diff --git a/Assets/GameScripts/Editor/Inspector.meta b/Assets/GameScripts/Editor/Inspector.meta new file mode 100644 index 00000000..2e127e32 --- /dev/null +++ b/Assets/GameScripts/Editor/Inspector.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 22d1bcdd317c6f64daeb9bf9742495f2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TEngine/Editor/Inspector/NetworkInspector.cs b/Assets/GameScripts/Editor/Inspector/NetworkInspector.cs similarity index 100% rename from Assets/TEngine/Editor/Inspector/NetworkInspector.cs rename to Assets/GameScripts/Editor/Inspector/NetworkInspector.cs diff --git a/Assets/TEngine/Editor/Inspector/NetworkInspector.cs.meta b/Assets/GameScripts/Editor/Inspector/NetworkInspector.cs.meta similarity index 100% rename from Assets/TEngine/Editor/Inspector/NetworkInspector.cs.meta rename to Assets/GameScripts/Editor/Inspector/NetworkInspector.cs.meta diff --git a/Assets/GameScripts/Editor/Postprocessor.meta b/Assets/GameScripts/Editor/Postprocessor.meta new file mode 100644 index 00000000..b28995d6 --- /dev/null +++ b/Assets/GameScripts/Editor/Postprocessor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4944189ec9c939b45a65d93c704a22ec +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameScripts/Editor/SpritePostprocessor.cs b/Assets/GameScripts/Editor/Postprocessor/SpritePostprocessor.cs similarity index 100% rename from Assets/GameScripts/Editor/SpritePostprocessor.cs rename to Assets/GameScripts/Editor/Postprocessor/SpritePostprocessor.cs diff --git a/Assets/GameScripts/Editor/SpritePostprocessor.cs.meta b/Assets/GameScripts/Editor/Postprocessor/SpritePostprocessor.cs.meta similarity index 100% rename from Assets/GameScripts/Editor/SpritePostprocessor.cs.meta rename to Assets/GameScripts/Editor/Postprocessor/SpritePostprocessor.cs.meta diff --git a/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs b/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs index 344fc76b..7ebf3447 100644 --- a/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs +++ b/Assets/GameScripts/HotFix/GameLogic/Network/GameClient.cs @@ -77,6 +77,7 @@ namespace GameLogic GameEvent.AddEventListener(NetworkEvent.NetworkClosedEvent,OnNetworkClosed); GameEvent.AddEventListener(NetworkEvent.NetworkErrorEvent,OnNetworkError); GameEvent.AddEventListener(NetworkEvent.NetworkCustomErrorEvent,OnNetworkCustomError); + Channel = TEngine.Network.CreateNetworkChannel("GameClient", ServiceType.Tcp, new NetworkChannelHelper()); } private void OnNetworkConnected(INetworkChannel channel, object userdata) @@ -124,7 +125,6 @@ namespace GameLogic Status = reconnect ? GameClientStatus.StatusReconnect : GameClientStatus.StatusInit; - Channel = TEngine.Network.CreateNetworkChannel("GameClient", ServiceType.Tcp, new NetworkChannelHelper()); Channel.Connect(host, port); }