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https://github.com/Alex-Rachel/TEngine.git
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[+] TEngineServer
[+] TEngineServer
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30
Assets/GameScripts/DotNet/Core/Task/FVoid.cs
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30
Assets/GameScripts/DotNet/Core/Task/FVoid.cs
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace TEngine
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{
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[AsyncMethodBuilder(typeof(AsyncFVoidMethodBuilder))]
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[StructLayout(LayoutKind.Auto)]
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internal struct FVoid : ICriticalNotifyCompletion
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{
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[DebuggerHidden]
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public void Coroutine()
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{
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}
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[DebuggerHidden]
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public void OnCompleted(Action continuation)
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{
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}
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[DebuggerHidden]
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public void UnsafeOnCompleted(Action continuation)
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{
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}
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}
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}
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