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[+] Add GamePlayScene
[+] Add GamePlayScene
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@@ -1 +1 @@
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{"MachineConfig":1688402650290,"SceneConfig":1688638278438,"WorldConfig":1688296851256,"ServerConfig":1688401154525}
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{"MachineConfig":1689596609276,"SceneConfig":1689619864417,"ServerConfig":1689620185714,"WorldConfig":1689267887552}
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@@ -1,10 +1,7 @@
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{"List":[
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{"Id":1,"EntityId":17246978048,"RouteId":1024,"WorldId":1,"SceneType":"Gate","Name":"Gate","NetworkProtocol":"KCP","OuterPort":20000},
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{"Id":2,"EntityId":34493956096,"RouteId":2048,"WorldId":1,"SceneType":"Addressable","Name":"Addressable1","NetworkProtocol":null,"OuterPort":0},
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{"Id":4,"EntityId":68920803328,"RouteId":3072,"WorldId":1,"SceneType":"Map","Name":"Map1","NetworkProtocol":null,"OuterPort":0},
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{"Id":5,"EntityId":86167781376,"RouteId":4096,"WorldId":1,"SceneType":"Chat","Name":"Chat","NetworkProtocol":null,"OuterPort":0},
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{"Id":6,"EntityId":103146389504,"RouteId":1025,"WorldId":1,"SceneType":"Gate","Name":"Gate","NetworkProtocol":"KCP","OuterPort":20000},
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{"Id":7,"EntityId":120393367552,"RouteId":2049,"WorldId":1,"SceneType":"Addressable","Name":"Addressable1","NetworkProtocol":null,"OuterPort":0},
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{"Id":8,"EntityId":137640345600,"RouteId":3073,"WorldId":1,"SceneType":"Map","Name":"Map1","NetworkProtocol":null,"OuterPort":0},
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{"Id":9,"EntityId":154887323648,"RouteId":4097,"WorldId":1,"SceneType":"Chat","Name":"Chat","NetworkProtocol":null,"OuterPort":0}
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{"Id":1,"EntityId":17246978048,"RouteId":1024,"WorldId":0,"SceneType":"Gate","Name":"Gate","NetworkProtocol":"KCP","OuterPort":20000},
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{"Id":2,"EntityId":34493956096,"RouteId":2048,"WorldId":0,"SceneType":"Addressable","Name":"Addressable1","NetworkProtocol":null,"OuterPort":0},
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{"Id":4,"EntityId":68920803328,"RouteId":3072,"WorldId":0,"SceneType":"Map","Name":"Map1","NetworkProtocol":null,"OuterPort":0},
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{"Id":5,"EntityId":86167781376,"RouteId":4096,"WorldId":0,"SceneType":"Chat","Name":"Chat1","NetworkProtocol":null,"OuterPort":0},
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{"Id":6,"EntityId":103414759424,"RouteId":5120,"WorldId":0,"SceneType":"Gameplay","Name":"Gameplay1","NetworkProtocol":null,"OuterPort":0}
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]}
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@@ -1,6 +1,7 @@
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{"List":[
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{"Id":1025,"MachineId":1,"InnerPort":11001,"ReleaseMode":false},
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{"Id":2049,"MachineId":1,"InnerPort":11002,"ReleaseMode":false},
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{"Id":3073,"MachineId":1,"InnerPort":11003,"ReleaseMode":false},
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{"Id":4097,"MachineId":1,"InnerPort":11004,"ReleaseMode":false}
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{"Id":1024,"MachineId":1,"InnerPort":11001,"ReleaseMode":false},
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{"Id":2048,"MachineId":1,"InnerPort":11002,"ReleaseMode":false},
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{"Id":3072,"MachineId":1,"InnerPort":11003,"ReleaseMode":false},
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{"Id":4096,"MachineId":1,"InnerPort":11004,"ReleaseMode":false},
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{"Id":5120,"MachineId":1,"InnerPort":11005,"ReleaseMode":false}
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]}
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@@ -1,3 +1,3 @@
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{"List":[
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{"Id":1,"WorldName":"测试服","DbConnection":"mongodb://1.12.241.46:27017/","DbName":"tengine_test","DbType":"MongoDB","IsGameWorld":true}
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{"Id":1,"WorldName":"测试服","DbConnection":"mongodb://root:root@127.0.0.1","DbName":"tengine_main","DbType":"MongoDB","IsGameWorld":true}
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]}
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@@ -7,6 +7,7 @@ namespace TEngine
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public const int Addressable = 2;
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public const int Map = 3;
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public const int Chat = 4;
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public const int Gameplay = 5;
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public static readonly Dictionary<string, int> SceneDic = new Dictionary<string, int>()
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{
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@@ -14,6 +15,7 @@ namespace TEngine
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{ "Addressable", 2 },
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{ "Map", 3 },
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{ "Chat", 4 },
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{ "Gameplay", 5 },
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};
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}
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}
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@@ -6,11 +6,37 @@ namespace TEngine.Logic;
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[Flags]
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public enum SceneType: long
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{
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/// <summary>
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/// 场景无。
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/// </summary>
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None = 0,
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Gate = 1, // Gate
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Addressable = 1 << 2, // 负责进程间消息通信
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Map = 1 << 3, // 游戏场景服
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Chat = 1 << 4, // 游戏聊天服
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/// <summary>
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/// 场景Gate。
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/// </summary>
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Gate = 1,
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/// <summary>
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/// 场景Addressable。
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/// <remarks>负责进程间消息通信。</remarks>
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/// </summary>
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Addressable = 1 << 2,
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/// <summary>
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/// 场景GamePlay
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/// <remarks>游戏玩法服。</remarks>
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/// </summary>
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Gameplay = 1 << 3,
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/// <summary>
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/// 游戏场景服。
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/// </summary>
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Map = 1 << 4,
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/// <summary>
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/// 游戏聊天服。
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/// </summary>
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Chat = 1 << 5,
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}
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/// <summary>
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@@ -39,6 +65,8 @@ public class OnCreateScene : AsyncEventSystem<TEngine.OnCreateScene>
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sceneConfigInfo.Scene.AddComponent<AccountComponent>();
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break;
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}
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case SceneType.Gameplay:
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break;
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}
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Log.Info($"scene create: {self.SceneInfo.SceneType} {self.SceneInfo.Name} SceneId:{self.SceneInfo.Id} ServerId:{self.SceneInfo.RouteId} WorldId:{self.SceneInfo.WorldId}");
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