24);
|
||||
// value = result;
|
||||
// return 4;
|
||||
// }
|
||||
//
|
||||
// [MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
// public static int Decode32U(ReadOnlySpan<byte> data, int offset, out uint value)
|
||||
// {
|
||||
// value = Unsafe.ReadUnaligned<uint>(ref MemoryMarshal.GetReference(data.Slice(offset)));
|
||||
// return 4;
|
||||
// }
|
||||
|
||||
// timediff was a macro in original Kcp. let's inline it if possible.
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int TimeDiff(uint later, uint earlier)
|
||||
{
|
||||
return (int)(later - earlier);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Kcp/Utils.cs.meta
vendored
11
Assets/GameScripts/ThirdParty/Kcp/Utils.cs.meta
vendored
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 065051fee12dc95449d2eb1dd337adbe
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/Protobuf-net.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/Protobuf-net.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6962933a8da958249a243c71feddbd6e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
712
Assets/GameScripts/ThirdParty/Protobuf-net/BclHelpers.cs
vendored
Normal file
712
Assets/GameScripts/ThirdParty/Protobuf-net/BclHelpers.cs
vendored
Normal file
@@ -0,0 +1,712 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
namespace ProtoBuf
|
||||
{
|
||||
internal enum TimeSpanScale
|
||||
{
|
||||
Days = 0,
|
||||
Hours = 1,
|
||||
Minutes = 2,
|
||||
Seconds = 3,
|
||||
Milliseconds = 4,
|
||||
Ticks = 5,
|
||||
|
||||
MinMax = 15
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides support for common .NET types that do not have a direct representation
|
||||
/// in protobuf, using the definitions from bcl.proto
|
||||
/// </summary>
|
||||
public static class BclHelpers
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a new instance of the specified type, bypassing the constructor.
|
||||
/// </summary>
|
||||
/// <param name="type">The type to create</param>
|
||||
/// <returns>The new instance</returns>
|
||||
/// <exception cref="NotSupportedException">If the platform does not support constructor-skipping</exception>
|
||||
public static object GetUninitializedObject(Type type)
|
||||
{
|
||||
#if COREFX
|
||||
object obj = TryGetUninitializedObjectWithFormatterServices(type);
|
||||
if (obj != null) return obj;
|
||||
#endif
|
||||
#if PLAT_BINARYFORMATTER && !(COREFX || PROFILE259)
|
||||
return System.Runtime.Serialization.FormatterServices.GetUninitializedObject(type);
|
||||
#else
|
||||
throw new NotSupportedException("Constructor-skipping is not supported on this platform");
|
||||
#endif
|
||||
}
|
||||
|
||||
#if COREFX // this is inspired by DCS: https://github.com/dotnet/corefx/blob/c02d33b18398199f6acc17d375dab154e9a1df66/src/System.Private.DataContractSerialization/src/System/Runtime/Serialization/XmlFormatReaderGenerator.cs#L854-L894
|
||||
static Func<Type, object> getUninitializedObject;
|
||||
static internal object TryGetUninitializedObjectWithFormatterServices(Type type)
|
||||
{
|
||||
if (getUninitializedObject == null)
|
||||
{
|
||||
try {
|
||||
var formatterServiceType = typeof(string).GetTypeInfo().Assembly.GetType("System.Runtime.Serialization.FormatterServices");
|
||||
if (formatterServiceType == null)
|
||||
{
|
||||
// fallback for .Net Core 3.0
|
||||
var formatterAssembly = Assembly.Load(new AssemblyName("System.Runtime.Serialization.Formatters"));
|
||||
formatterServiceType = formatterAssembly.GetType("System.Runtime.Serialization.FormatterServices");
|
||||
}
|
||||
MethodInfo method = formatterServiceType?.GetMethod("GetUninitializedObject", BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static);
|
||||
if (method != null)
|
||||
{
|
||||
getUninitializedObject = (Func<Type, object>)method.CreateDelegate(typeof(Func<Type, object>));
|
||||
}
|
||||
}
|
||||
catch { /* best efforts only */ }
|
||||
if(getUninitializedObject == null) getUninitializedObject = x => null;
|
||||
}
|
||||
return getUninitializedObject(type);
|
||||
}
|
||||
#endif
|
||||
|
||||
const int FieldTimeSpanValue = 0x01, FieldTimeSpanScale = 0x02, FieldTimeSpanKind = 0x03;
|
||||
|
||||
internal static readonly DateTime[] EpochOrigin = {
|
||||
new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Unspecified),
|
||||
new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc),
|
||||
new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Local)
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// The default value for dates that are following google.protobuf.Timestamp semantics
|
||||
/// </summary>
|
||||
private static readonly DateTime TimestampEpoch = EpochOrigin[(int)DateTimeKind.Utc];
|
||||
|
||||
/// <summary>
|
||||
/// Writes a TimeSpan to a protobuf stream using protobuf-net's own representation, bcl.TimeSpan
|
||||
/// </summary>
|
||||
public static void WriteTimeSpan(TimeSpan timeSpan, ProtoWriter dest)
|
||||
{
|
||||
WriteTimeSpanImpl(timeSpan, dest, DateTimeKind.Unspecified);
|
||||
}
|
||||
|
||||
private static void WriteTimeSpanImpl(TimeSpan timeSpan, ProtoWriter dest, DateTimeKind kind)
|
||||
{
|
||||
if (dest == null) throw new ArgumentNullException(nameof(dest));
|
||||
long value;
|
||||
switch (dest.WireType)
|
||||
{
|
||||
case WireType.String:
|
||||
case WireType.StartGroup:
|
||||
TimeSpanScale scale;
|
||||
value = timeSpan.Ticks;
|
||||
if (timeSpan == TimeSpan.MaxValue)
|
||||
{
|
||||
value = 1;
|
||||
scale = TimeSpanScale.MinMax;
|
||||
}
|
||||
else if (timeSpan == TimeSpan.MinValue)
|
||||
{
|
||||
value = -1;
|
||||
scale = TimeSpanScale.MinMax;
|
||||
}
|
||||
else if (value % TimeSpan.TicksPerDay == 0)
|
||||
{
|
||||
scale = TimeSpanScale.Days;
|
||||
value /= TimeSpan.TicksPerDay;
|
||||
}
|
||||
else if (value % TimeSpan.TicksPerHour == 0)
|
||||
{
|
||||
scale = TimeSpanScale.Hours;
|
||||
value /= TimeSpan.TicksPerHour;
|
||||
}
|
||||
else if (value % TimeSpan.TicksPerMinute == 0)
|
||||
{
|
||||
scale = TimeSpanScale.Minutes;
|
||||
value /= TimeSpan.TicksPerMinute;
|
||||
}
|
||||
else if (value % TimeSpan.TicksPerSecond == 0)
|
||||
{
|
||||
scale = TimeSpanScale.Seconds;
|
||||
value /= TimeSpan.TicksPerSecond;
|
||||
}
|
||||
else if (value % TimeSpan.TicksPerMillisecond == 0)
|
||||
{
|
||||
scale = TimeSpanScale.Milliseconds;
|
||||
value /= TimeSpan.TicksPerMillisecond;
|
||||
}
|
||||
else
|
||||
{
|
||||
scale = TimeSpanScale.Ticks;
|
||||
}
|
||||
|
||||
SubItemToken token = ProtoWriter.StartSubItem(null, dest);
|
||||
|
||||
if (value != 0)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldTimeSpanValue, WireType.SignedVariant, dest);
|
||||
ProtoWriter.WriteInt64(value, dest);
|
||||
}
|
||||
if (scale != TimeSpanScale.Days)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldTimeSpanScale, WireType.Variant, dest);
|
||||
ProtoWriter.WriteInt32((int)scale, dest);
|
||||
}
|
||||
if (kind != DateTimeKind.Unspecified)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldTimeSpanKind, WireType.Variant, dest);
|
||||
ProtoWriter.WriteInt32((int)kind, dest);
|
||||
}
|
||||
ProtoWriter.EndSubItem(token, dest);
|
||||
break;
|
||||
case WireType.Fixed64:
|
||||
ProtoWriter.WriteInt64(timeSpan.Ticks, dest);
|
||||
break;
|
||||
default:
|
||||
throw new ProtoException("Unexpected wire-type: " + dest.WireType.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a TimeSpan from a protobuf stream using protobuf-net's own representation, bcl.TimeSpan
|
||||
/// </summary>
|
||||
public static TimeSpan ReadTimeSpan(ProtoReader source)
|
||||
{
|
||||
long ticks = ReadTimeSpanTicks(source, out DateTimeKind kind);
|
||||
if (ticks == long.MinValue) return TimeSpan.MinValue;
|
||||
if (ticks == long.MaxValue) return TimeSpan.MaxValue;
|
||||
return TimeSpan.FromTicks(ticks);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a TimeSpan from a protobuf stream using the standardized format, google.protobuf.Duration
|
||||
/// </summary>
|
||||
public static TimeSpan ReadDuration(ProtoReader source)
|
||||
{
|
||||
long seconds = 0;
|
||||
int nanos = 0;
|
||||
SubItemToken token = ProtoReader.StartSubItem(source);
|
||||
int fieldNumber;
|
||||
while ((fieldNumber = source.ReadFieldHeader()) > 0)
|
||||
{
|
||||
switch (fieldNumber)
|
||||
{
|
||||
case 1:
|
||||
seconds = source.ReadInt64();
|
||||
break;
|
||||
case 2:
|
||||
nanos = source.ReadInt32();
|
||||
break;
|
||||
default:
|
||||
source.SkipField();
|
||||
break;
|
||||
}
|
||||
}
|
||||
ProtoReader.EndSubItem(token, source);
|
||||
return FromDurationSeconds(seconds, nanos);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a TimeSpan to a protobuf stream using the standardized format, google.protobuf.Duration
|
||||
/// </summary>
|
||||
public static void WriteDuration(TimeSpan value, ProtoWriter dest)
|
||||
{
|
||||
var seconds = ToDurationSeconds(value, out int nanos);
|
||||
WriteSecondsNanos(seconds, nanos, dest);
|
||||
}
|
||||
|
||||
private static void WriteSecondsNanos(long seconds, int nanos, ProtoWriter dest)
|
||||
{
|
||||
SubItemToken token = ProtoWriter.StartSubItem(null, dest);
|
||||
if (seconds != 0)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(1, WireType.Variant, dest);
|
||||
ProtoWriter.WriteInt64(seconds, dest);
|
||||
}
|
||||
if (nanos != 0)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(2, WireType.Variant, dest);
|
||||
ProtoWriter.WriteInt32(nanos, dest);
|
||||
}
|
||||
ProtoWriter.EndSubItem(token, dest);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a DateTime from a protobuf stream using the standardized format, google.protobuf.Timestamp
|
||||
/// </summary>
|
||||
public static DateTime ReadTimestamp(ProtoReader source)
|
||||
{
|
||||
// note: DateTime is only defined for just over 0000 to just below 10000;
|
||||
// TimeSpan has a range of +/- 10,675,199 days === 29k years;
|
||||
// so we can just use epoch time delta
|
||||
return TimestampEpoch + ReadDuration(source);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a DateTime to a protobuf stream using the standardized format, google.protobuf.Timestamp
|
||||
/// </summary>
|
||||
public static void WriteTimestamp(DateTime value, ProtoWriter dest)
|
||||
{
|
||||
var seconds = ToDurationSeconds(value - TimestampEpoch, out int nanos);
|
||||
|
||||
if (nanos < 0)
|
||||
{ // from Timestamp.proto:
|
||||
// "Negative second values with fractions must still have
|
||||
// non -negative nanos values that count forward in time."
|
||||
seconds--;
|
||||
nanos += 1000000000;
|
||||
}
|
||||
WriteSecondsNanos(seconds, nanos, dest);
|
||||
}
|
||||
|
||||
static TimeSpan FromDurationSeconds(long seconds, int nanos)
|
||||
{
|
||||
|
||||
long ticks = checked((seconds * TimeSpan.TicksPerSecond)
|
||||
+ (nanos * TimeSpan.TicksPerMillisecond) / 1000000);
|
||||
return TimeSpan.FromTicks(ticks);
|
||||
}
|
||||
|
||||
static long ToDurationSeconds(TimeSpan value, out int nanos)
|
||||
{
|
||||
nanos = (int)(((value.Ticks % TimeSpan.TicksPerSecond) * 1000000)
|
||||
/ TimeSpan.TicksPerMillisecond);
|
||||
return value.Ticks / TimeSpan.TicksPerSecond;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parses a DateTime from a protobuf stream
|
||||
/// </summary>
|
||||
public static DateTime ReadDateTime(ProtoReader source)
|
||||
{
|
||||
long ticks = ReadTimeSpanTicks(source, out DateTimeKind kind);
|
||||
if (ticks == long.MinValue) return DateTime.MinValue;
|
||||
if (ticks == long.MaxValue) return DateTime.MaxValue;
|
||||
return EpochOrigin[(int)kind].AddTicks(ticks);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a DateTime to a protobuf stream, excluding the <c>Kind</c>
|
||||
/// </summary>
|
||||
public static void WriteDateTime(DateTime value, ProtoWriter dest)
|
||||
{
|
||||
WriteDateTimeImpl(value, dest, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a DateTime to a protobuf stream, including the <c>Kind</c>
|
||||
/// </summary>
|
||||
public static void WriteDateTimeWithKind(DateTime value, ProtoWriter dest)
|
||||
{
|
||||
WriteDateTimeImpl(value, dest, true);
|
||||
}
|
||||
|
||||
private static void WriteDateTimeImpl(DateTime value, ProtoWriter dest, bool includeKind)
|
||||
{
|
||||
if (dest == null) throw new ArgumentNullException(nameof(dest));
|
||||
TimeSpan delta;
|
||||
switch (dest.WireType)
|
||||
{
|
||||
case WireType.StartGroup:
|
||||
case WireType.String:
|
||||
if (value == DateTime.MaxValue)
|
||||
{
|
||||
delta = TimeSpan.MaxValue;
|
||||
includeKind = false;
|
||||
}
|
||||
else if (value == DateTime.MinValue)
|
||||
{
|
||||
delta = TimeSpan.MinValue;
|
||||
includeKind = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
delta = value - EpochOrigin[0];
|
||||
}
|
||||
break;
|
||||
default:
|
||||
delta = value - EpochOrigin[0];
|
||||
break;
|
||||
}
|
||||
WriteTimeSpanImpl(delta, dest, includeKind ? value.Kind : DateTimeKind.Unspecified);
|
||||
}
|
||||
|
||||
private static long ReadTimeSpanTicks(ProtoReader source, out DateTimeKind kind)
|
||||
{
|
||||
kind = DateTimeKind.Unspecified;
|
||||
switch (source.WireType)
|
||||
{
|
||||
case WireType.String:
|
||||
case WireType.StartGroup:
|
||||
SubItemToken token = ProtoReader.StartSubItem(source);
|
||||
int fieldNumber;
|
||||
TimeSpanScale scale = TimeSpanScale.Days;
|
||||
long value = 0;
|
||||
while ((fieldNumber = source.ReadFieldHeader()) > 0)
|
||||
{
|
||||
switch (fieldNumber)
|
||||
{
|
||||
case FieldTimeSpanScale:
|
||||
scale = (TimeSpanScale)source.ReadInt32();
|
||||
break;
|
||||
case FieldTimeSpanValue:
|
||||
source.Assert(WireType.SignedVariant);
|
||||
value = source.ReadInt64();
|
||||
break;
|
||||
case FieldTimeSpanKind:
|
||||
kind = (DateTimeKind)source.ReadInt32();
|
||||
switch (kind)
|
||||
{
|
||||
case DateTimeKind.Unspecified:
|
||||
case DateTimeKind.Utc:
|
||||
case DateTimeKind.Local:
|
||||
break; // fine
|
||||
default:
|
||||
throw new ProtoException("Invalid date/time kind: " + kind.ToString());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
source.SkipField();
|
||||
break;
|
||||
}
|
||||
}
|
||||
ProtoReader.EndSubItem(token, source);
|
||||
switch (scale)
|
||||
{
|
||||
case TimeSpanScale.Days:
|
||||
return value * TimeSpan.TicksPerDay;
|
||||
case TimeSpanScale.Hours:
|
||||
return value * TimeSpan.TicksPerHour;
|
||||
case TimeSpanScale.Minutes:
|
||||
return value * TimeSpan.TicksPerMinute;
|
||||
case TimeSpanScale.Seconds:
|
||||
return value * TimeSpan.TicksPerSecond;
|
||||
case TimeSpanScale.Milliseconds:
|
||||
return value * TimeSpan.TicksPerMillisecond;
|
||||
case TimeSpanScale.Ticks:
|
||||
return value;
|
||||
case TimeSpanScale.MinMax:
|
||||
switch (value)
|
||||
{
|
||||
case 1: return long.MaxValue;
|
||||
case -1: return long.MinValue;
|
||||
default: throw new ProtoException("Unknown min/max value: " + value.ToString());
|
||||
}
|
||||
default:
|
||||
throw new ProtoException("Unknown timescale: " + scale.ToString());
|
||||
}
|
||||
case WireType.Fixed64:
|
||||
return source.ReadInt64();
|
||||
default:
|
||||
throw new ProtoException("Unexpected wire-type: " + source.WireType.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
const int FieldDecimalLow = 0x01, FieldDecimalHigh = 0x02, FieldDecimalSignScale = 0x03;
|
||||
|
||||
/// <summary>
|
||||
/// Parses a decimal from a protobuf stream
|
||||
/// </summary>
|
||||
public static decimal ReadDecimal(ProtoReader reader)
|
||||
{
|
||||
ulong low = 0;
|
||||
uint high = 0;
|
||||
uint signScale = 0;
|
||||
|
||||
int fieldNumber;
|
||||
SubItemToken token = ProtoReader.StartSubItem(reader);
|
||||
while ((fieldNumber = reader.ReadFieldHeader()) > 0)
|
||||
{
|
||||
switch (fieldNumber)
|
||||
{
|
||||
case FieldDecimalLow: low = reader.ReadUInt64(); break;
|
||||
case FieldDecimalHigh: high = reader.ReadUInt32(); break;
|
||||
case FieldDecimalSignScale: signScale = reader.ReadUInt32(); break;
|
||||
default: reader.SkipField(); break;
|
||||
}
|
||||
|
||||
}
|
||||
ProtoReader.EndSubItem(token, reader);
|
||||
|
||||
int lo = (int)(low & 0xFFFFFFFFL),
|
||||
mid = (int)((low >> 32) & 0xFFFFFFFFL),
|
||||
hi = (int)high;
|
||||
bool isNeg = (signScale & 0x0001) == 0x0001;
|
||||
byte scale = (byte)((signScale & 0x01FE) >> 1);
|
||||
return new decimal(lo, mid, hi, isNeg, scale);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes a decimal to a protobuf stream
|
||||
/// </summary>
|
||||
public static void WriteDecimal(decimal value, ProtoWriter writer)
|
||||
{
|
||||
int[] bits = decimal.GetBits(value);
|
||||
ulong a = ((ulong)bits[1]) << 32, b = ((ulong)bits[0]) & 0xFFFFFFFFL;
|
||||
ulong low = a | b;
|
||||
uint high = (uint)bits[2];
|
||||
uint signScale = (uint)(((bits[3] >> 15) & 0x01FE) | ((bits[3] >> 31) & 0x0001));
|
||||
|
||||
SubItemToken token = ProtoWriter.StartSubItem(null, writer);
|
||||
if (low != 0)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldDecimalLow, WireType.Variant, writer);
|
||||
ProtoWriter.WriteUInt64(low, writer);
|
||||
}
|
||||
if (high != 0)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldDecimalHigh, WireType.Variant, writer);
|
||||
ProtoWriter.WriteUInt32(high, writer);
|
||||
}
|
||||
if (signScale != 0)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldDecimalSignScale, WireType.Variant, writer);
|
||||
ProtoWriter.WriteUInt32(signScale, writer);
|
||||
}
|
||||
ProtoWriter.EndSubItem(token, writer);
|
||||
}
|
||||
|
||||
const int FieldGuidLow = 1, FieldGuidHigh = 2;
|
||||
/// <summary>
|
||||
/// Writes a Guid to a protobuf stream
|
||||
/// </summary>
|
||||
public static void WriteGuid(Guid value, ProtoWriter dest)
|
||||
{
|
||||
byte[] blob = value.ToByteArray();
|
||||
|
||||
SubItemToken token = ProtoWriter.StartSubItem(null, dest);
|
||||
if (value != Guid.Empty)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldGuidLow, WireType.Fixed64, dest);
|
||||
ProtoWriter.WriteBytes(blob, 0, 8, dest);
|
||||
ProtoWriter.WriteFieldHeader(FieldGuidHigh, WireType.Fixed64, dest);
|
||||
ProtoWriter.WriteBytes(blob, 8, 8, dest);
|
||||
}
|
||||
ProtoWriter.EndSubItem(token, dest);
|
||||
}
|
||||
/// <summary>
|
||||
/// Parses a Guid from a protobuf stream
|
||||
/// </summary>
|
||||
public static Guid ReadGuid(ProtoReader source)
|
||||
{
|
||||
ulong low = 0, high = 0;
|
||||
int fieldNumber;
|
||||
SubItemToken token = ProtoReader.StartSubItem(source);
|
||||
while ((fieldNumber = source.ReadFieldHeader()) > 0)
|
||||
{
|
||||
switch (fieldNumber)
|
||||
{
|
||||
case FieldGuidLow: low = source.ReadUInt64(); break;
|
||||
case FieldGuidHigh: high = source.ReadUInt64(); break;
|
||||
default: source.SkipField(); break;
|
||||
}
|
||||
}
|
||||
ProtoReader.EndSubItem(token, source);
|
||||
if (low == 0 && high == 0) return Guid.Empty;
|
||||
uint a = (uint)(low >> 32), b = (uint)low, c = (uint)(high >> 32), d = (uint)high;
|
||||
return new Guid((int)b, (short)a, (short)(a >> 16),
|
||||
(byte)d, (byte)(d >> 8), (byte)(d >> 16), (byte)(d >> 24),
|
||||
(byte)c, (byte)(c >> 8), (byte)(c >> 16), (byte)(c >> 24));
|
||||
|
||||
}
|
||||
|
||||
|
||||
private const int
|
||||
FieldExistingObjectKey = 1,
|
||||
FieldNewObjectKey = 2,
|
||||
FieldExistingTypeKey = 3,
|
||||
FieldNewTypeKey = 4,
|
||||
FieldTypeName = 8,
|
||||
FieldObject = 10;
|
||||
|
||||
/// <summary>
|
||||
/// Optional behaviours that introduce .NET-specific functionality
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum NetObjectOptions : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// No special behaviour
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Enables full object-tracking/full-graph support.
|
||||
/// </summary>
|
||||
AsReference = 1,
|
||||
/// <summary>
|
||||
/// Embeds the type information into the stream, allowing usage with types not known in advance.
|
||||
/// </summary>
|
||||
DynamicType = 2,
|
||||
/// <summary>
|
||||
/// If false, the constructor for the type is bypassed during deserialization, meaning any field initializers
|
||||
/// or other initialization code is skipped.
|
||||
/// </summary>
|
||||
UseConstructor = 4,
|
||||
/// <summary>
|
||||
/// Should the object index be reserved, rather than creating an object promptly
|
||||
/// </summary>
|
||||
LateSet = 8
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads an *implementation specific* bundled .NET object, including (as options) type-metadata, identity/re-use, etc.
|
||||
/// </summary>
|
||||
public static object ReadNetObject(object value, ProtoReader source, int key, Type type, NetObjectOptions options)
|
||||
{
|
||||
SubItemToken token = ProtoReader.StartSubItem(source);
|
||||
int fieldNumber;
|
||||
int newObjectKey = -1, newTypeKey = -1, tmp;
|
||||
while ((fieldNumber = source.ReadFieldHeader()) > 0)
|
||||
{
|
||||
switch (fieldNumber)
|
||||
{
|
||||
case FieldExistingObjectKey:
|
||||
tmp = source.ReadInt32();
|
||||
value = source.NetCache.GetKeyedObject(tmp);
|
||||
break;
|
||||
case FieldNewObjectKey:
|
||||
newObjectKey = source.ReadInt32();
|
||||
break;
|
||||
case FieldExistingTypeKey:
|
||||
tmp = source.ReadInt32();
|
||||
type = (Type)source.NetCache.GetKeyedObject(tmp);
|
||||
key = source.GetTypeKey(ref type);
|
||||
break;
|
||||
case FieldNewTypeKey:
|
||||
newTypeKey = source.ReadInt32();
|
||||
break;
|
||||
case FieldTypeName:
|
||||
string typeName = source.ReadString();
|
||||
type = source.DeserializeType(typeName);
|
||||
if (type == null)
|
||||
{
|
||||
throw new ProtoException("Unable to resolve type: " + typeName + " (you can use the TypeModel.DynamicTypeFormatting event to provide a custom mapping)");
|
||||
}
|
||||
if (type == typeof(string))
|
||||
{
|
||||
key = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
key = source.GetTypeKey(ref type);
|
||||
if (key < 0)
|
||||
throw new InvalidOperationException("Dynamic type is not a contract-type: " + type.Name);
|
||||
}
|
||||
break;
|
||||
case FieldObject:
|
||||
bool isString = type == typeof(string);
|
||||
bool wasNull = value == null;
|
||||
bool lateSet = wasNull && (isString || ((options & NetObjectOptions.LateSet) != 0));
|
||||
|
||||
if (newObjectKey >= 0 && !lateSet)
|
||||
{
|
||||
if (value == null)
|
||||
{
|
||||
source.TrapNextObject(newObjectKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
source.NetCache.SetKeyedObject(newObjectKey, value);
|
||||
}
|
||||
if (newTypeKey >= 0) source.NetCache.SetKeyedObject(newTypeKey, type);
|
||||
}
|
||||
object oldValue = value;
|
||||
if (isString)
|
||||
{
|
||||
value = source.ReadString();
|
||||
}
|
||||
else
|
||||
{
|
||||
value = ProtoReader.ReadTypedObject(oldValue, key, source, type);
|
||||
}
|
||||
|
||||
if (newObjectKey >= 0)
|
||||
{
|
||||
if (wasNull && !lateSet)
|
||||
{ // this both ensures (via exception) that it *was* set, and makes sure we don't shout
|
||||
// about changed references
|
||||
oldValue = source.NetCache.GetKeyedObject(newObjectKey);
|
||||
}
|
||||
if (lateSet)
|
||||
{
|
||||
source.NetCache.SetKeyedObject(newObjectKey, value);
|
||||
if (newTypeKey >= 0) source.NetCache.SetKeyedObject(newTypeKey, type);
|
||||
}
|
||||
}
|
||||
if (newObjectKey >= 0 && !lateSet && !ReferenceEquals(oldValue, value))
|
||||
{
|
||||
throw new ProtoException("A reference-tracked object changed reference during deserialization");
|
||||
}
|
||||
if (newObjectKey < 0 && newTypeKey >= 0)
|
||||
{ // have a new type, but not a new object
|
||||
source.NetCache.SetKeyedObject(newTypeKey, type);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
source.SkipField();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (newObjectKey >= 0 && (options & NetObjectOptions.AsReference) == 0)
|
||||
{
|
||||
throw new ProtoException("Object key in input stream, but reference-tracking was not expected");
|
||||
}
|
||||
ProtoReader.EndSubItem(token, source);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes an *implementation specific* bundled .NET object, including (as options) type-metadata, identity/re-use, etc.
|
||||
/// </summary>
|
||||
public static void WriteNetObject(object value, ProtoWriter dest, int key, NetObjectOptions options)
|
||||
{
|
||||
if (dest == null) throw new ArgumentNullException("dest");
|
||||
bool dynamicType = (options & NetObjectOptions.DynamicType) != 0,
|
||||
asReference = (options & NetObjectOptions.AsReference) != 0;
|
||||
WireType wireType = dest.WireType;
|
||||
SubItemToken token = ProtoWriter.StartSubItem(null, dest);
|
||||
bool writeObject = true;
|
||||
if (asReference)
|
||||
{
|
||||
int objectKey = dest.NetCache.AddObjectKey(value, out bool existing);
|
||||
ProtoWriter.WriteFieldHeader(existing ? FieldExistingObjectKey : FieldNewObjectKey, WireType.Variant, dest);
|
||||
ProtoWriter.WriteInt32(objectKey, dest);
|
||||
if (existing)
|
||||
{
|
||||
writeObject = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (writeObject)
|
||||
{
|
||||
if (dynamicType)
|
||||
{
|
||||
Type type = value.GetType();
|
||||
|
||||
if (!(value is string))
|
||||
{
|
||||
key = dest.GetTypeKey(ref type);
|
||||
if (key < 0) throw new InvalidOperationException("Dynamic type is not a contract-type: " + type.Name);
|
||||
}
|
||||
int typeKey = dest.NetCache.AddObjectKey(type, out bool existing);
|
||||
ProtoWriter.WriteFieldHeader(existing ? FieldExistingTypeKey : FieldNewTypeKey, WireType.Variant, dest);
|
||||
ProtoWriter.WriteInt32(typeKey, dest);
|
||||
if (!existing)
|
||||
{
|
||||
ProtoWriter.WriteFieldHeader(FieldTypeName, WireType.String, dest);
|
||||
ProtoWriter.WriteString(dest.SerializeType(type), dest);
|
||||
}
|
||||
|
||||
}
|
||||
ProtoWriter.WriteFieldHeader(FieldObject, wireType, dest);
|
||||
if (value is string)
|
||||
{
|
||||
ProtoWriter.WriteString((string)value, dest);
|
||||
}
|
||||
else
|
||||
{
|
||||
ProtoWriter.WriteObject(value, key, dest);
|
||||
}
|
||||
}
|
||||
ProtoWriter.EndSubItem(token, dest);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 841f2f7b2ba44e24689645e00f9ed245
|
||||
guid: 5072fbed211eb9f43a3cd2805dd75ef7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
78
Assets/GameScripts/ThirdParty/Protobuf-net/BufferExtension.cs
vendored
Normal file
78
Assets/GameScripts/ThirdParty/Protobuf-net/BufferExtension.cs
vendored
Normal file
@@ -0,0 +1,78 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a simple buffer-based implementation of an <see cref="IExtension">extension</see> object.
|
||||
/// </summary>
|
||||
public sealed class BufferExtension : IExtension, IExtensionResettable
|
||||
{
|
||||
private byte[] buffer;
|
||||
|
||||
void IExtensionResettable.Reset()
|
||||
{
|
||||
buffer = null;
|
||||
}
|
||||
|
||||
int IExtension.GetLength()
|
||||
{
|
||||
return buffer == null ? 0 : buffer.Length;
|
||||
}
|
||||
|
||||
Stream IExtension.BeginAppend()
|
||||
{
|
||||
return new MemoryStream();
|
||||
}
|
||||
|
||||
void IExtension.EndAppend(Stream stream, bool commit)
|
||||
{
|
||||
using (stream)
|
||||
{
|
||||
int len;
|
||||
if (commit && (len = (int)stream.Length) > 0)
|
||||
{
|
||||
MemoryStream ms = (MemoryStream)stream;
|
||||
|
||||
if (buffer == null)
|
||||
{ // allocate new buffer
|
||||
buffer = ms.ToArray();
|
||||
}
|
||||
else
|
||||
{ // resize and copy the data
|
||||
// note: Array.Resize not available on CF
|
||||
int offset = buffer.Length;
|
||||
byte[] tmp = new byte[offset + len];
|
||||
Buffer.BlockCopy(buffer, 0, tmp, 0, offset);
|
||||
|
||||
#if PORTABLE // no GetBuffer() - fine, we'll use Read instead
|
||||
int bytesRead;
|
||||
long oldPos = ms.Position;
|
||||
ms.Position = 0;
|
||||
while (len > 0 && (bytesRead = ms.Read(tmp, offset, len)) > 0)
|
||||
{
|
||||
len -= bytesRead;
|
||||
offset += bytesRead;
|
||||
}
|
||||
if(len != 0) throw new EndOfStreamException();
|
||||
ms.Position = oldPos;
|
||||
#else
|
||||
Buffer.BlockCopy(Helpers.GetBuffer(ms), 0, tmp, offset, len);
|
||||
#endif
|
||||
buffer = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Stream IExtension.BeginQuery()
|
||||
{
|
||||
return buffer == null ? Stream.Null : new MemoryStream(buffer);
|
||||
}
|
||||
|
||||
void IExtension.EndQuery(Stream stream)
|
||||
{
|
||||
using (stream) { } // just clean up
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a61c2db12429afb40b78a3f953e46510
|
||||
guid: a9cf66041a027e94892d5014c2b905b3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
149
Assets/GameScripts/ThirdParty/Protobuf-net/BufferPool.cs
vendored
Normal file
149
Assets/GameScripts/ThirdParty/Protobuf-net/BufferPool.cs
vendored
Normal file
@@ -0,0 +1,149 @@
|
||||
using System;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
internal sealed class BufferPool
|
||||
{
|
||||
internal static void Flush()
|
||||
{
|
||||
lock (Pool)
|
||||
{
|
||||
for (var i = 0; i < Pool.Length; i++)
|
||||
Pool[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
private BufferPool() { }
|
||||
private const int POOL_SIZE = 20;
|
||||
internal const int BUFFER_LENGTH = 1024;
|
||||
private static readonly CachedBuffer[] Pool = new CachedBuffer[POOL_SIZE];
|
||||
|
||||
internal static byte[] GetBuffer() => GetBuffer(BUFFER_LENGTH);
|
||||
|
||||
internal static byte[] GetBuffer(int minSize)
|
||||
{
|
||||
byte[] cachedBuff = GetCachedBuffer(minSize);
|
||||
return cachedBuff ?? new byte[minSize];
|
||||
}
|
||||
|
||||
internal static byte[] GetCachedBuffer(int minSize)
|
||||
{
|
||||
lock (Pool)
|
||||
{
|
||||
var bestIndex = -1;
|
||||
byte[] bestMatch = null;
|
||||
for (var i = 0; i < Pool.Length; i++)
|
||||
{
|
||||
var buffer = Pool[i];
|
||||
if (buffer == null || buffer.Size < minSize)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (bestMatch != null && bestMatch.Length < buffer.Size)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var tmp = buffer.Buffer;
|
||||
if (tmp == null)
|
||||
{
|
||||
Pool[i] = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
bestMatch = tmp;
|
||||
bestIndex = i;
|
||||
}
|
||||
}
|
||||
|
||||
if (bestIndex >= 0)
|
||||
{
|
||||
Pool[bestIndex] = null;
|
||||
}
|
||||
|
||||
return bestMatch;
|
||||
}
|
||||
}
|
||||
|
||||
/// <remarks>
|
||||
/// https://docs.microsoft.com/en-us/dotnet/framework/configure-apps/file-schema/runtime/gcallowverylargeobjects-element
|
||||
/// </remarks>
|
||||
private const int MaxByteArraySize = int.MaxValue - 56;
|
||||
|
||||
internal static void ResizeAndFlushLeft(ref byte[] buffer, int toFitAtLeastBytes, int copyFromIndex, int copyBytes)
|
||||
{
|
||||
Helpers.DebugAssert(buffer != null);
|
||||
Helpers.DebugAssert(toFitAtLeastBytes > buffer.Length);
|
||||
Helpers.DebugAssert(copyFromIndex >= 0);
|
||||
Helpers.DebugAssert(copyBytes >= 0);
|
||||
|
||||
int newLength = buffer.Length * 2;
|
||||
if (newLength < 0)
|
||||
{
|
||||
newLength = MaxByteArraySize;
|
||||
}
|
||||
|
||||
if (newLength < toFitAtLeastBytes) newLength = toFitAtLeastBytes;
|
||||
|
||||
if (copyBytes == 0)
|
||||
{
|
||||
ReleaseBufferToPool(ref buffer);
|
||||
}
|
||||
|
||||
var newBuffer = GetCachedBuffer(toFitAtLeastBytes) ?? new byte[newLength];
|
||||
|
||||
if (copyBytes > 0)
|
||||
{
|
||||
Buffer.BlockCopy(buffer, copyFromIndex, newBuffer, 0, copyBytes);
|
||||
ReleaseBufferToPool(ref buffer);
|
||||
}
|
||||
|
||||
buffer = newBuffer;
|
||||
}
|
||||
|
||||
internal static void ReleaseBufferToPool(ref byte[] buffer)
|
||||
{
|
||||
if (buffer == null) return;
|
||||
|
||||
lock (Pool)
|
||||
{
|
||||
var minIndex = 0;
|
||||
var minSize = int.MaxValue;
|
||||
for (var i = 0; i < Pool.Length; i++)
|
||||
{
|
||||
var tmp = Pool[i];
|
||||
if (tmp == null || !tmp.IsAlive)
|
||||
{
|
||||
minIndex = 0;
|
||||
break;
|
||||
}
|
||||
if (tmp.Size < minSize)
|
||||
{
|
||||
minIndex = i;
|
||||
minSize = tmp.Size;
|
||||
}
|
||||
}
|
||||
|
||||
Pool[minIndex] = new CachedBuffer(buffer);
|
||||
}
|
||||
|
||||
buffer = null;
|
||||
}
|
||||
|
||||
private class CachedBuffer
|
||||
{
|
||||
private readonly WeakReference _reference;
|
||||
|
||||
public int Size { get; }
|
||||
|
||||
public bool IsAlive => _reference.IsAlive;
|
||||
public byte[] Buffer => (byte[])_reference.Target;
|
||||
|
||||
public CachedBuffer(byte[] buffer)
|
||||
{
|
||||
Size = buffer.Length;
|
||||
_reference = new WeakReference(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bf2682587b9394aa89238524a4ef1ef9
|
||||
guid: 423b228ed060b91458bc6d4e6aa0f570
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
33
Assets/GameScripts/ThirdParty/Protobuf-net/CallbackAttributes.cs
vendored
Normal file
33
Assets/GameScripts/ThirdParty/Protobuf-net/CallbackAttributes.cs
vendored
Normal file
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked before serialization.</summary>
|
||||
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||||
#if !CF && !PORTABLE && !COREFX && !PROFILE259
|
||||
[ImmutableObject(true)]
|
||||
#endif
|
||||
public sealed class ProtoBeforeSerializationAttribute : Attribute { }
|
||||
|
||||
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked after serialization.</summary>
|
||||
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||||
#if !CF && !PORTABLE && !COREFX && !PROFILE259
|
||||
[ImmutableObject(true)]
|
||||
#endif
|
||||
public sealed class ProtoAfterSerializationAttribute : Attribute { }
|
||||
|
||||
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked before deserialization.</summary>
|
||||
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||||
#if !CF && !PORTABLE && !COREFX && !PROFILE259
|
||||
[ImmutableObject(true)]
|
||||
#endif
|
||||
public sealed class ProtoBeforeDeserializationAttribute : Attribute { }
|
||||
|
||||
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked after deserialization.</summary>
|
||||
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
|
||||
#if !CF && !PORTABLE && !COREFX && !PROFILE259
|
||||
[ImmutableObject(true)]
|
||||
#endif
|
||||
public sealed class ProtoAfterDeserializationAttribute : Attribute { }
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9a7cde4b1a6c34b49a309698cdfb233f
|
||||
guid: 53de2cb3784c9dd43aa6f30d7df072a4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
8
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2cdd9eb2afa3ed24480a6035f507aad4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1435
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerContext.cs
vendored
Normal file
1435
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerContext.cs
vendored
Normal file
File diff suppressed because it is too large
Load Diff
11
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerContext.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerContext.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a58d20a1d8c7730499ef29a11532d07e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
7
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerDelegates.cs
vendored
Normal file
7
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerDelegates.cs
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
#if FEAT_COMPILER
|
||||
namespace ProtoBuf.Compiler
|
||||
{
|
||||
internal delegate void ProtoSerializer(object value, ProtoWriter dest);
|
||||
internal delegate object ProtoDeserializer(object value, ProtoReader source);
|
||||
}
|
||||
#endif
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerDelegates.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/CompilerDelegates.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3b923d7ab8e95f740b059ca797596261
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
58
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/Local.cs
vendored
Normal file
58
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/Local.cs
vendored
Normal file
@@ -0,0 +1,58 @@
|
||||
#if FEAT_COMPILER
|
||||
using System;
|
||||
using System.Reflection.Emit;
|
||||
|
||||
namespace ProtoBuf.Compiler
|
||||
{
|
||||
internal sealed class Local : IDisposable
|
||||
{
|
||||
// public static readonly Local InputValue = new Local(null, null);
|
||||
private LocalBuilder value;
|
||||
private readonly Type type;
|
||||
private CompilerContext ctx;
|
||||
|
||||
private Local(LocalBuilder value, Type type)
|
||||
{
|
||||
this.value = value;
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
internal Local(CompilerContext ctx, Type type)
|
||||
{
|
||||
this.ctx = ctx;
|
||||
if (ctx != null) { value = ctx.GetFromPool(type); }
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
internal LocalBuilder Value => value ?? throw new ObjectDisposedException(GetType().Name);
|
||||
|
||||
public Type Type => type;
|
||||
|
||||
public Local AsCopy()
|
||||
{
|
||||
if (ctx == null) return this; // can re-use if context-free
|
||||
return new Local(value, this.type);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (ctx != null)
|
||||
{
|
||||
// only *actually* dispose if this is context-bound; note that non-bound
|
||||
// objects are cheekily re-used, and *must* be left intact agter a "using" etc
|
||||
ctx.ReleaseToPool(value);
|
||||
value = null;
|
||||
ctx = null;
|
||||
}
|
||||
}
|
||||
|
||||
internal bool IsSame(Local other)
|
||||
{
|
||||
if((object)this == (object)other) return true;
|
||||
|
||||
object ourVal = value; // use prop to ensure obj-disposed etc
|
||||
return other != null && ourVal == (object)(other.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/Local.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Compiler/Local.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 07d12d9a9b7d45b498e28b7c39bdca01
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
49
Assets/GameScripts/ThirdParty/Protobuf-net/DataFormat.cs
vendored
Normal file
49
Assets/GameScripts/ThirdParty/Protobuf-net/DataFormat.cs
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Sub-format to use when serializing/deserializing data
|
||||
/// </summary>
|
||||
public enum DataFormat
|
||||
{
|
||||
/// <summary>
|
||||
/// Uses the default encoding for the data-type.
|
||||
/// </summary>
|
||||
Default,
|
||||
|
||||
/// <summary>
|
||||
/// When applied to signed integer-based data (including Decimal), this
|
||||
/// indicates that zigzag variant encoding will be used. This means that values
|
||||
/// with small magnitude (regardless of sign) take a small amount
|
||||
/// of space to encode.
|
||||
/// </summary>
|
||||
ZigZag,
|
||||
|
||||
/// <summary>
|
||||
/// When applied to signed integer-based data (including Decimal), this
|
||||
/// indicates that two's-complement variant encoding will be used.
|
||||
/// This means that any -ve number will take 10 bytes (even for 32-bit),
|
||||
/// so should only be used for compatibility.
|
||||
/// </summary>
|
||||
TwosComplement,
|
||||
|
||||
/// <summary>
|
||||
/// When applied to signed integer-based data (including Decimal), this
|
||||
/// indicates that a fixed amount of space will be used.
|
||||
/// </summary>
|
||||
FixedSize,
|
||||
|
||||
/// <summary>
|
||||
/// When applied to a sub-message, indicates that the value should be treated
|
||||
/// as group-delimited.
|
||||
/// </summary>
|
||||
Group,
|
||||
|
||||
/// <summary>
|
||||
/// When applied to members of types such as DateTime or TimeSpan, specifies
|
||||
/// that the "well known" standardized representation should be use; DateTime uses Timestamp,
|
||||
///
|
||||
/// </summary>
|
||||
WellKnown
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/DataFormat.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/DataFormat.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 875f2f7de4b03ff409de70d226359e8f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
176
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.Serializable.cs
vendored
Normal file
176
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.Serializable.cs
vendored
Normal file
@@ -0,0 +1,176 @@
|
||||
#if PLAT_BINARYFORMATTER
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnionObject : ISerializable
|
||||
{
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (Discriminator != default) info.AddValue("d", Discriminator);
|
||||
if (Object is object) info.AddValue("o", Object);
|
||||
}
|
||||
private DiscriminatedUnionObject(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": Discriminator = (int)field.Value; break;
|
||||
case "o": Object = field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnion128Object : ISerializable
|
||||
{
|
||||
[FieldOffset(8)] private readonly long _lo;
|
||||
[FieldOffset(16)] private readonly long _hi;
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (_discriminator != default) info.AddValue("d", _discriminator);
|
||||
if (_lo != default) info.AddValue("l", _lo);
|
||||
if (_hi != default) info.AddValue("h", _hi);
|
||||
if (Object != null) info.AddValue("o", Object);
|
||||
}
|
||||
private DiscriminatedUnion128Object(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": _discriminator = (int)field.Value; break;
|
||||
case "l": _lo = (long)field.Value; break;
|
||||
case "h": _hi = (long)field.Value; break;
|
||||
case "o": Object = field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnion128 : ISerializable
|
||||
{
|
||||
[FieldOffset(8)] private readonly long _lo;
|
||||
[FieldOffset(16)] private readonly long _hi;
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (_discriminator != default) info.AddValue("d", _discriminator);
|
||||
if (_lo != default) info.AddValue("l", _lo);
|
||||
if (_hi != default) info.AddValue("h", _hi);
|
||||
}
|
||||
private DiscriminatedUnion128(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": _discriminator = (int)field.Value; break;
|
||||
case "l": _lo = (long)field.Value; break;
|
||||
case "h": _hi = (long)field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnion64 : ISerializable
|
||||
{
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (_discriminator != default) info.AddValue("d", _discriminator);
|
||||
if (Int64 != default) info.AddValue("i", Int64);
|
||||
}
|
||||
private DiscriminatedUnion64(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": _discriminator = (int)field.Value; break;
|
||||
case "i": Int64 = (long)field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnion64Object : ISerializable
|
||||
{
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (_discriminator != default) info.AddValue("d", _discriminator);
|
||||
if (Int64 != default) info.AddValue("i", Int64);
|
||||
if (Object is object) info.AddValue("o", Object);
|
||||
}
|
||||
private DiscriminatedUnion64Object(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": _discriminator = (int)field.Value; break;
|
||||
case "i": Int64 = (long)field.Value; break;
|
||||
case "o": Object = field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnion32 : ISerializable
|
||||
{
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (_discriminator != default) info.AddValue("d", _discriminator);
|
||||
if (Int32 != default) info.AddValue("i", Int32);
|
||||
}
|
||||
private DiscriminatedUnion32(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": _discriminator = (int)field.Value; break;
|
||||
case "i": Int32 = (int)field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public readonly partial struct DiscriminatedUnion32Object : ISerializable
|
||||
{
|
||||
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
if (_discriminator != default) info.AddValue("d", _discriminator);
|
||||
if (Int32 != default) info.AddValue("i", Int32);
|
||||
if (Object is object) info.AddValue("o", Object);
|
||||
}
|
||||
private DiscriminatedUnion32Object(SerializationInfo info, StreamingContext context)
|
||||
{
|
||||
this = default;
|
||||
foreach (var field in info)
|
||||
{
|
||||
switch (field.Name)
|
||||
{
|
||||
case "d": _discriminator = (int)field.Value; break;
|
||||
case "i": Int32 = (int)field.Value; break;
|
||||
case "o": Object = field.Value; break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.Serializable.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.Serializable.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7a3aeec9c8a4c734e9ad022627502d1d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
416
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.cs
vendored
Normal file
416
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.cs
vendored
Normal file
@@ -0,0 +1,416 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
public readonly partial struct DiscriminatedUnionObject
|
||||
{
|
||||
|
||||
/// <summary>The value typed as Object</summary>
|
||||
public readonly object Object;
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => Discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnionObject(int discriminator, object value)
|
||||
{
|
||||
Discriminator = discriminator;
|
||||
Object = value;
|
||||
}
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnionObject value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator { get; }
|
||||
}
|
||||
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly partial struct DiscriminatedUnion64
|
||||
{
|
||||
#if !FEAT_SAFE
|
||||
unsafe static DiscriminatedUnion64()
|
||||
{
|
||||
if (sizeof(DateTime) > 8) throw new InvalidOperationException(nameof(DateTime) + " was unexpectedly too big for " + nameof(DiscriminatedUnion64));
|
||||
if (sizeof(TimeSpan) > 8) throw new InvalidOperationException(nameof(TimeSpan) + " was unexpectedly too big for " + nameof(DiscriminatedUnion64));
|
||||
}
|
||||
#endif
|
||||
[FieldOffset(0)] private readonly int _discriminator; // note that we can't pack further because Object needs x8 alignment/padding on x64
|
||||
|
||||
/// <summary>The value typed as Int64</summary>
|
||||
[FieldOffset(8)] public readonly long Int64;
|
||||
/// <summary>The value typed as UInt64</summary>
|
||||
[FieldOffset(8)] public readonly ulong UInt64;
|
||||
/// <summary>The value typed as Int32</summary>
|
||||
[FieldOffset(8)] public readonly int Int32;
|
||||
/// <summary>The value typed as UInt32</summary>
|
||||
[FieldOffset(8)] public readonly uint UInt32;
|
||||
/// <summary>The value typed as Boolean</summary>
|
||||
[FieldOffset(8)] public readonly bool Boolean;
|
||||
/// <summary>The value typed as Single</summary>
|
||||
[FieldOffset(8)] public readonly float Single;
|
||||
/// <summary>The value typed as Double</summary>
|
||||
[FieldOffset(8)] public readonly double Double;
|
||||
/// <summary>The value typed as DateTime</summary>
|
||||
[FieldOffset(8)] public readonly DateTime DateTime;
|
||||
/// <summary>The value typed as TimeSpan</summary>
|
||||
[FieldOffset(8)] public readonly TimeSpan TimeSpan;
|
||||
|
||||
private DiscriminatedUnion64(int discriminator) : this()
|
||||
{
|
||||
_discriminator = discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => _discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, long value) : this(discriminator) { Int64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, int value) : this(discriminator) { Int32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, ulong value) : this(discriminator) { UInt64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, uint value) : this(discriminator) { UInt32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, float value) : this(discriminator) { Single = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, double value) : this(discriminator) { Double = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, bool value) : this(discriminator) { Boolean = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, DateTime? value) : this(value.HasValue ? discriminator: 0) { DateTime = value.GetValueOrDefault(); }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64(int discriminator, TimeSpan? value) : this(value.HasValue ? discriminator : 0) { TimeSpan = value.GetValueOrDefault(); }
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnion64 value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator => _discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly partial struct DiscriminatedUnion128Object
|
||||
{
|
||||
#if !FEAT_SAFE
|
||||
unsafe static DiscriminatedUnion128Object()
|
||||
{
|
||||
if (sizeof(DateTime) > 16) throw new InvalidOperationException(nameof(DateTime) + " was unexpectedly too big for " + nameof(DiscriminatedUnion128Object));
|
||||
if (sizeof(TimeSpan) > 16) throw new InvalidOperationException(nameof(TimeSpan) + " was unexpectedly too big for " + nameof(DiscriminatedUnion128Object));
|
||||
if (sizeof(Guid) > 16) throw new InvalidOperationException(nameof(Guid) + " was unexpectedly too big for " + nameof(DiscriminatedUnion128Object));
|
||||
}
|
||||
#endif
|
||||
|
||||
[FieldOffset(0)] private readonly int _discriminator; // note that we can't pack further because Object needs x8 alignment/padding on x64
|
||||
|
||||
/// <summary>The value typed as Int64</summary>
|
||||
[FieldOffset(8)] public readonly long Int64;
|
||||
/// <summary>The value typed as UInt64</summary>
|
||||
[FieldOffset(8)] public readonly ulong UInt64;
|
||||
/// <summary>The value typed as Int32</summary>
|
||||
[FieldOffset(8)] public readonly int Int32;
|
||||
/// <summary>The value typed as UInt32</summary>
|
||||
[FieldOffset(8)] public readonly uint UInt32;
|
||||
/// <summary>The value typed as Boolean</summary>
|
||||
[FieldOffset(8)] public readonly bool Boolean;
|
||||
/// <summary>The value typed as Single</summary>
|
||||
[FieldOffset(8)] public readonly float Single;
|
||||
/// <summary>The value typed as Double</summary>
|
||||
[FieldOffset(8)] public readonly double Double;
|
||||
/// <summary>The value typed as DateTime</summary>
|
||||
[FieldOffset(8)] public readonly DateTime DateTime;
|
||||
/// <summary>The value typed as TimeSpan</summary>
|
||||
[FieldOffset(8)] public readonly TimeSpan TimeSpan;
|
||||
/// <summary>The value typed as Guid</summary>
|
||||
[FieldOffset(8)] public readonly Guid Guid;
|
||||
/// <summary>The value typed as Object</summary>
|
||||
[FieldOffset(24)] public readonly object Object;
|
||||
|
||||
private DiscriminatedUnion128Object(int discriminator) : this()
|
||||
{
|
||||
_discriminator = discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => _discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, long value) : this(discriminator) { Int64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, int value) : this(discriminator) { Int32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, ulong value) : this(discriminator) { UInt64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, uint value) : this(discriminator) { UInt32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, float value) : this(discriminator) { Single = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, double value) : this(discriminator) { Double = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, bool value) : this(discriminator) { Boolean = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, object value) : this(value != null ? discriminator : 0) { Object = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, DateTime? value) : this(value.HasValue ? discriminator: 0) { DateTime = value.GetValueOrDefault(); }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, TimeSpan? value) : this(value.HasValue ? discriminator : 0) { TimeSpan = value.GetValueOrDefault(); }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128Object(int discriminator, Guid? value) : this(value.HasValue ? discriminator : 0) { Guid = value.GetValueOrDefault(); }
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnion128Object value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator => _discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly partial struct DiscriminatedUnion128
|
||||
{
|
||||
#if !FEAT_SAFE
|
||||
unsafe static DiscriminatedUnion128()
|
||||
{
|
||||
if (sizeof(DateTime) > 16) throw new InvalidOperationException(nameof(DateTime) + " was unexpectedly too big for " + nameof(DiscriminatedUnion128));
|
||||
if (sizeof(TimeSpan) > 16) throw new InvalidOperationException(nameof(TimeSpan) + " was unexpectedly too big for " + nameof(DiscriminatedUnion128));
|
||||
if (sizeof(Guid) > 16) throw new InvalidOperationException(nameof(Guid) + " was unexpectedly too big for " + nameof(DiscriminatedUnion128));
|
||||
}
|
||||
#endif
|
||||
[FieldOffset(0)] private readonly int _discriminator; // note that we can't pack further because Object needs x8 alignment/padding on x64
|
||||
|
||||
/// <summary>The value typed as Int64</summary>
|
||||
[FieldOffset(8)] public readonly long Int64;
|
||||
/// <summary>The value typed as UInt64</summary>
|
||||
[FieldOffset(8)] public readonly ulong UInt64;
|
||||
/// <summary>The value typed as Int32</summary>
|
||||
[FieldOffset(8)] public readonly int Int32;
|
||||
/// <summary>The value typed as UInt32</summary>
|
||||
[FieldOffset(8)] public readonly uint UInt32;
|
||||
/// <summary>The value typed as Boolean</summary>
|
||||
[FieldOffset(8)] public readonly bool Boolean;
|
||||
/// <summary>The value typed as Single</summary>
|
||||
[FieldOffset(8)] public readonly float Single;
|
||||
/// <summary>The value typed as Double</summary>
|
||||
[FieldOffset(8)] public readonly double Double;
|
||||
/// <summary>The value typed as DateTime</summary>
|
||||
[FieldOffset(8)] public readonly DateTime DateTime;
|
||||
/// <summary>The value typed as TimeSpan</summary>
|
||||
[FieldOffset(8)] public readonly TimeSpan TimeSpan;
|
||||
/// <summary>The value typed as Guid</summary>
|
||||
[FieldOffset(8)] public readonly Guid Guid;
|
||||
|
||||
private DiscriminatedUnion128(int discriminator) : this()
|
||||
{
|
||||
_discriminator = discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => _discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, long value) : this(discriminator) { Int64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, int value) : this(discriminator) { Int32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, ulong value) : this(discriminator) { UInt64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, uint value) : this(discriminator) { UInt32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, float value) : this(discriminator) { Single = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, double value) : this(discriminator) { Double = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, bool value) : this(discriminator) { Boolean = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, DateTime? value) : this(value.HasValue ? discriminator: 0) { DateTime = value.GetValueOrDefault(); }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, TimeSpan? value) : this(value.HasValue ? discriminator : 0) { TimeSpan = value.GetValueOrDefault(); }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion128(int discriminator, Guid? value) : this(value.HasValue ? discriminator : 0) { Guid = value.GetValueOrDefault(); }
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnion128 value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator => _discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly partial struct DiscriminatedUnion64Object
|
||||
{
|
||||
#if !FEAT_SAFE
|
||||
unsafe static DiscriminatedUnion64Object()
|
||||
{
|
||||
if (sizeof(DateTime) > 8) throw new InvalidOperationException(nameof(DateTime) + " was unexpectedly too big for " + nameof(DiscriminatedUnion64Object));
|
||||
if (sizeof(TimeSpan) > 8) throw new InvalidOperationException(nameof(TimeSpan) + " was unexpectedly too big for " + nameof(DiscriminatedUnion64Object));
|
||||
}
|
||||
#endif
|
||||
[FieldOffset(0)] private readonly int _discriminator; // note that we can't pack further because Object needs x8 alignment/padding on x64
|
||||
|
||||
/// <summary>The value typed as Int64</summary>
|
||||
[FieldOffset(8)] public readonly long Int64;
|
||||
/// <summary>The value typed as UInt64</summary>
|
||||
[FieldOffset(8)] public readonly ulong UInt64;
|
||||
/// <summary>The value typed as Int32</summary>
|
||||
[FieldOffset(8)] public readonly int Int32;
|
||||
/// <summary>The value typed as UInt32</summary>
|
||||
[FieldOffset(8)] public readonly uint UInt32;
|
||||
/// <summary>The value typed as Boolean</summary>
|
||||
[FieldOffset(8)] public readonly bool Boolean;
|
||||
/// <summary>The value typed as Single</summary>
|
||||
[FieldOffset(8)] public readonly float Single;
|
||||
/// <summary>The value typed as Double</summary>
|
||||
[FieldOffset(8)] public readonly double Double;
|
||||
/// <summary>The value typed as DateTime</summary>
|
||||
[FieldOffset(8)] public readonly DateTime DateTime;
|
||||
/// <summary>The value typed as TimeSpan</summary>
|
||||
[FieldOffset(8)] public readonly TimeSpan TimeSpan;
|
||||
/// <summary>The value typed as Object</summary>
|
||||
[FieldOffset(16)] public readonly object Object;
|
||||
|
||||
private DiscriminatedUnion64Object(int discriminator) : this()
|
||||
{
|
||||
_discriminator = discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => _discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, long value) : this(discriminator) { Int64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, int value) : this(discriminator) { Int32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, ulong value) : this(discriminator) { UInt64 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, uint value) : this(discriminator) { UInt32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, float value) : this(discriminator) { Single = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, double value) : this(discriminator) { Double = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, bool value) : this(discriminator) { Boolean = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, object value) : this(value != null ? discriminator : 0) { Object = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, DateTime? value) : this(value.HasValue ? discriminator: 0) { DateTime = value.GetValueOrDefault(); }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion64Object(int discriminator, TimeSpan? value) : this(value.HasValue ? discriminator : 0) { TimeSpan = value.GetValueOrDefault(); }
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnion64Object value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator => _discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly partial struct DiscriminatedUnion32
|
||||
{
|
||||
[FieldOffset(0)] private readonly int _discriminator;
|
||||
|
||||
/// <summary>The value typed as Int32</summary>
|
||||
[FieldOffset(4)] public readonly int Int32;
|
||||
/// <summary>The value typed as UInt32</summary>
|
||||
[FieldOffset(4)] public readonly uint UInt32;
|
||||
/// <summary>The value typed as Boolean</summary>
|
||||
[FieldOffset(4)] public readonly bool Boolean;
|
||||
/// <summary>The value typed as Single</summary>
|
||||
[FieldOffset(4)] public readonly float Single;
|
||||
|
||||
private DiscriminatedUnion32(int discriminator) : this()
|
||||
{
|
||||
_discriminator = discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => _discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32(int discriminator, int value) : this(discriminator) { Int32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32(int discriminator, uint value) : this(discriminator) { UInt32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32(int discriminator, float value) : this(discriminator) { Single = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32(int discriminator, bool value) : this(discriminator) { Boolean = value; }
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnion32 value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator => _discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Represent multiple types as a union; this is used as part of OneOf -
|
||||
/// note that it is the caller's responsbility to only read/write the value as the same type</summary>
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly partial struct DiscriminatedUnion32Object
|
||||
{
|
||||
[FieldOffset(0)] private readonly int _discriminator;
|
||||
|
||||
/// <summary>The value typed as Int32</summary>
|
||||
[FieldOffset(4)] public readonly int Int32;
|
||||
/// <summary>The value typed as UInt32</summary>
|
||||
[FieldOffset(4)] public readonly uint UInt32;
|
||||
/// <summary>The value typed as Boolean</summary>
|
||||
[FieldOffset(4)] public readonly bool Boolean;
|
||||
/// <summary>The value typed as Single</summary>
|
||||
[FieldOffset(4)] public readonly float Single;
|
||||
/// <summary>The value typed as Object</summary>
|
||||
[FieldOffset(8)] public readonly object Object;
|
||||
|
||||
private DiscriminatedUnion32Object(int discriminator) : this()
|
||||
{
|
||||
_discriminator = discriminator;
|
||||
}
|
||||
|
||||
/// <summary>Indicates whether the specified discriminator is assigned</summary>
|
||||
public bool Is(int discriminator) => _discriminator == discriminator;
|
||||
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32Object(int discriminator, int value) : this(discriminator) { Int32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32Object(int discriminator, uint value) : this(discriminator) { UInt32 = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32Object(int discriminator, float value) : this(discriminator) { Single = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32Object(int discriminator, bool value) : this(discriminator) { Boolean = value; }
|
||||
/// <summary>Create a new discriminated union value</summary>
|
||||
public DiscriminatedUnion32Object(int discriminator, object value) : this(value != null ? discriminator : 0) { Object = value; }
|
||||
|
||||
/// <summary>Reset a value if the specified discriminator is assigned</summary>
|
||||
public static void Reset(ref DiscriminatedUnion32Object value, int discriminator)
|
||||
{
|
||||
if (value.Discriminator == discriminator) value = default;
|
||||
}
|
||||
/// <summary>The discriminator value</summary>
|
||||
public int Discriminator => _discriminator;
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/DiscriminatedUnion.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab51817e163a1144bb8518368ba0a465
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
284
Assets/GameScripts/ThirdParty/Protobuf-net/Extensible.cs
vendored
Normal file
284
Assets/GameScripts/ThirdParty/Protobuf-net/Extensible.cs
vendored
Normal file
@@ -0,0 +1,284 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ProtoBuf.Meta;
|
||||
using System.Collections;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Simple base class for supporting unexpected fields allowing
|
||||
/// for loss-less round-tips/merge, even if the data is not understod.
|
||||
/// The additional fields are (by default) stored in-memory in a buffer.
|
||||
/// </summary>
|
||||
/// <remarks>As an example of an alternative implementation, you might
|
||||
/// choose to use the file system (temporary files) as the back-end, tracking
|
||||
/// only the paths [such an object would ideally be IDisposable and use
|
||||
/// a finalizer to ensure that the files are removed].</remarks>
|
||||
/// <seealso cref="IExtensible"/>
|
||||
public abstract class Extensible : IExtensible
|
||||
{
|
||||
// note: not marked ProtoContract - no local state, and can't
|
||||
// predict sub-classes
|
||||
|
||||
private IExtension extensionObject;
|
||||
|
||||
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
|
||||
{
|
||||
return GetExtensionObject(createIfMissing);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the <see cref="IExtension">extension</see> object for the current
|
||||
/// instance, optionally creating it if it does not already exist.
|
||||
/// </summary>
|
||||
/// <param name="createIfMissing">Should a new extension object be
|
||||
/// created if it does not already exist?</param>
|
||||
/// <returns>The extension object if it exists (or was created), or null
|
||||
/// if the extension object does not exist or is not available.</returns>
|
||||
/// <remarks>The <c>createIfMissing</c> argument is false during serialization,
|
||||
/// and true during deserialization upon encountering unexpected fields.</remarks>
|
||||
protected virtual IExtension GetExtensionObject(bool createIfMissing)
|
||||
{
|
||||
return GetExtensionObject(ref extensionObject, createIfMissing);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides a simple, default implementation for <see cref="IExtension">extension</see> support,
|
||||
/// optionally creating it if it does not already exist. Designed to be called by
|
||||
/// classes implementing <see cref="IExtensible"/>.
|
||||
/// </summary>
|
||||
/// <param name="createIfMissing">Should a new extension object be
|
||||
/// created if it does not already exist?</param>
|
||||
/// <param name="extensionObject">The extension field to check (and possibly update).</param>
|
||||
/// <returns>The extension object if it exists (or was created), or null
|
||||
/// if the extension object does not exist or is not available.</returns>
|
||||
/// <remarks>The <c>createIfMissing</c> argument is false during serialization,
|
||||
/// and true during deserialization upon encountering unexpected fields.</remarks>
|
||||
public static IExtension GetExtensionObject(ref IExtension extensionObject, bool createIfMissing)
|
||||
{
|
||||
if (createIfMissing && extensionObject == null)
|
||||
{
|
||||
extensionObject = new BufferExtension();
|
||||
}
|
||||
return extensionObject;
|
||||
}
|
||||
|
||||
#if !NO_RUNTIME
|
||||
/// <summary>
|
||||
/// Appends the value as an additional (unexpected) data-field for the instance.
|
||||
/// Note that for non-repeated sub-objects, this equates to a merge operation;
|
||||
/// for repeated sub-objects this adds a new instance to the set; for simple
|
||||
/// values the new value supercedes the old value.
|
||||
/// </summary>
|
||||
/// <remarks>Note that appending a value does not remove the old value from
|
||||
/// the stream; avoid repeatedly appending values for the same field.</remarks>
|
||||
/// <typeparam name="TValue">The type of the value to append.</typeparam>
|
||||
/// <param name="instance">The extensible object to append the value to.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="value">The value to append.</param>
|
||||
public static void AppendValue<TValue>(IExtensible instance, int tag, TValue value)
|
||||
{
|
||||
AppendValue<TValue>(instance, tag, DataFormat.Default, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Appends the value as an additional (unexpected) data-field for the instance.
|
||||
/// Note that for non-repeated sub-objects, this equates to a merge operation;
|
||||
/// for repeated sub-objects this adds a new instance to the set; for simple
|
||||
/// values the new value supercedes the old value.
|
||||
/// </summary>
|
||||
/// <remarks>Note that appending a value does not remove the old value from
|
||||
/// the stream; avoid repeatedly appending values for the same field.</remarks>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="format">The data-format to use when encoding the value.</param>
|
||||
/// <param name="instance">The extensible object to append the value to.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="value">The value to append.</param>
|
||||
public static void AppendValue<TValue>(IExtensible instance, int tag, DataFormat format, TValue value)
|
||||
{
|
||||
ExtensibleUtil.AppendExtendValue(RuntimeTypeModel.Default, instance, tag, format, value);
|
||||
}
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// The value returned is the composed value after merging any duplicated content; if the
|
||||
/// value is "repeated" (a list), then use GetValues instead.
|
||||
/// </summary>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <returns>The effective value of the field, or the default value if not found.</returns>
|
||||
public static TValue GetValue<TValue>(IExtensible instance, int tag)
|
||||
{
|
||||
return GetValue<TValue>(instance, tag, DataFormat.Default);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// The value returned is the composed value after merging any duplicated content; if the
|
||||
/// value is "repeated" (a list), then use GetValues instead.
|
||||
/// </summary>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="format">The data-format to use when decoding the value.</param>
|
||||
/// <returns>The effective value of the field, or the default value if not found.</returns>
|
||||
public static TValue GetValue<TValue>(IExtensible instance, int tag, DataFormat format)
|
||||
{
|
||||
TryGetValue<TValue>(instance, tag, format, out TValue value);
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// The value returned (in "value") is the composed value after merging any duplicated content;
|
||||
/// if the value is "repeated" (a list), then use GetValues instead.
|
||||
/// </summary>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="value">The effective value of the field, or the default value if not found.</param>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <returns>True if data for the field was present, false otherwise.</returns>
|
||||
public static bool TryGetValue<TValue>(IExtensible instance, int tag, out TValue value)
|
||||
{
|
||||
return TryGetValue<TValue>(instance, tag, DataFormat.Default, out value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// The value returned (in "value") is the composed value after merging any duplicated content;
|
||||
/// if the value is "repeated" (a list), then use GetValues instead.
|
||||
/// </summary>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="value">The effective value of the field, or the default value if not found.</param>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="format">The data-format to use when decoding the value.</param>
|
||||
/// <returns>True if data for the field was present, false otherwise.</returns>
|
||||
public static bool TryGetValue<TValue>(IExtensible instance, int tag, DataFormat format, out TValue value)
|
||||
{
|
||||
return TryGetValue<TValue>(instance, tag, format, false, out value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// The value returned (in "value") is the composed value after merging any duplicated content;
|
||||
/// if the value is "repeated" (a list), then use GetValues instead.
|
||||
/// </summary>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="value">The effective value of the field, or the default value if not found.</param>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="format">The data-format to use when decoding the value.</param>
|
||||
/// <param name="allowDefinedTag">Allow tags that are present as part of the definition; for example, to query unknown enum values.</param>
|
||||
/// <returns>True if data for the field was present, false otherwise.</returns>
|
||||
public static bool TryGetValue<TValue>(IExtensible instance, int tag, DataFormat format, bool allowDefinedTag, out TValue value)
|
||||
{
|
||||
value = default;
|
||||
bool set = false;
|
||||
foreach (TValue val in ExtensibleUtil.GetExtendedValues<TValue>(instance, tag, format, true, allowDefinedTag))
|
||||
{
|
||||
// expecting at most one yield...
|
||||
// but don't break; need to read entire stream
|
||||
value = val;
|
||||
set = true;
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// Each occurrence of the field is yielded separately, making this usage suitable for "repeated"
|
||||
/// (list) fields.
|
||||
/// </summary>
|
||||
/// <remarks>The extended data is processed lazily as the enumerator is iterated.</remarks>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <returns>An enumerator that yields each occurrence of the field.</returns>
|
||||
public static IEnumerable<TValue> GetValues<TValue>(IExtensible instance, int tag)
|
||||
{
|
||||
return ExtensibleUtil.GetExtendedValues<TValue>(instance, tag, DataFormat.Default, false, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// Each occurrence of the field is yielded separately, making this usage suitable for "repeated"
|
||||
/// (list) fields.
|
||||
/// </summary>
|
||||
/// <remarks>The extended data is processed lazily as the enumerator is iterated.</remarks>
|
||||
/// <typeparam name="TValue">The data-type of the field.</typeparam>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="format">The data-format to use when decoding the value.</param>
|
||||
/// <returns>An enumerator that yields each occurrence of the field.</returns>
|
||||
public static IEnumerable<TValue> GetValues<TValue>(IExtensible instance, int tag, DataFormat format)
|
||||
{
|
||||
return ExtensibleUtil.GetExtendedValues<TValue>(instance, tag, format, false, false);
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// The value returned (in "value") is the composed value after merging any duplicated content;
|
||||
/// if the value is "repeated" (a list), then use GetValues instead.
|
||||
/// </summary>
|
||||
/// <param name="type">The data-type of the field.</param>
|
||||
/// <param name="model">The model to use for configuration.</param>
|
||||
/// <param name="value">The effective value of the field, or the default value if not found.</param>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="format">The data-format to use when decoding the value.</param>
|
||||
/// <param name="allowDefinedTag">Allow tags that are present as part of the definition; for example, to query unknown enum values.</param>
|
||||
/// <returns>True if data for the field was present, false otherwise.</returns>
|
||||
public static bool TryGetValue(TypeModel model, Type type, IExtensible instance, int tag, DataFormat format, bool allowDefinedTag, out object value)
|
||||
{
|
||||
value = null;
|
||||
bool set = false;
|
||||
foreach (object val in ExtensibleUtil.GetExtendedValues(model, type, instance, tag, format, true, allowDefinedTag))
|
||||
{
|
||||
// expecting at most one yield...
|
||||
// but don't break; need to read entire stream
|
||||
value = val;
|
||||
set = true;
|
||||
}
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queries an extensible object for an additional (unexpected) data-field for the instance.
|
||||
/// Each occurrence of the field is yielded separately, making this usage suitable for "repeated"
|
||||
/// (list) fields.
|
||||
/// </summary>
|
||||
/// <remarks>The extended data is processed lazily as the enumerator is iterated.</remarks>
|
||||
/// <param name="model">The model to use for configuration.</param>
|
||||
/// <param name="type">The data-type of the field.</param>
|
||||
/// <param name="instance">The extensible object to obtain the value from.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="format">The data-format to use when decoding the value.</param>
|
||||
/// <returns>An enumerator that yields each occurrence of the field.</returns>
|
||||
public static IEnumerable GetValues(TypeModel model, Type type, IExtensible instance, int tag, DataFormat format)
|
||||
{
|
||||
return ExtensibleUtil.GetExtendedValues(model, type, instance, tag, format, false, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Appends the value as an additional (unexpected) data-field for the instance.
|
||||
/// Note that for non-repeated sub-objects, this equates to a merge operation;
|
||||
/// for repeated sub-objects this adds a new instance to the set; for simple
|
||||
/// values the new value supercedes the old value.
|
||||
/// </summary>
|
||||
/// <remarks>Note that appending a value does not remove the old value from
|
||||
/// the stream; avoid repeatedly appending values for the same field.</remarks>
|
||||
/// <param name="model">The model to use for configuration.</param>
|
||||
/// <param name="format">The data-format to use when encoding the value.</param>
|
||||
/// <param name="instance">The extensible object to append the value to.</param>
|
||||
/// <param name="tag">The field identifier; the tag should not be defined as a known data-field for the instance.</param>
|
||||
/// <param name="value">The value to append.</param>
|
||||
public static void AppendValue(TypeModel model, IExtensible instance, int tag, DataFormat format, object value)
|
||||
{
|
||||
ExtensibleUtil.AppendExtendValue(model, instance, tag, format, value);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Extensible.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Extensible.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc24b62dbd0b19642bce397e2b061aa0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
118
Assets/GameScripts/ThirdParty/Protobuf-net/ExtensibleUtil.cs
vendored
Normal file
118
Assets/GameScripts/ThirdParty/Protobuf-net/ExtensibleUtil.cs
vendored
Normal file
@@ -0,0 +1,118 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using ProtoBuf.Meta;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// This class acts as an internal wrapper allowing us to do a dynamic
|
||||
/// methodinfo invoke; an't put into Serializer as don't want on public
|
||||
/// API; can't put into Serializer<T> since we need to invoke
|
||||
/// across classes
|
||||
/// </summary>
|
||||
internal static class ExtensibleUtil
|
||||
{
|
||||
|
||||
#if !NO_RUNTIME
|
||||
/// <summary>
|
||||
/// All this does is call GetExtendedValuesTyped with the correct type for "instance";
|
||||
/// this ensures that we don't get issues with subclasses declaring conflicting types -
|
||||
/// the caller must respect the fields defined for the type they pass in.
|
||||
/// </summary>
|
||||
internal static IEnumerable<TValue> GetExtendedValues<TValue>(IExtensible instance, int tag, DataFormat format, bool singleton, bool allowDefinedTag)
|
||||
{
|
||||
foreach (TValue value in GetExtendedValues(RuntimeTypeModel.Default, typeof(TValue), instance, tag, format, singleton, allowDefinedTag))
|
||||
{
|
||||
yield return value;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
/// <summary>
|
||||
/// All this does is call GetExtendedValuesTyped with the correct type for "instance";
|
||||
/// this ensures that we don't get issues with subclasses declaring conflicting types -
|
||||
/// the caller must respect the fields defined for the type they pass in.
|
||||
/// </summary>
|
||||
internal static IEnumerable GetExtendedValues(TypeModel model, Type type, IExtensible instance, int tag, DataFormat format, bool singleton, bool allowDefinedTag)
|
||||
{
|
||||
if (instance == null) throw new ArgumentNullException(nameof(instance));
|
||||
if (tag <= 0) throw new ArgumentOutOfRangeException(nameof(tag));
|
||||
IExtension extn = instance.GetExtensionObject(false);
|
||||
|
||||
if (extn == null)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
Stream stream = extn.BeginQuery();
|
||||
object value = null;
|
||||
ProtoReader reader = null;
|
||||
try
|
||||
{
|
||||
SerializationContext ctx = new SerializationContext();
|
||||
reader = ProtoReader.Create(stream, model, ctx, ProtoReader.TO_EOF);
|
||||
while (model.TryDeserializeAuxiliaryType(reader, format, tag, type, ref value, true, true, false, false, null) && value != null)
|
||||
{
|
||||
if (!singleton)
|
||||
{
|
||||
yield return value;
|
||||
|
||||
value = null; // fresh item each time
|
||||
}
|
||||
}
|
||||
if (singleton && value != null)
|
||||
{
|
||||
yield return value;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
ProtoReader.Recycle(reader);
|
||||
extn.EndQuery(stream);
|
||||
}
|
||||
}
|
||||
|
||||
internal static void AppendExtendValue(TypeModel model, IExtensible instance, int tag, DataFormat format, object value)
|
||||
{
|
||||
if (instance == null) throw new ArgumentNullException(nameof(instance));
|
||||
if (value == null) throw new ArgumentNullException(nameof(value));
|
||||
|
||||
// TODO
|
||||
//model.CheckTagNotInUse(tag);
|
||||
|
||||
// obtain the extension object and prepare to write
|
||||
IExtension extn = instance.GetExtensionObject(true);
|
||||
if (extn == null) throw new InvalidOperationException("No extension object available; appended data would be lost.");
|
||||
bool commit = false;
|
||||
Stream stream = extn.BeginAppend();
|
||||
try
|
||||
{
|
||||
using (ProtoWriter writer = ProtoWriter.Create(stream, model, null))
|
||||
{
|
||||
model.TrySerializeAuxiliaryType(writer, null, format, tag, value, false, null);
|
||||
writer.Close();
|
||||
}
|
||||
commit = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
extn.EndAppend(stream, commit);
|
||||
}
|
||||
}
|
||||
|
||||
// /// <summary>
|
||||
// /// Stores the given value into the instance's stream; the serializer
|
||||
// /// is inferred from TValue and format.
|
||||
// /// </summary>
|
||||
// /// <remarks>Needs to be public to be callable thru reflection in Silverlight</remarks>
|
||||
// public static void AppendExtendValueTyped<TSource, TValue>(
|
||||
// TypeModel model, TSource instance, int tag, DataFormat format, TValue value)
|
||||
// where TSource : class, IExtensible
|
||||
// {
|
||||
// AppendExtendValue(model, instance, tag, format, value);
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/ExtensibleUtil.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/ExtensibleUtil.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc71d3f5e8f25ad41bb04ea933cee56e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/GameScripts/ThirdParty/Protobuf-net/GlobalSuppressions.cs
vendored
Normal file
BIN
Assets/GameScripts/ThirdParty/Protobuf-net/GlobalSuppressions.cs
vendored
Normal file
Binary file not shown.
11
Assets/GameScripts/ThirdParty/Protobuf-net/GlobalSuppressions.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/GlobalSuppressions.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c110f96e5d6da4f498bcb6d5fa673be7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
638
Assets/GameScripts/ThirdParty/Protobuf-net/Helpers.cs
vendored
Normal file
638
Assets/GameScripts/ThirdParty/Protobuf-net/Helpers.cs
vendored
Normal file
@@ -0,0 +1,638 @@
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
#if COREFX
|
||||
using System.Linq;
|
||||
#endif
|
||||
#if PROFILE259
|
||||
using System.Reflection;
|
||||
using System.Linq;
|
||||
#else
|
||||
using System.Reflection;
|
||||
#endif
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Not all frameworks are created equal (fx1.1 vs fx2.0,
|
||||
/// micro-framework, compact-framework,
|
||||
/// silverlight, etc). This class simply wraps up a few things that would
|
||||
/// otherwise make the real code unnecessarily messy, providing fallback
|
||||
/// implementations if necessary.
|
||||
/// </summary>
|
||||
internal sealed class Helpers
|
||||
{
|
||||
private Helpers() { }
|
||||
|
||||
public static StringBuilder AppendLine(StringBuilder builder)
|
||||
{
|
||||
return builder.AppendLine();
|
||||
}
|
||||
|
||||
[System.Diagnostics.Conditional("DEBUG")]
|
||||
public static void DebugWriteLine(string message, object obj)
|
||||
{
|
||||
#if DEBUG
|
||||
string suffix;
|
||||
try
|
||||
{
|
||||
suffix = obj == null ? "(null)" : obj.ToString();
|
||||
}
|
||||
catch
|
||||
{
|
||||
suffix = "(exception)";
|
||||
}
|
||||
DebugWriteLine(message + ": " + suffix);
|
||||
#endif
|
||||
}
|
||||
[System.Diagnostics.Conditional("DEBUG")]
|
||||
public static void DebugWriteLine(string message)
|
||||
{
|
||||
#if DEBUG
|
||||
System.Diagnostics.Debug.WriteLine(message);
|
||||
#endif
|
||||
}
|
||||
[System.Diagnostics.Conditional("TRACE")]
|
||||
public static void TraceWriteLine(string message)
|
||||
{
|
||||
#if TRACE
|
||||
#if CF2 || PORTABLE || COREFX || PROFILE259
|
||||
System.Diagnostics.Debug.WriteLine(message);
|
||||
#else
|
||||
System.Diagnostics.Trace.WriteLine(message);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
[System.Diagnostics.Conditional("DEBUG")]
|
||||
public static void DebugAssert(bool condition, string message)
|
||||
{
|
||||
#if DEBUG
|
||||
if (!condition)
|
||||
{
|
||||
System.Diagnostics.Debug.Assert(false, message);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
[System.Diagnostics.Conditional("DEBUG")]
|
||||
public static void DebugAssert(bool condition, string message, params object[] args)
|
||||
{
|
||||
#if DEBUG
|
||||
if (!condition) DebugAssert(false, string.Format(message, args));
|
||||
#endif
|
||||
}
|
||||
[System.Diagnostics.Conditional("DEBUG")]
|
||||
public static void DebugAssert(bool condition)
|
||||
{
|
||||
#if DEBUG
|
||||
if (!condition && System.Diagnostics.Debugger.IsAttached) System.Diagnostics.Debugger.Break();
|
||||
System.Diagnostics.Debug.Assert(condition);
|
||||
#endif
|
||||
}
|
||||
#if !NO_RUNTIME
|
||||
public static void Sort(int[] keys, object[] values)
|
||||
{
|
||||
// bubble-sort; it'll work on MF, has small code,
|
||||
// and works well-enough for our sizes. This approach
|
||||
// also allows us to do `int` compares without having
|
||||
// to go via IComparable etc, so win:win
|
||||
bool swapped;
|
||||
do
|
||||
{
|
||||
swapped = false;
|
||||
for (int i = 1; i < keys.Length; i++)
|
||||
{
|
||||
if (keys[i - 1] > keys[i])
|
||||
{
|
||||
int tmpKey = keys[i];
|
||||
keys[i] = keys[i - 1];
|
||||
keys[i - 1] = tmpKey;
|
||||
object tmpValue = values[i];
|
||||
values[i] = values[i - 1];
|
||||
values[i - 1] = tmpValue;
|
||||
swapped = true;
|
||||
}
|
||||
}
|
||||
} while (swapped);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if COREFX
|
||||
internal static MemberInfo GetInstanceMember(TypeInfo declaringType, string name)
|
||||
{
|
||||
var members = declaringType.AsType().GetMember(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
switch(members.Length)
|
||||
{
|
||||
case 0: return null;
|
||||
case 1: return members[0];
|
||||
default: throw new AmbiguousMatchException(name);
|
||||
}
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(Type declaringType, string name)
|
||||
{
|
||||
foreach (MethodInfo method in declaringType.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
|
||||
{
|
||||
if (method.Name == name) return method;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(TypeInfo declaringType, string name)
|
||||
{
|
||||
return GetInstanceMethod(declaringType.AsType(), name); ;
|
||||
}
|
||||
internal static MethodInfo GetStaticMethod(Type declaringType, string name)
|
||||
{
|
||||
foreach (MethodInfo method in declaringType.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
|
||||
{
|
||||
if (method.Name == name) return method;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
internal static MethodInfo GetStaticMethod(TypeInfo declaringType, string name)
|
||||
{
|
||||
return GetStaticMethod(declaringType.AsType(), name);
|
||||
}
|
||||
internal static MethodInfo GetStaticMethod(Type declaringType, string name, Type[] parameterTypes)
|
||||
{
|
||||
foreach(MethodInfo method in declaringType.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
|
||||
{
|
||||
if (method.Name == name && IsMatch(method.GetParameters(), parameterTypes)) return method;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(Type declaringType, string name, Type[] parameterTypes)
|
||||
{
|
||||
foreach (MethodInfo method in declaringType.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
|
||||
{
|
||||
if (method.Name == name && IsMatch(method.GetParameters(), parameterTypes)) return method;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(TypeInfo declaringType, string name, Type[] types)
|
||||
{
|
||||
return GetInstanceMethod(declaringType.AsType(), name, types);
|
||||
}
|
||||
#elif PROFILE259
|
||||
internal static MemberInfo GetInstanceMember(TypeInfo declaringType, string name)
|
||||
{
|
||||
IEnumerable<MemberInfo> members = declaringType.DeclaredMembers;
|
||||
IList<MemberInfo> found = new List<MemberInfo>();
|
||||
foreach (MemberInfo member in members)
|
||||
{
|
||||
if (member.Name.Equals(name))
|
||||
{
|
||||
found.Add(member);
|
||||
}
|
||||
}
|
||||
switch (found.Count)
|
||||
{
|
||||
case 0: return null;
|
||||
case 1: return found.First();
|
||||
default: throw new AmbiguousMatchException(name);
|
||||
}
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(Type declaringType, string name)
|
||||
{
|
||||
var methods = declaringType.GetRuntimeMethods();
|
||||
foreach (MethodInfo method in methods)
|
||||
{
|
||||
if (method.Name == name)
|
||||
{
|
||||
return method;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(TypeInfo declaringType, string name)
|
||||
{
|
||||
return GetInstanceMethod(declaringType.AsType(), name); ;
|
||||
}
|
||||
internal static MethodInfo GetStaticMethod(Type declaringType, string name)
|
||||
{
|
||||
var methods = declaringType.GetRuntimeMethods();
|
||||
foreach (MethodInfo method in methods)
|
||||
{
|
||||
if (method.Name == name)
|
||||
{
|
||||
return method;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
internal static MethodInfo GetStaticMethod(TypeInfo declaringType, string name)
|
||||
{
|
||||
return GetStaticMethod(declaringType.AsType(), name);
|
||||
}
|
||||
internal static MethodInfo GetStaticMethod(Type declaringType, string name, Type[] parameterTypes)
|
||||
{
|
||||
var methods = declaringType.GetRuntimeMethods();
|
||||
foreach (MethodInfo method in methods)
|
||||
{
|
||||
if (method.Name == name &&
|
||||
IsMatch(method.GetParameters(), parameterTypes))
|
||||
{
|
||||
return method;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(Type declaringType, string name, Type[] parameterTypes)
|
||||
{
|
||||
var methods = declaringType.GetRuntimeMethods();
|
||||
foreach (MethodInfo method in methods)
|
||||
{
|
||||
if (method.Name == name &&
|
||||
IsMatch(method.GetParameters(), parameterTypes))
|
||||
{
|
||||
return method;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(TypeInfo declaringType, string name, Type[] types)
|
||||
{
|
||||
return GetInstanceMethod(declaringType.AsType(), name, types);
|
||||
}
|
||||
#else
|
||||
internal static MethodInfo GetInstanceMethod(Type declaringType, string name)
|
||||
{
|
||||
return declaringType.GetMethod(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
}
|
||||
internal static MethodInfo GetStaticMethod(Type declaringType, string name)
|
||||
{
|
||||
return declaringType.GetMethod(name, BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
}
|
||||
internal static MethodInfo GetStaticMethod(Type declaringType, string name, Type[] parameterTypes)
|
||||
{
|
||||
#if PORTABLE
|
||||
foreach (MethodInfo method in declaringType.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic))
|
||||
{
|
||||
if (method.Name == name && IsMatch(method.GetParameters(), parameterTypes)) return method;
|
||||
}
|
||||
return null;
|
||||
#else
|
||||
return declaringType.GetMethod(name, BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, parameterTypes, null);
|
||||
#endif
|
||||
}
|
||||
internal static MethodInfo GetInstanceMethod(Type declaringType, string name, Type[] types)
|
||||
{
|
||||
if (types == null) types = EmptyTypes;
|
||||
#if PORTABLE || COREFX
|
||||
MethodInfo method = declaringType.GetMethod(name, types);
|
||||
if (method != null && method.IsStatic) method = null;
|
||||
return method;
|
||||
#else
|
||||
return declaringType.GetMethod(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
null, types, null);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
internal static bool IsSubclassOf(Type type, Type baseClass)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
return type.GetTypeInfo().IsSubclassOf(baseClass);
|
||||
#else
|
||||
return type.IsSubclassOf(baseClass);
|
||||
#endif
|
||||
}
|
||||
|
||||
public readonly static Type[] EmptyTypes =
|
||||
#if PORTABLE || CF2 || CF35 || PROFILE259
|
||||
new Type[0];
|
||||
#else
|
||||
Type.EmptyTypes;
|
||||
#endif
|
||||
|
||||
#if COREFX || PROFILE259
|
||||
private static readonly Type[] knownTypes = new Type[] {
|
||||
typeof(bool), typeof(char), typeof(sbyte), typeof(byte),
|
||||
typeof(short), typeof(ushort), typeof(int), typeof(uint),
|
||||
typeof(long), typeof(ulong), typeof(float), typeof(double),
|
||||
typeof(decimal), typeof(string),
|
||||
typeof(DateTime), typeof(TimeSpan), typeof(Guid), typeof(Uri),
|
||||
typeof(byte[]), typeof(Type)};
|
||||
private static readonly ProtoTypeCode[] knownCodes = new ProtoTypeCode[] {
|
||||
ProtoTypeCode.Boolean, ProtoTypeCode.Char, ProtoTypeCode.SByte, ProtoTypeCode.Byte,
|
||||
ProtoTypeCode.Int16, ProtoTypeCode.UInt16, ProtoTypeCode.Int32, ProtoTypeCode.UInt32,
|
||||
ProtoTypeCode.Int64, ProtoTypeCode.UInt64, ProtoTypeCode.Single, ProtoTypeCode.Double,
|
||||
ProtoTypeCode.Decimal, ProtoTypeCode.String,
|
||||
ProtoTypeCode.DateTime, ProtoTypeCode.TimeSpan, ProtoTypeCode.Guid, ProtoTypeCode.Uri,
|
||||
ProtoTypeCode.ByteArray, ProtoTypeCode.Type
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
public static ProtoTypeCode GetTypeCode(Type type)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
if (IsEnum(type))
|
||||
{
|
||||
type = Enum.GetUnderlyingType(type);
|
||||
}
|
||||
int idx = Array.IndexOf<Type>(knownTypes, type);
|
||||
if (idx >= 0) return knownCodes[idx];
|
||||
return type == null ? ProtoTypeCode.Empty : ProtoTypeCode.Unknown;
|
||||
#else
|
||||
TypeCode code = Type.GetTypeCode(type);
|
||||
switch (code)
|
||||
{
|
||||
case TypeCode.Empty:
|
||||
case TypeCode.Boolean:
|
||||
case TypeCode.Char:
|
||||
case TypeCode.SByte:
|
||||
case TypeCode.Byte:
|
||||
case TypeCode.Int16:
|
||||
case TypeCode.UInt16:
|
||||
case TypeCode.Int32:
|
||||
case TypeCode.UInt32:
|
||||
case TypeCode.Int64:
|
||||
case TypeCode.UInt64:
|
||||
case TypeCode.Single:
|
||||
case TypeCode.Double:
|
||||
case TypeCode.Decimal:
|
||||
case TypeCode.DateTime:
|
||||
case TypeCode.String:
|
||||
return (ProtoTypeCode)code;
|
||||
}
|
||||
if (type == typeof(TimeSpan)) return ProtoTypeCode.TimeSpan;
|
||||
if (type == typeof(Guid)) return ProtoTypeCode.Guid;
|
||||
if (type == typeof(Uri)) return ProtoTypeCode.Uri;
|
||||
#if PORTABLE
|
||||
// In PCLs, the Uri type may not match (WinRT uses Internal/Uri, .Net uses System/Uri), so match on the full name instead
|
||||
if (type.FullName == typeof(Uri).FullName) return ProtoTypeCode.Uri;
|
||||
#endif
|
||||
if (type == typeof(byte[])) return ProtoTypeCode.ByteArray;
|
||||
if (type == typeof(Type)) return ProtoTypeCode.Type;
|
||||
|
||||
return ProtoTypeCode.Unknown;
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static Type GetUnderlyingType(Type type)
|
||||
{
|
||||
return Nullable.GetUnderlyingType(type);
|
||||
}
|
||||
|
||||
internal static bool IsValueType(Type type)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
return type.GetTypeInfo().IsValueType;
|
||||
#else
|
||||
return type.IsValueType;
|
||||
#endif
|
||||
}
|
||||
internal static bool IsSealed(Type type)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
return type.GetTypeInfo().IsSealed;
|
||||
#else
|
||||
return type.IsSealed;
|
||||
#endif
|
||||
}
|
||||
internal static bool IsClass(Type type)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
return type.GetTypeInfo().IsClass;
|
||||
#else
|
||||
return type.IsClass;
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static bool IsEnum(Type type)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
return type.GetTypeInfo().IsEnum;
|
||||
#else
|
||||
return type.IsEnum;
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static MethodInfo GetGetMethod(PropertyInfo property, bool nonPublic, bool allowInternal)
|
||||
{
|
||||
if (property == null) return null;
|
||||
#if COREFX || PROFILE259
|
||||
MethodInfo method = property.GetMethod;
|
||||
if (!nonPublic && method != null && !method.IsPublic) method = null;
|
||||
return method;
|
||||
#else
|
||||
MethodInfo method = property.GetGetMethod(nonPublic);
|
||||
if (method == null && !nonPublic && allowInternal)
|
||||
{ // could be "internal" or "protected internal"; look for a non-public, then back-check
|
||||
method = property.GetGetMethod(true);
|
||||
if (method == null && !(method.IsAssembly || method.IsFamilyOrAssembly))
|
||||
{
|
||||
method = null;
|
||||
}
|
||||
}
|
||||
return method;
|
||||
#endif
|
||||
}
|
||||
internal static MethodInfo GetSetMethod(PropertyInfo property, bool nonPublic, bool allowInternal)
|
||||
{
|
||||
if (property == null) return null;
|
||||
#if COREFX || PROFILE259
|
||||
MethodInfo method = property.SetMethod;
|
||||
if (!nonPublic && method != null && !method.IsPublic) method = null;
|
||||
return method;
|
||||
#else
|
||||
MethodInfo method = property.GetSetMethod(nonPublic);
|
||||
if (method == null && !nonPublic && allowInternal)
|
||||
{ // could be "internal" or "protected internal"; look for a non-public, then back-check
|
||||
method = property.GetGetMethod(true);
|
||||
if (method == null && !(method.IsAssembly || method.IsFamilyOrAssembly))
|
||||
{
|
||||
method = null;
|
||||
}
|
||||
}
|
||||
return method;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if COREFX || PORTABLE || PROFILE259
|
||||
private static bool IsMatch(ParameterInfo[] parameters, Type[] parameterTypes)
|
||||
{
|
||||
if (parameterTypes == null) parameterTypes = EmptyTypes;
|
||||
if (parameters.Length != parameterTypes.Length) return false;
|
||||
for (int i = 0; i < parameters.Length; i++)
|
||||
{
|
||||
if (parameters[i].ParameterType != parameterTypes[i]) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
#if COREFX || PROFILE259
|
||||
internal static ConstructorInfo GetConstructor(Type type, Type[] parameterTypes, bool nonPublic)
|
||||
{
|
||||
return GetConstructor(type.GetTypeInfo(), parameterTypes, nonPublic);
|
||||
}
|
||||
internal static ConstructorInfo GetConstructor(TypeInfo type, Type[] parameterTypes, bool nonPublic)
|
||||
{
|
||||
return GetConstructors(type, nonPublic).SingleOrDefault(ctor => IsMatch(ctor.GetParameters(), parameterTypes));
|
||||
}
|
||||
internal static ConstructorInfo[] GetConstructors(TypeInfo typeInfo, bool nonPublic)
|
||||
{
|
||||
return typeInfo.DeclaredConstructors.Where(c => !c.IsStatic && ((!nonPublic && c.IsPublic) || nonPublic)).ToArray();
|
||||
}
|
||||
internal static PropertyInfo GetProperty(Type type, string name, bool nonPublic)
|
||||
{
|
||||
return GetProperty(type.GetTypeInfo(), name, nonPublic);
|
||||
}
|
||||
internal static PropertyInfo GetProperty(TypeInfo type, string name, bool nonPublic)
|
||||
{
|
||||
return type.GetDeclaredProperty(name);
|
||||
}
|
||||
#else
|
||||
|
||||
internal static ConstructorInfo GetConstructor(Type type, Type[] parameterTypes, bool nonPublic)
|
||||
{
|
||||
#if PORTABLE || COREFX
|
||||
// pretty sure this will only ever return public, but...
|
||||
ConstructorInfo ctor = type.GetConstructor(parameterTypes);
|
||||
return (ctor != null && (nonPublic || ctor.IsPublic)) ? ctor : null;
|
||||
#else
|
||||
return type.GetConstructor(
|
||||
nonPublic ? BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic
|
||||
: BindingFlags.Instance | BindingFlags.Public,
|
||||
null, parameterTypes, null);
|
||||
#endif
|
||||
|
||||
}
|
||||
internal static ConstructorInfo[] GetConstructors(Type type, bool nonPublic)
|
||||
{
|
||||
return type.GetConstructors(
|
||||
nonPublic ? BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic
|
||||
: BindingFlags.Instance | BindingFlags.Public);
|
||||
}
|
||||
internal static PropertyInfo GetProperty(Type type, string name, bool nonPublic)
|
||||
{
|
||||
return type.GetProperty(name,
|
||||
nonPublic ? BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic
|
||||
: BindingFlags.Instance | BindingFlags.Public);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
internal static object ParseEnum(Type type, string value)
|
||||
{
|
||||
return Enum.Parse(type, value, true);
|
||||
}
|
||||
|
||||
|
||||
internal static MemberInfo[] GetInstanceFieldsAndProperties(Type type, bool publicOnly)
|
||||
{
|
||||
#if PROFILE259
|
||||
var members = new List<MemberInfo>();
|
||||
foreach (FieldInfo field in type.GetRuntimeFields())
|
||||
{
|
||||
if (field.IsStatic) continue;
|
||||
if (field.IsPublic || !publicOnly) members.Add(field);
|
||||
}
|
||||
foreach (PropertyInfo prop in type.GetRuntimeProperties())
|
||||
{
|
||||
MethodInfo getter = Helpers.GetGetMethod(prop, true, true);
|
||||
if (getter == null || getter.IsStatic) continue;
|
||||
if (getter.IsPublic || !publicOnly) members.Add(prop);
|
||||
}
|
||||
return members.ToArray();
|
||||
#else
|
||||
BindingFlags flags = publicOnly ? BindingFlags.Public | BindingFlags.Instance : BindingFlags.Public | BindingFlags.Instance | BindingFlags.NonPublic;
|
||||
PropertyInfo[] props = type.GetProperties(flags);
|
||||
FieldInfo[] fields = type.GetFields(flags);
|
||||
MemberInfo[] members = new MemberInfo[fields.Length + props.Length];
|
||||
props.CopyTo(members, 0);
|
||||
fields.CopyTo(members, props.Length);
|
||||
return members;
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static Type GetMemberType(MemberInfo member)
|
||||
{
|
||||
#if PORTABLE || COREFX || PROFILE259
|
||||
if (member is PropertyInfo prop) return prop.PropertyType;
|
||||
FieldInfo fld = member as FieldInfo;
|
||||
return fld?.FieldType;
|
||||
#else
|
||||
switch (member.MemberType)
|
||||
{
|
||||
case MemberTypes.Field: return ((FieldInfo)member).FieldType;
|
||||
case MemberTypes.Property: return ((PropertyInfo)member).PropertyType;
|
||||
default: return null;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
internal static bool IsAssignableFrom(Type target, Type type)
|
||||
{
|
||||
#if PROFILE259
|
||||
return target.GetTypeInfo().IsAssignableFrom(type.GetTypeInfo());
|
||||
#else
|
||||
return target.IsAssignableFrom(type);
|
||||
#endif
|
||||
}
|
||||
internal static Assembly GetAssembly(Type type)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
return type.GetTypeInfo().Assembly;
|
||||
#else
|
||||
return type.Assembly;
|
||||
#endif
|
||||
}
|
||||
internal static byte[] GetBuffer(MemoryStream ms)
|
||||
{
|
||||
#if COREFX
|
||||
if(!ms.TryGetBuffer(out var segment))
|
||||
{
|
||||
throw new InvalidOperationException("Unable to obtain underlying MemoryStream buffer");
|
||||
} else if(segment.Offset != 0)
|
||||
{
|
||||
throw new InvalidOperationException("Underlying MemoryStream buffer was not zero-offset");
|
||||
} else
|
||||
{
|
||||
return segment.Array;
|
||||
}
|
||||
#elif PORTABLE || PROFILE259
|
||||
return ms.ToArray();
|
||||
#else
|
||||
return ms.GetBuffer();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Intended to be a direct map to regular TypeCode, but:
|
||||
/// - with missing types
|
||||
/// - existing on WinRT
|
||||
/// </summary>
|
||||
internal enum ProtoTypeCode
|
||||
{
|
||||
Empty = 0,
|
||||
Unknown = 1, // maps to TypeCode.Object
|
||||
Boolean = 3,
|
||||
Char = 4,
|
||||
SByte = 5,
|
||||
Byte = 6,
|
||||
Int16 = 7,
|
||||
UInt16 = 8,
|
||||
Int32 = 9,
|
||||
UInt32 = 10,
|
||||
Int64 = 11,
|
||||
UInt64 = 12,
|
||||
Single = 13,
|
||||
Double = 14,
|
||||
Decimal = 15,
|
||||
DateTime = 16,
|
||||
String = 18,
|
||||
|
||||
// additions
|
||||
TimeSpan = 100,
|
||||
ByteArray = 101,
|
||||
Guid = 102,
|
||||
Uri = 103,
|
||||
Type = 104
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Helpers.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Helpers.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 227f762ea287cdf42a9293ea6c481ff8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
23
Assets/GameScripts/ThirdParty/Protobuf-net/IExtensible.cs
vendored
Normal file
23
Assets/GameScripts/ThirdParty/Protobuf-net/IExtensible.cs
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Indicates that the implementing type has support for protocol-buffer
|
||||
/// <see cref="IExtension">extensions</see>.
|
||||
/// </summary>
|
||||
/// <remarks>Can be implemented by deriving from Extensible.</remarks>
|
||||
public interface IExtensible
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieves the <see cref="IExtension">extension</see> object for the current
|
||||
/// instance, optionally creating it if it does not already exist.
|
||||
/// </summary>
|
||||
/// <param name="createIfMissing">Should a new extension object be
|
||||
/// created if it does not already exist?</param>
|
||||
/// <returns>The extension object if it exists (or was created), or null
|
||||
/// if the extension object does not exist or is not available.</returns>
|
||||
/// <remarks>The <c>createIfMissing</c> argument is false during serialization,
|
||||
/// and true during deserialization upon encountering unexpected fields.</remarks>
|
||||
IExtension GetExtensionObject(bool createIfMissing);
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/IExtensible.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/IExtensible.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b9cd5092c5d6d9d4299fc0c88ebb9390
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
58
Assets/GameScripts/ThirdParty/Protobuf-net/IExtension.cs
vendored
Normal file
58
Assets/GameScripts/ThirdParty/Protobuf-net/IExtension.cs
vendored
Normal file
@@ -0,0 +1,58 @@
|
||||
|
||||
using System.IO;
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides addition capability for supporting unexpected fields during
|
||||
/// protocol-buffer serialization/deserialization. This allows for loss-less
|
||||
/// round-trip/merge, even when the data is not fully understood.
|
||||
/// </summary>
|
||||
public interface IExtension
|
||||
{
|
||||
/// <summary>
|
||||
/// Requests a stream into which any unexpected fields can be persisted.
|
||||
/// </summary>
|
||||
/// <returns>A new stream suitable for storing data.</returns>
|
||||
Stream BeginAppend();
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that all unexpected fields have now been stored. The
|
||||
/// implementing class is responsible for closing the stream. If
|
||||
/// "commit" is not true the data may be discarded.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream originally obtained by BeginAppend.</param>
|
||||
/// <param name="commit">True if the append operation completed successfully.</param>
|
||||
void EndAppend(Stream stream, bool commit);
|
||||
|
||||
/// <summary>
|
||||
/// Requests a stream of the unexpected fields previously stored.
|
||||
/// </summary>
|
||||
/// <returns>A prepared stream of the unexpected fields.</returns>
|
||||
Stream BeginQuery();
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that all unexpected fields have now been read. The
|
||||
/// implementing class is responsible for closing the stream.
|
||||
/// </summary>
|
||||
/// <param name="stream">The stream originally obtained by BeginQuery.</param>
|
||||
void EndQuery(Stream stream);
|
||||
|
||||
/// <summary>
|
||||
/// Requests the length of the raw binary stream; this is used
|
||||
/// when serializing sub-entities to indicate the expected size.
|
||||
/// </summary>
|
||||
/// <returns>The length of the binary stream representing unexpected data.</returns>
|
||||
int GetLength();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides the ability to remove all existing extension data
|
||||
/// </summary>
|
||||
public interface IExtensionResettable : IExtension
|
||||
{
|
||||
/// <summary>
|
||||
/// Remove all existing extension data
|
||||
/// </summary>
|
||||
void Reset();
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/IExtension.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/IExtension.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8018fb363175787478148842225e7d16
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
13
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoInputT.cs
vendored
Normal file
13
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoInputT.cs
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the ability to deserialize values from an input of type <typeparamref name="TInput"/>
|
||||
/// </summary>
|
||||
public interface IProtoInput<TInput>
|
||||
{
|
||||
/// <summary>
|
||||
/// Deserialize a value from the input
|
||||
/// </summary>
|
||||
T Deserialize<T>(TInput source, T value = default, object userState = null);
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoInputT.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoInputT.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a6514bacfd3143a49a027f15434586f7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
55
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoOutputT.cs
vendored
Normal file
55
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoOutputT.cs
vendored
Normal file
@@ -0,0 +1,55 @@
|
||||
using System;
|
||||
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the ability to serialize values to an output of type <typeparamref name="TOutput"/>
|
||||
/// </summary>
|
||||
public interface IProtoOutput<TOutput>
|
||||
{
|
||||
/// <summary>
|
||||
/// Serialize the provided value
|
||||
/// </summary>
|
||||
void Serialize<T>(TOutput destination, T value, object userState = null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents the ability to serialize values to an output of type <typeparamref name="TOutput"/>
|
||||
/// with pre-computation of the length
|
||||
/// </summary>
|
||||
public interface IMeasuredProtoOutput<TOutput> : IProtoOutput<TOutput>
|
||||
{
|
||||
/// <summary>
|
||||
/// Measure the length of a value in advance of serialization
|
||||
/// </summary>
|
||||
MeasureState<T> Measure<T>(T value, object userState = null);
|
||||
|
||||
/// <summary>
|
||||
/// Serialize the previously measured value
|
||||
/// </summary>
|
||||
void Serialize<T>(MeasureState<T> measured, TOutput destination);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents the outcome of computing the length of an object; since this may have required computing lengths
|
||||
/// for multiple objects, some metadata is retained so that a subsequent serialize operation using
|
||||
/// this instance can re-use the previously calculated lengths. If the object state changes between the
|
||||
/// measure and serialize operations, the behavior is undefined.
|
||||
/// </summary>
|
||||
public struct MeasureState<T> : IDisposable
|
||||
// note: 2.4.* does not actually implement this API;
|
||||
// it only advertises it for 3.* capability/feature-testing, i.e.
|
||||
// callers can check whether a model implements
|
||||
// IMeasuredProtoOutput<Foo>, and *work from that*
|
||||
{
|
||||
/// <summary>
|
||||
/// Releases all resources associated with this value
|
||||
/// </summary>
|
||||
public void Dispose() => throw new NotImplementedException();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the calculated length of this serialize operation, in bytes
|
||||
/// </summary>
|
||||
public long Length => throw new NotImplementedException();
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoOutputT.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/IProtoOutputT.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 17c52d90924d69d4aaf31925ea2c90bf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
29
Assets/GameScripts/ThirdParty/Protobuf-net/ImplicitFields.cs
vendored
Normal file
29
Assets/GameScripts/ThirdParty/Protobuf-net/ImplicitFields.cs
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
namespace ProtoBuf
|
||||
{
|
||||
/// <summary>
|
||||
/// Specifies the method used to infer field tags for members of the type
|
||||
/// under consideration. Tags are deduced using the invariant alphabetic
|
||||
/// sequence of the members' names; this makes implicit field tags very brittle,
|
||||
/// and susceptible to changes such as field names (normally an isolated
|
||||
/// change).
|
||||
/// </summary>
|
||||
public enum ImplicitFields
|
||||
{
|
||||
/// <summary>
|
||||
/// No members are serialized implicitly; all members require a suitable
|
||||
/// attribute such as [ProtoMember]. This is the recmomended mode for
|
||||
/// most scenarios.
|
||||
/// </summary>
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Public properties and fields are eligible for implicit serialization;
|
||||
/// this treats the public API as a contract. Ordering beings from ImplicitFirstTag.
|
||||
/// </summary>
|
||||
AllPublic = 1,
|
||||
/// <summary>
|
||||
/// Public and non-public fields are eligible for implicit serialization;
|
||||
/// this acts as a state/implementation serializer. Ordering beings from ImplicitFirstTag.
|
||||
/// </summary>
|
||||
AllFields = 2
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/ImplicitFields.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/ImplicitFields.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b838f9e3c6536bc438e7c31f73c49160
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
44
Assets/GameScripts/ThirdParty/Protobuf-net/KeyValuePairProxy.cs
vendored
Normal file
44
Assets/GameScripts/ThirdParty/Protobuf-net/KeyValuePairProxy.cs
vendored
Normal file
@@ -0,0 +1,44 @@
|
||||
//using System.Collections.Generic;
|
||||
|
||||
//namespace ProtoBuf
|
||||
//{
|
||||
// /// <summary>
|
||||
// /// Mutable version of the common key/value pair struct; used during serialization. This type is intended for internal use only and should not
|
||||
// /// be used by calling code; it is required to be public for implementation reasons.
|
||||
// /// </summary>
|
||||
// [ProtoContract]
|
||||
// public struct KeyValuePairSurrogate<TKey,TValue>
|
||||
// {
|
||||
// private TKey key;
|
||||
// private TValue value;
|
||||
// /// <summary>
|
||||
// /// The key of the pair.
|
||||
// /// </summary>
|
||||
// [ProtoMember(1, IsRequired = true)]
|
||||
// public TKey Key { get { return key; } set { key = value; } }
|
||||
// /// <summary>
|
||||
// /// The value of the pair.
|
||||
// /// </summary>
|
||||
// [ProtoMember(2)]
|
||||
// public TValue Value{ get { return value; } set { this.value = value; } }
|
||||
// private KeyValuePairSurrogate(TKey key, TValue value)
|
||||
// {
|
||||
// this.key = key;
|
||||
// this.value = value;
|
||||
// }
|
||||
// /// <summary>
|
||||
// /// Convert a surrogate instance to a standard pair instance.
|
||||
// /// </summary>
|
||||
// public static implicit operator KeyValuePair<TKey, TValue> (KeyValuePairSurrogate<TKey, TValue> value)
|
||||
// {
|
||||
// return new KeyValuePair<TKey,TValue>(value.key, value.value);
|
||||
// }
|
||||
// /// <summary>
|
||||
// /// Convert a standard pair instance to a surrogate instance.
|
||||
// /// </summary>
|
||||
// public static implicit operator KeyValuePairSurrogate<TKey, TValue>(KeyValuePair<TKey, TValue> value)
|
||||
// {
|
||||
// return new KeyValuePairSurrogate<TKey, TValue>(value.Key, value.Value);
|
||||
// }
|
||||
// }
|
||||
//}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/KeyValuePairProxy.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/KeyValuePairProxy.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6221476e2339494cb5ee2bdc10ffd81
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/GameScripts/ThirdParty/Protobuf-net/Meta.meta
vendored
Normal file
8
Assets/GameScripts/ThirdParty/Protobuf-net/Meta.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a70a85c13dddce74d9a6395c440c9156
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
108
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/AttributeMap.cs
vendored
Normal file
108
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/AttributeMap.cs
vendored
Normal file
@@ -0,0 +1,108 @@
|
||||
#if !NO_RUNTIME
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace ProtoBuf.Meta
|
||||
{
|
||||
internal abstract class AttributeMap
|
||||
{
|
||||
#if DEBUG
|
||||
[Obsolete("Please use AttributeType instead")]
|
||||
new public Type GetType() => AttributeType;
|
||||
#endif
|
||||
public override string ToString() => AttributeType?.FullName ?? "";
|
||||
public abstract bool TryGet(string key, bool publicOnly, out object value);
|
||||
public bool TryGet(string key, out object value)
|
||||
{
|
||||
return TryGet(key, true, out value);
|
||||
}
|
||||
public abstract Type AttributeType { get; }
|
||||
public static AttributeMap[] Create(TypeModel model, Type type, bool inherit)
|
||||
{
|
||||
|
||||
#if COREFX || PROFILE259
|
||||
Attribute[] all = System.Linq.Enumerable.ToArray(System.Linq.Enumerable.OfType<Attribute>(type.GetTypeInfo().GetCustomAttributes(inherit)));
|
||||
#else
|
||||
object[] all = type.GetCustomAttributes(inherit);
|
||||
#endif
|
||||
AttributeMap[] result = new AttributeMap[all.Length];
|
||||
for(int i = 0 ; i < all.Length ; i++)
|
||||
{
|
||||
result[i] = new ReflectionAttributeMap((Attribute)all[i]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static AttributeMap[] Create(TypeModel model, MemberInfo member, bool inherit)
|
||||
{
|
||||
|
||||
#if COREFX || PROFILE259
|
||||
Attribute[] all = System.Linq.Enumerable.ToArray(System.Linq.Enumerable.OfType<Attribute>(member.GetCustomAttributes(inherit)));
|
||||
#else
|
||||
object[] all = member.GetCustomAttributes(inherit);
|
||||
#endif
|
||||
AttributeMap[] result = new AttributeMap[all.Length];
|
||||
for(int i = 0 ; i < all.Length ; i++)
|
||||
{
|
||||
result[i] = new ReflectionAttributeMap((Attribute)all[i]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
public static AttributeMap[] Create(TypeModel model, Assembly assembly)
|
||||
{
|
||||
#if COREFX || PROFILE259
|
||||
Attribute[] all = System.Linq.Enumerable.ToArray(assembly.GetCustomAttributes());
|
||||
#else
|
||||
const bool inherit = false;
|
||||
object[] all = assembly.GetCustomAttributes(inherit);
|
||||
#endif
|
||||
AttributeMap[] result = new AttributeMap[all.Length];
|
||||
for(int i = 0 ; i < all.Length ; i++)
|
||||
{
|
||||
result[i] = new ReflectionAttributeMap((Attribute)all[i]);
|
||||
}
|
||||
return result;
|
||||
|
||||
}
|
||||
|
||||
public abstract object Target { get; }
|
||||
|
||||
private sealed class ReflectionAttributeMap : AttributeMap
|
||||
{
|
||||
private readonly Attribute attribute;
|
||||
|
||||
public ReflectionAttributeMap(Attribute attribute)
|
||||
{
|
||||
this.attribute = attribute;
|
||||
}
|
||||
|
||||
public override object Target => attribute;
|
||||
|
||||
public override Type AttributeType => attribute.GetType();
|
||||
|
||||
public override bool TryGet(string key, bool publicOnly, out object value)
|
||||
{
|
||||
MemberInfo[] members = Helpers.GetInstanceFieldsAndProperties(attribute.GetType(), publicOnly);
|
||||
foreach (MemberInfo member in members)
|
||||
{
|
||||
if (string.Equals(member.Name, key, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (member is PropertyInfo prop) {
|
||||
value = prop.GetValue(attribute, null);
|
||||
return true;
|
||||
}
|
||||
if (member is FieldInfo field) {
|
||||
value = field.GetValue(attribute);
|
||||
return true;
|
||||
}
|
||||
|
||||
throw new NotSupportedException(member.GetType().Name);
|
||||
}
|
||||
}
|
||||
value = null;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/AttributeMap.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/AttributeMap.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a3e64de7ef1358447843db562f78060f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
267
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/BasicList.cs
vendored
Normal file
267
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/BasicList.cs
vendored
Normal file
@@ -0,0 +1,267 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace ProtoBuf.Meta
|
||||
{
|
||||
internal sealed class MutableList : BasicList
|
||||
{
|
||||
/* Like BasicList, but allows existing values to be changed
|
||||
*/
|
||||
public new object this[int index]
|
||||
{
|
||||
get { return head[index]; }
|
||||
set { head[index] = value; }
|
||||
}
|
||||
public void RemoveLast()
|
||||
{
|
||||
head.RemoveLastWithMutate();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
head.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
internal class BasicList : IEnumerable
|
||||
{
|
||||
/* Requirements:
|
||||
* - Fast access by index
|
||||
* - Immutable in the tail, so a node can be read (iterated) without locking
|
||||
* - Lock-free tail handling must match the memory mode; struct for Node
|
||||
* wouldn't work as "read" would not be atomic
|
||||
* - Only operation required is append, but this shouldn't go out of its
|
||||
* way to be inefficient
|
||||
* - Assume that the caller is handling thread-safety (to co-ordinate with
|
||||
* other code); no attempt to be thread-safe
|
||||
* - Assume that the data is private; internal data structure is allowed to
|
||||
* be mutable (i.e. array is fine as long as we don't screw it up)
|
||||
*/
|
||||
private static readonly Node nil = new Node(null, 0);
|
||||
|
||||
public void CopyTo(Array array, int offset)
|
||||
{
|
||||
head.CopyTo(array, offset);
|
||||
}
|
||||
|
||||
protected Node head = nil;
|
||||
|
||||
public int Add(object value)
|
||||
{
|
||||
return (head = head.Append(value)).Length - 1;
|
||||
}
|
||||
|
||||
public object this[int index] => head[index];
|
||||
|
||||
//public object TryGet(int index)
|
||||
//{
|
||||
// return head.TryGet(index);
|
||||
//}
|
||||
|
||||
public void Trim() { head = head.Trim(); }
|
||||
|
||||
public int Count => head.Length;
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() => new NodeEnumerator(head);
|
||||
|
||||
public NodeEnumerator GetEnumerator() => new NodeEnumerator(head);
|
||||
|
||||
public struct NodeEnumerator : IEnumerator
|
||||
{
|
||||
private int position;
|
||||
private readonly Node node;
|
||||
internal NodeEnumerator(Node node)
|
||||
{
|
||||
this.position = -1;
|
||||
this.node = node;
|
||||
}
|
||||
void IEnumerator.Reset() { position = -1; }
|
||||
public object Current { get { return node[position]; } }
|
||||
public bool MoveNext()
|
||||
{
|
||||
int len = node.Length;
|
||||
return (position <= len) && (++position < len);
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class Node
|
||||
{
|
||||
public object this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index >= 0 && index < length)
|
||||
{
|
||||
return data[index];
|
||||
}
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
set
|
||||
{
|
||||
if (index >= 0 && index < length)
|
||||
{
|
||||
data[index] = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
}
|
||||
}
|
||||
//public object TryGet(int index)
|
||||
//{
|
||||
// return (index >= 0 && index < length) ? data[index] : null;
|
||||
//}
|
||||
private readonly object[] data;
|
||||
|
||||
private int length;
|
||||
public int Length => length;
|
||||
|
||||
internal Node(object[] data, int length)
|
||||
{
|
||||
Helpers.DebugAssert((data == null && length == 0) ||
|
||||
(data != null && length > 0 && length <= data.Length));
|
||||
this.data = data;
|
||||
|
||||
this.length = length;
|
||||
}
|
||||
|
||||
public void RemoveLastWithMutate()
|
||||
{
|
||||
if (length == 0) throw new InvalidOperationException();
|
||||
length -= 1;
|
||||
}
|
||||
|
||||
public Node Append(object value)
|
||||
{
|
||||
object[] newData;
|
||||
int newLength = length + 1;
|
||||
if (data == null)
|
||||
{
|
||||
newData = new object[10];
|
||||
}
|
||||
else if (length == data.Length)
|
||||
{
|
||||
newData = new object[data.Length * 2];
|
||||
Array.Copy(data, newData, length);
|
||||
}
|
||||
else
|
||||
{
|
||||
newData = data;
|
||||
}
|
||||
newData[length] = value;
|
||||
return new Node(newData, newLength);
|
||||
}
|
||||
|
||||
public Node Trim()
|
||||
{
|
||||
if (length == 0 || length == data.Length) return this;
|
||||
object[] newData = new object[length];
|
||||
Array.Copy(data, newData, length);
|
||||
return new Node(newData, length);
|
||||
}
|
||||
|
||||
internal int IndexOfString(string value)
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
if ((string)value == (string)data[i]) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
internal int IndexOfReference(object instance)
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
if ((object)instance == (object)data[i]) return i;
|
||||
} // ^^^ (object) above should be preserved, even if this was typed; needs
|
||||
// to be a reference check
|
||||
return -1;
|
||||
}
|
||||
|
||||
internal int IndexOf(MatchPredicate predicate, object ctx)
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
if (predicate(data[i], ctx)) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
internal void CopyTo(Array array, int offset)
|
||||
{
|
||||
if (length > 0)
|
||||
{
|
||||
Array.Copy(data, 0, array, offset, length);
|
||||
}
|
||||
}
|
||||
|
||||
internal void Clear()
|
||||
{
|
||||
if (data != null)
|
||||
{
|
||||
Array.Clear(data, 0, data.Length);
|
||||
}
|
||||
length = 0;
|
||||
}
|
||||
}
|
||||
|
||||
internal int IndexOf(MatchPredicate predicate, object ctx)
|
||||
{
|
||||
return head.IndexOf(predicate, ctx);
|
||||
}
|
||||
|
||||
internal int IndexOfString(string value)
|
||||
{
|
||||
return head.IndexOfString(value);
|
||||
}
|
||||
|
||||
internal int IndexOfReference(object instance)
|
||||
{
|
||||
return head.IndexOfReference(instance);
|
||||
}
|
||||
|
||||
internal delegate bool MatchPredicate(object value, object ctx);
|
||||
|
||||
internal bool Contains(object value)
|
||||
{
|
||||
foreach (object obj in this)
|
||||
{
|
||||
if (object.Equals(obj, value)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
internal sealed class Group
|
||||
{
|
||||
public readonly int First;
|
||||
public readonly BasicList Items;
|
||||
public Group(int first)
|
||||
{
|
||||
this.First = first;
|
||||
this.Items = new BasicList();
|
||||
}
|
||||
}
|
||||
|
||||
internal static BasicList GetContiguousGroups(int[] keys, object[] values)
|
||||
{
|
||||
if (keys == null) throw new ArgumentNullException(nameof(keys));
|
||||
if (values == null) throw new ArgumentNullException(nameof(values));
|
||||
if (values.Length < keys.Length) throw new ArgumentException("Not all keys are covered by values", nameof(values));
|
||||
BasicList outer = new BasicList();
|
||||
Group group = null;
|
||||
for (int i = 0; i < keys.Length; i++)
|
||||
{
|
||||
if (i == 0 || keys[i] != keys[i - 1]) { group = null; }
|
||||
if (group == null)
|
||||
{
|
||||
group = new Group(keys[i]);
|
||||
outer.Add(group);
|
||||
}
|
||||
group.Items.Add(values[i]);
|
||||
}
|
||||
return outer;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/BasicList.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/BasicList.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be5fc2a1ac0731a44b0365987d942485
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
110
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/CallbackSet.cs
vendored
Normal file
110
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/CallbackSet.cs
vendored
Normal file
@@ -0,0 +1,110 @@
|
||||
#if !NO_RUNTIME
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
namespace ProtoBuf.Meta
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the set of serialization callbacks to be used when serializing/deserializing a type.
|
||||
/// </summary>
|
||||
public class CallbackSet
|
||||
{
|
||||
private readonly MetaType metaType;
|
||||
internal CallbackSet(MetaType metaType)
|
||||
{
|
||||
this.metaType = metaType ?? throw new ArgumentNullException(nameof(metaType));
|
||||
}
|
||||
|
||||
internal MethodInfo this[TypeModel.CallbackType callbackType]
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (callbackType)
|
||||
{
|
||||
case TypeModel.CallbackType.BeforeSerialize: return beforeSerialize;
|
||||
case TypeModel.CallbackType.AfterSerialize: return afterSerialize;
|
||||
case TypeModel.CallbackType.BeforeDeserialize: return beforeDeserialize;
|
||||
case TypeModel.CallbackType.AfterDeserialize: return afterDeserialize;
|
||||
default: throw new ArgumentException("Callback type not supported: " + callbackType.ToString(), "callbackType");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static bool CheckCallbackParameters(TypeModel model, MethodInfo method)
|
||||
{
|
||||
ParameterInfo[] args = method.GetParameters();
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
Type paramType = args[i].ParameterType;
|
||||
if (paramType == model.MapType(typeof(SerializationContext))) { }
|
||||
else if (paramType == model.MapType(typeof(System.Type))) { }
|
||||
#if PLAT_BINARYFORMATTER
|
||||
else if (paramType == model.MapType(typeof(System.Runtime.Serialization.StreamingContext))) { }
|
||||
#endif
|
||||
else return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private MethodInfo SanityCheckCallback(TypeModel model, MethodInfo callback)
|
||||
{
|
||||
metaType.ThrowIfFrozen();
|
||||
if (callback == null) return callback; // fine
|
||||
if (callback.IsStatic) throw new ArgumentException("Callbacks cannot be static", nameof(callback));
|
||||
if (callback.ReturnType != model.MapType(typeof(void))
|
||||
|| !CheckCallbackParameters(model, callback))
|
||||
{
|
||||
throw CreateInvalidCallbackSignature(callback);
|
||||
}
|
||||
return callback;
|
||||
}
|
||||
|
||||
internal static Exception CreateInvalidCallbackSignature(MethodInfo method)
|
||||
{
|
||||
return new NotSupportedException("Invalid callback signature in " + method.DeclaringType.FullName + "." + method.Name);
|
||||
}
|
||||
|
||||
private MethodInfo beforeSerialize, afterSerialize, beforeDeserialize, afterDeserialize;
|
||||
|
||||
/// <summary>Called before serializing an instance</summary>
|
||||
public MethodInfo BeforeSerialize
|
||||
{
|
||||
get { return beforeSerialize; }
|
||||
set { beforeSerialize = SanityCheckCallback(metaType.Model, value); }
|
||||
}
|
||||
|
||||
/// <summary>Called before deserializing an instance</summary>
|
||||
public MethodInfo BeforeDeserialize
|
||||
{
|
||||
get { return beforeDeserialize; }
|
||||
set { beforeDeserialize = SanityCheckCallback(metaType.Model, value); }
|
||||
}
|
||||
|
||||
/// <summary>Called after serializing an instance</summary>
|
||||
public MethodInfo AfterSerialize
|
||||
{
|
||||
get { return afterSerialize; }
|
||||
set { afterSerialize = SanityCheckCallback(metaType.Model, value); }
|
||||
}
|
||||
|
||||
/// <summary>Called after deserializing an instance</summary>
|
||||
public MethodInfo AfterDeserialize
|
||||
{
|
||||
get { return afterDeserialize; }
|
||||
set { afterDeserialize = SanityCheckCallback(metaType.Model, value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True if any callback is set, else False
|
||||
/// </summary>
|
||||
public bool NonTrivial
|
||||
{
|
||||
get
|
||||
{
|
||||
return beforeSerialize != null || beforeDeserialize != null
|
||||
|| afterSerialize != null || afterDeserialize != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/CallbackSet.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/CallbackSet.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: de0e7cb7bfcf4904aa31e910f241a8aa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
2171
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/MetaType.cs
vendored
Normal file
2171
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/MetaType.cs
vendored
Normal file
File diff suppressed because it is too large
Load Diff
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/MetaType.cs.meta
vendored
Normal file
11
Assets/GameScripts/ThirdParty/Protobuf-net/Meta/MetaType.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 170c607ac9d3b9346a8f4197e9e4d86a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user