# UnityProject

/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
/EditorBuild/
/[Aa]ssets/StreamingAssets
/[Aa]ssets/StreamingAssets.meta
/BuildBundleInfo/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk

# Crashlytics generated file
crashlytics-build.properties

#HybirdCLR(HuaTuo)
/HybirdCLRData/
[Hh]ybridCLRData/
[Aa]ssets/HybridCLRGenerate/
[Aa]ssets/HybridCLRGenerate.meta

#AATemp
[Aa]ssets/AATemp/
[Aa]ssets/AATemp.meta

# Custom AATest
[Aa]ssets/AATest/
[Aa]ssets/AATest.meta

#Bundles
Bundles/

#Sandbox
Sandbox/

#MAC
.DS_Store

#Rider
.idea/

#Odin Inspector
# [Aa]ssets/Plugins/Sirenix/
# [Aa]ssets/Plugins/Sirenix.meta

#YooAssets
yoo/
[Aa]ssets/TEngine/AssetSetting/Resources/BuiltinFileManifest.asset
[Aa]ssets/TEngine/AssetSetting/Resources/BuiltinFileManifest.asset.meta