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[+] TEngineServer
[+] TEngineServer
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using System.Collections.Generic;
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namespace TEngine
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{
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// 生成器自动生成,请不要手动编辑。
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public class SceneType
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{
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public const int Gate = 1;
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public const int Addressable = 2;
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public const int Map = 3;
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public const int Chat = 4;
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public static readonly Dictionary<string, int> SceneDic = new Dictionary<string, int>()
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{
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{ "Gate", 1 },
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{ "Addressable", 2 },
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{ "Map", 3 },
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{ "Chat", 4 },
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};
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}
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}
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fileFormatVersion: 2
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guid: e77592eb467992947a57a22ed5249c0d
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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