From 02e5d60ddc464934907f82a0849421986c94fb04 Mon Sep 17 00:00:00 2001
From: ALEXTANG <574809918@qq.com>
Date: Mon, 8 Aug 2022 17:24:03 +0800
Subject: [PATCH] Update MonoUtility.cs
---
Assets/TEngine/Runtime/Core/MonoUtility.cs | 41 +++++++++++++++++++++-
1 file changed, 40 insertions(+), 1 deletion(-)
diff --git a/Assets/TEngine/Runtime/Core/MonoUtility.cs b/Assets/TEngine/Runtime/Core/MonoUtility.cs
index 97939725..8b277918 100644
--- a/Assets/TEngine/Runtime/Core/MonoUtility.cs
+++ b/Assets/TEngine/Runtime/Core/MonoUtility.cs
@@ -87,7 +87,7 @@ namespace TEngine
}
#endregion
- #region 注入UnityUpdate/FixedUpdate
+ #region 注入UnityUpdate/FixedUpdate/LateUpdate
///
/// 为给外部提供的 添加帧更新事件
///
@@ -108,6 +108,16 @@ namespace TEngine
_behaviour.AddFixedUpdateListener(fun);
}
+ ///
+ /// 为给外部提供的 添加Late帧更新事件
+ ///
+ ///
+ public static void AddLateUpdateListener(UnityAction fun)
+ {
+ _MakeEntity();
+ _behaviour.AddLateUpdateListener(fun);
+ }
+
///
/// 移除帧更新事件
///
@@ -127,6 +137,16 @@ namespace TEngine
_MakeEntity();
_behaviour.RemoveFixedUpdateListener(fun);
}
+
+ ///
+ /// 移除Late帧更新事件
+ ///
+ ///
+ public static void RemoveLateUpdateListener(UnityAction fun)
+ {
+ _MakeEntity();
+ _behaviour.RemoveLateUpdateListener(fun);
+ }
#endregion
private static void _MakeEntity()
@@ -156,6 +176,7 @@ namespace TEngine
{
private event UnityAction updateEvent;
private event UnityAction fixedUpdateEvent;
+ private event UnityAction lateUpdateEvent;
void Update()
{
@@ -173,6 +194,24 @@ namespace TEngine
}
}
+ void LateUpdate()
+ {
+ if (lateUpdateEvent != null)
+ {
+ lateUpdateEvent();
+ }
+ }
+
+ public void AddLateUpdateListener(UnityAction fun)
+ {
+ lateUpdateEvent += fun;
+ }
+
+ public void RemoveLateUpdateListener(UnityAction fun)
+ {
+ lateUpdateEvent -= fun;
+ }
+
public void AddFixedUpdateListener(UnityAction fun)
{
fixedUpdateEvent += fun;